changelog
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changelog.txt
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104
changelog.txt
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Changelog:
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V1>V2:
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>minetest_game is now used as a base instead of MinetestNeXt
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>New dungeon nodes
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>Bombs now use a 3d model and can the thrown by left clicking
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>Bomb flowers have been added, right click to harvest bombs
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>boomerangs now use a 3d model and return to the player.
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>magic boomerangs can be controlled by looking around after throwing
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>clawshots have been added, left click to be pulled towards something, shift+click to swing towards something horizontally.
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>added butterflies and waterfall effects
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>added hawk eye
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>removed mobs_monster
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>hearts are now an entity that automatically heals any players who collect them
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>added roots, caveferns, stalagmites/tites, icicles and obsidian spikes
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>added the icesheet biome
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>new doors, some require keys
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>new plants in the moreplants mod
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>added dragonflies
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>added keys
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>added dungeon torch
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>added some sloped nodes
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>added stair corners
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>changed chicken to cuccoo
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>changed cow and sheep models
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>merged icetools with hyruletools
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>added flame rod
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>added connected chests (shift and click on the side of a chest)
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>sword stands now hold all swords except the ice sword
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>added treasure and key chests
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>added wind boomerang
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>added villages
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>added letters
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>letterbox now uses a model
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>removed tv
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>added junglevines
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>improved 3rd person view
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>arrows can be picked up from when they are inside a node
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>added subrosia(hell mod)
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>added magnetic gloves which can pull or push magnetic nodes
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>pots have a new model and textures
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>added classic shield and sword
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>collecting rupees makes a different sound
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>added spikes, sinking sand, fake carpet
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>waterlily and cactus now use models
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>optional leaf model(like nodebox_trees)
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>waterlilies are walkable
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>added lamps which trigger doors when righ clicked with a lantern
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>lanterns dropped by poes
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>added new dungeons(above and below ground)
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>added rupee blocks
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>player effects is now used(much better physics overrides)
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>new ice nodes
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>new swamp biome
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>fixed the lost woods biome being almost impossible to find
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>added quest npc's, which can be used to add quests really easily
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>added deku mask
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>bones changed to a tombstone
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>new players(singleplayer only) will spawn inside a cave
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>new player skin
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>mana added, tools now use this
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>added witchcraft mod and better potions
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>improved medallions, they now work as they do in link to the past
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>removed xdecor potion
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>added cave crystals
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>changed deku scrub to an actual deku scrub
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>business scrubs are added(previously deku scrub)
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>added corals and shrubs
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>flowerpots now use a 3d model
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>removed xdecor walls added walls mod
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>ganon now has his own dungeon, which is placed by his spawner
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>ganon can't be killed until all 'ganon' orbs in the dungeon are destroyed
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>removed twilight model change :'(
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>added music
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>beamos
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>new sound effects
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>mobs_loz mobs all have new models and textures
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>hud item counters are shown in singleplayer mode to count bombs rupees and keys
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>new nodes added
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>many textures have been changed
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>New mobs:
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*Midna
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*subrosian
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*redead
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*peahat
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*skulltula
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*shopkeeper
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*octorock
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*hiploop
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*giant octorock
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*mimics
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*wolfos
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*keese
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*biri
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*darknut
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*white wolfos
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*tektite
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*armos
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*leever
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*moldorm
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*zol
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*mad scrubs
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