Sounds
>added laser sounds and a voice for the daleks
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parent
52b6d68d37
commit
ba1e99fb8a
25
init.lua
25
init.lua
@ -114,6 +114,10 @@ mobs:register_mob("scifi_mobs:dalec", {
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arrow = "scifi_mobs:glaser",
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arrow = "scifi_mobs:glaser",
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shoot_offset = 1,
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shoot_offset = 1,
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collisionbox = {-0.4, -0.65, -0.4, 0.4, 0.6, 0.4},
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collisionbox = {-0.4, -0.65, -0.4, 0.4, 0.6, 0.4},
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sounds = {
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shoot_attack = "Laser",
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random = "Dalek_Voice",
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},
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visual = "mesh",
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visual = "mesh",
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mesh = "dalek.b3d",
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mesh = "dalek.b3d",
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textures = {
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textures = {
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@ -347,6 +351,9 @@ mobs:register_mob("scifi_mobs:cyberman", {
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arrow = "scifi_mobs:blaser",
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arrow = "scifi_mobs:blaser",
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shoot_offset = 1,
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shoot_offset = 1,
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collisionbox = {-0.4, -1, -0.4, 0.4, 1.5, 0.4},
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collisionbox = {-0.4, -1, -0.4, 0.4, 1.5, 0.4},
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sounds = {
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shoot_attack = "Laser",
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},
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visual = "mesh",
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visual = "mesh",
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mesh = "cyberman.b3d",
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mesh = "cyberman.b3d",
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textures = {
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textures = {
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@ -395,6 +402,9 @@ mobs:register_mob("scifi_mobs:bipedm", {
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arrow = "scifi_mobs:rlaser",
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arrow = "scifi_mobs:rlaser",
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shoot_offset = 1,
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shoot_offset = 1,
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collisionbox = {-0.6, -1.35, -0.6, 0.6, 1.9, 0.6},
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collisionbox = {-0.6, -1.35, -0.6, 0.6, 1.9, 0.6},
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sounds = {
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shoot_attack = "Laser",
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},
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visual = "mesh",
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visual = "mesh",
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mesh = "mecha.b3d",
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mesh = "mecha.b3d",
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textures = {
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textures = {
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@ -444,6 +454,9 @@ mobs:register_mob("scifi_mobs:giant", {
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arrow = "scifi_mobs:blaser",
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arrow = "scifi_mobs:blaser",
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shoot_offset = 1,
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shoot_offset = 1,
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collisionbox = {-1, 0, -1, 1, 10, 1},
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collisionbox = {-1, 0, -1, 1, 10, 1},
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sounds = {
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shoot_attack = "Laser",
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},
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visual = "mesh",
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visual = "mesh",
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mesh = "irongiant.b3d",
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mesh = "irongiant.b3d",
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textures = {
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textures = {
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@ -490,6 +503,9 @@ mobs:register_mob("scifi_mobs:metalg", {
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arrow = "scifi_mobs:rlaser",
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arrow = "scifi_mobs:rlaser",
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shoot_offset = 1,
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shoot_offset = 1,
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collisionbox = {-0.6, -1.1, -0.6, 0.6, 1.9, 0.6},
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collisionbox = {-0.6, -1.1, -0.6, 0.6, 1.9, 0.6},
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sounds = {
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shoot_attack = "Laser",
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},
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visual = "mesh",
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visual = "mesh",
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mesh = "metalgear.b3d",
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mesh = "metalgear.b3d",
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textures = {
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textures = {
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@ -536,6 +552,9 @@ mobs:register_mob("scifi_mobs:tank", {
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arrow = "scifi_mobs:pulse",
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arrow = "scifi_mobs:pulse",
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shoot_offset = 1,
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shoot_offset = 1,
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collisionbox = {-1.8, -0.8, -1.3, 1.8, 1.2, 1.3},
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collisionbox = {-1.8, -0.8, -1.3, 1.8, 1.2, 1.3},
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sounds = {
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shoot_attack = "Laser",
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},
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visual = "mesh",
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visual = "mesh",
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mesh = "tank2.b3d",
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mesh = "tank2.b3d",
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textures = {
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textures = {
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@ -585,6 +604,9 @@ mobs:register_mob("scifi_mobs:xwing", {
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arrow = "scifi_mobs:rlaser",
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arrow = "scifi_mobs:rlaser",
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shoot_offset = 1,
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shoot_offset = 1,
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collisionbox = {-2, -1.75, -2, 2, 1.9, 2},
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collisionbox = {-2, -1.75, -2, 2, 1.9, 2},
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sounds = {
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shoot_attack = "Laser",
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},
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visual = "mesh",
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visual = "mesh",
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mesh = "xwing.b3d",
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mesh = "xwing.b3d",
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textures = {
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textures = {
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@ -661,6 +683,9 @@ mobs:register_mob("scifi_mobs:core", {
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arrow = "scifi_mobs:blaser",
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arrow = "scifi_mobs:blaser",
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shoot_offset = 1,
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shoot_offset = 1,
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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sounds = {
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shoot_attack = "Laser",
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},
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visual_size = {x=2, y=2},
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visual_size = {x=2, y=2},
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visual = "mesh",
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visual = "mesh",
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mesh = "core.b3d",
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mesh = "core.b3d",
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@ -23,3 +23,8 @@ License for Textures, Models
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---------------------------------------
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---------------------------------------
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CC BY-SA 3.0 UNPORTED. Created by D00Med
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CC BY-SA 3.0 UNPORTED. Created by D00Med
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License for sounds:
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Dalek_Voice.ogg - CC BY-SA 3.0 UNPORTED. By Donlock (https://commons.wikimedia.org/wiki/File:Dalek_Voice.ogg)
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Laser.ogg - CC BY 3.0 by Mike Koenig
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BIN
sounds/Dalek_Voice.ogg
Normal file
BIN
sounds/Dalek_Voice.ogg
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Binary file not shown.
BIN
sounds/Laser.ogg
Normal file
BIN
sounds/Laser.ogg
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Binary file not shown.
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