scifi_nodes/octagon_glass.lua
BuckarooBanzay 62037ad60a
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improve octagon glass pane slope / refactor node- and selectionbox code
2025-01-04 19:50:33 +01:00

53 lines
1.4 KiB
Lua

local has_unifieddyes_mod = minetest.get_modpath("unifieddyes")
local function register_glass(key, name)
local tiles = {"scifi_nodes_" .. key .. ".png"}
minetest.register_node("scifi_nodes:" .. key, {
description = name .. " Octagon Glass",
sunlight_propagates = true,
drawtype = "glasslike",
tiles = tiles,
paramtype = "light",
paramtype2 = "facedir",
use_texture_alpha = "blend",
light_source = 10,
groups = {
cracky = 2,
dig_generic = 3
},
is_ground_content = false,
sounds = scifi_nodes.node_sound_glass_defaults(),
})
end
register_glass("octppl", "Purple")
register_glass("octbl", "Blue")
register_glass("octgrn", "Green")
register_glass("octrng", "Orange")
register_glass("octwht", "White")
if has_unifieddyes_mod then
minetest.register_node("scifi_nodes:octwht", {
description = "Octagon Glass",
sunlight_propagates = true,
drawtype = "glasslike",
tiles = {
"scifi_nodes_octwht.png",
},
palette = "unifieddyes_palette_extended.png",
paramtype = "light",
paramtype2 = "color",
use_texture_alpha = "blend",
light_source = 10,
groups = {
cracky = 2,
dig_generic = 3,
ud_param2_colorable = 1
},
is_ground_content = false,
sounds = scifi_nodes.node_sound_glass_defaults(),
on_construct = unifieddyes.on_construct,
on_dig = unifieddyes.on_dig
})
end