909 lines
21 KiB
Lua
909 lines
21 KiB
Lua
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mobs:register_mob("horror:centipede_body", {
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type = "npc",
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attacks_monsters = true,
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reach = 0,
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damage = 0,
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attack_type = "dogfight",
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hp_min = 12,
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hp_max = 22,
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armor = 130,
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collisionbox = {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4},
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visual = "mesh",
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mesh = "centipede_segment.b3d",
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textures = {
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{"centipede.png"},
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=2, y=2},
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makes_footstep_sound = false,
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walk_velocity = 1.5,
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run_velocity = 3.5,
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jump = true,
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water_damage = 0,
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lava_damage = 2,
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light_damage = 0,
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replace_rate = 10,
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replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "ethereal:bamboo"},
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replace_with = "air",
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view_range = 10,
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animation = {
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speed_normal = 10,
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speed_run = 15,
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walk_start = 1,
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walk_end = 12,
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run_start = 1,
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run_end = 12,
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},
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})
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--Improvements thanks to TenPlus1 and Byakuren
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mobs:register_mob("horror:centipede_head", {
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type = "monster",
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reach = 1,
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damage = 2,
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attack_type = "dogfight",
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hp_min = 12,
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hp_max = 22,
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armor = 130,
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collisionbox = {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4},
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visual = "mesh",
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mesh = "centipede.b3d",
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textures = {
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{"centipede.png"},
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},
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visual_size = {x=2, y=2},
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makes_footstep_sound = true,
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walk_velocity = 2.5,
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run_velocity = 3.5,
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jump = false,
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drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
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},
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sounds = {
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random = "mobs_spider",
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attack = "mobs_spider",
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},
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do_custom = function(self)
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if not self.centipede then
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self.centipede = true -- flip switch so this part is done only once
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-- get head position and define a few temp variables
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local pos = self.object:getpos()
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local obj, obj2, ent
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-- add body and make it follow head
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obj = minetest.add_entity({x=pos.x+1, y=pos.y, z=pos.z}, "horror:centipede_body")
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ent = obj:get_luaentity()
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ent.following = self.object
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-- add body and make it follow previous body segment
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obj2 = minetest.add_entity({x=pos.x+2, y=pos.y, z=pos.z}, "horror:centipede_body")
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ent = obj2:get_luaentity()
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ent.following = obj
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-- add body and make it follow previous body segment
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obj3 = minetest.add_entity({x=pos.x+3, y=pos.y, z=pos.z}, "horror:centipede_body")
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ent = obj3:get_luaentity()
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ent.following = obj2
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-- add body and make it follow previous body segment
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obj4 = minetest.add_entity({x=pos.x+4, y=pos.y, z=pos.z}, "horror:centipede_body")
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ent = obj4:get_luaentity()
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ent.following = obj3
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-- add body and make it follow previous body segment
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obj5 = minetest.add_entity({x=pos.x+5, y=pos.y, z=pos.z}, "horror:centipede_body")
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ent = obj5:get_luaentity()
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ent.following = obj4
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-- add body and make it follow previous body segment
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obj6 = minetest.add_entity({x=pos.x+6, y=pos.y, z=pos.z}, "horror:centipede_body")
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ent = obj6:get_luaentity()
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ent.following = obj5
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end
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end,
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water_damage = 0,
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lava_damage = 2,
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light_damage = 0,
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replace_rate = 10,
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replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "ethereal:bamboo"},
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replace_with = "air",
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view_range = 14,
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animation = {
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speed_normal = 10,
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speed_run = 15,
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walk_start = 1,
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walk_end = 12,
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run_start = 1,
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run_end = 12,
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},
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})
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mobs:register_spawn("horror:centipede_head", {"horror:mud","default:dirt_with_dry_grass"}, 20, 0, 1500, 2, 31000)
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mobs:register_egg("horror:centipede_head", "Centipede", "default_dirt.png", 1)
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mobs:register_mob("horror:spider", {
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type = "monster",
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passive = false,
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reach = 2,
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damage = 2,
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attack_type = "dogfight",
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hp_min = 32,
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hp_max = 42,
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armor = 130,
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collisionbox = {-0.6, -0.6, -0.5, 0.5, 0.6, 0.5},
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visual = "mesh",
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mesh = "hspider.b3d",
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textures = {
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{"hspider.png"},
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=4, y=4},
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makes_footstep_sound = true,
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walk_velocity = 2.5,
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run_velocity = 3.1,
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sounds = {
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random = "mobs_spider",
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attack = "mobs_spider",
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},
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jump = true,
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drops = {
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{name = "mobs:meat_raw", chance = 10, min = 1, max = 1},
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},
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water_damage = 0,
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lava_damage = 2,
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light_damage = 0,
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replace_rate = 20,
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replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "air"},
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replace_with = "horror:spiderweb_decaying",
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view_range = 14,
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animation = {
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speed_normal = 10,
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speed_run = 15,
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walk_start = 1,
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walk_end = 12,
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run_start = 1,
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run_end = 12,
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stand_start = 1,
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stand_end = 1,
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},
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})
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mobs:register_spawn("horror:spider", {"default:leaves","default:stone"}, 20, 0, 15000, 2, 31000)
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mobs:register_egg("horror:spider", "6-legged Spider", "default_obsidian.png", 1)
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mobs:register_mob("horror:ghost", {
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type = "monster",
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passive = false,
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reach = 2,
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damage = 2,
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attack_type = "dogfight",
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hp_min = 32,
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hp_max = 42,
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armor = 130,
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collisionbox = {-0.4, 0, -0.5, 0.5, 1.5, 0.5},
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visual = "mesh",
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mesh = "ghost.b3d",
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textures = {
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{"horror_ghost.png"},
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=4, y=4.6},
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makes_footstep_sound = false,
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walk_velocity = 1,
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run_velocity = 2.1,
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sounds = {
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random = "mobs_oerkki",
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attack = "mobs_oerkki",
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},
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jump = true,
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drops = {
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{name = "farming:cotton", chance = 10, min = 1, max = 1},
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},
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water_damage = 2,
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lava_damage = 2,
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light_damage = 0,
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view_range = 5,
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animation = {
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speed_normal = 10,
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speed_run = 15,
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walk_start = 1,
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walk_end = 20,
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run_start = 30,
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run_end = 50,
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stand_start = 1,
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stand_end = 2,
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punch_start = 50,
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punch_end = 70,
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},
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})
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mobs:register_spawn("horror:ghost", {"default:snowblock","default:sand"}, 20, 0, 15000, 2, 31000)
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mobs:register_egg("horror:ghost", "Ghost", "default_snow.png", 1)
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mobs:register_mob("horror:cyberdemon", {
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type = "monster",
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passive = false,
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reach = 3,
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damage = 2,
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attack_type = "shoot",
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shoot_interval = 3.5,
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arrow = "horror:rocket",
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shoot_offset = 0,
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hp_min = 102,
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hp_max = 112,
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armor = 130,
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collisionbox = {-0.7, 0, -0.7, 0.7, 5, 0.7},
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visual = "mesh",
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mesh = "cyberdemon.b3d",
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textures = {
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{"horror_cyberdemon.png"},
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=2, y=2},
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makes_footstep_sound = true,
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walk_velocity = 1,
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run_velocity = 2.1,
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sounds = {
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random = "mobs_stone_monster",
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attack = "mobs_stone_monster",
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},
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jump = true,
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drops = {
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{name = "default:mese", chance = 1, min = 1, max = 1},
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{name = "mobs:meat_raw", chance = 1, min = 3, max = 5},
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},
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water_damage = 0,
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lava_damage = 0,
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light_damage = 0,
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view_range = 15,
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animation = {
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speed_normal = 10,
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speed_run = 15,
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walk_start = 20,
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walk_end = 40,
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run_start = 20,
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run_end = 40,
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stand_start = 64,
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stand_end = 80,
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shoot_start = 1,
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shoot_end = 15,
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},
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})
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mobs:register_spawn("horror:cyberdemon", {"nether:stone","default:dirt_with_grass"}, 20, 0, 20000, 2, 31000)
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mobs:register_egg("horror:cyberdemon", "Cyberdemon", "wool_red.png", 1)
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mobs:register_mob("horror:dragon", {
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type = "monster",
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passive = false,
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attacks_monsters = true,
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damage = 8,
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reach = 3,
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attack_type = "dogshoot",
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shoot_interval = 3.5,
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arrow = "horror:fireball",
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shoot_offset = 1,
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hp_min = 50,
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hp_max = 85,
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armor = 80,
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collisionbox = {-0.6, -0.9, -0.6, 0.6, 0.6, 0.6},
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visual = "mesh",
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mesh = "dragon_new.b3d",
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textures = {
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{"horror_dragon.png"},
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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sounds = {
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shoot_attack = "mobs_fireball",
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},
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walk_velocity = 3,
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run_velocity = 5,
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jump = true,
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fly = true,
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drops = {
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{name = "mobs:lava_orb", chance = 1, min = 1, max = 1},
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},
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fall_speed = 0,
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stepheight = 10,
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water_damage = 2,
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lava_damage = 0,
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light_damage = 0,
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view_range = 20,
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animation = {
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speed_normal = 10,
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speed_run = 20,
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walk_start = 1,
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walk_end = 22,
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stand_start = 1,
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stand_end = 22,
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run_start = 1,
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run_end = 22,
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punch_start = 22,
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punch_end = 47,
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},
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})
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mobs:register_spawn("horror:dragon", {"default:pine_needles",}, 20, 0, 15000, 200, 31000)
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mobs:register_egg("horror:dragon", "Zombie Dragon", "horror_orb.png", 1)
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mobs:register_arrow("horror:fireball", {
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visual = "sprite",
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visual_size = {x = 0.5, y = 0.5},
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textures = {"horror_fireball.png"},
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velocity = 8,
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tail = 1, -- enable tail
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tail_texture = "horror_steam.png",
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hit_player = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 8},
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}, nil)
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end,
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hit_mob = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 8},
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}, nil)
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end,
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hit_node = function(self, pos, node)
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self.object:remove()
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end,
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})
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mobs:register_arrow("horror:rocket", {
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visual = "sprite",
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visual_size = {x = 0.5, y = 0.5},
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textures = {"horror_rocket.png"},
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velocity = 8,
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tail = 1, -- enable tail
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tail_texture = "horror_rocket_smoke.png",
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hit_player = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 8},
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}, nil)
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end,
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hit_mob = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 8},
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}, nil)
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end,
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hit_node = function(self, pos, node)
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mobs:explosion(pos, 2, 1, 1)
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end,
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})
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mobs:register_mob("horror:skull", {
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type = "monster",
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passive = false,
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attacks_monsters = true,
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damage = 8,
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reach = 3,
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attack_type = "dogfight",
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shoot_interval = 2.5,
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arrow = "horror:fireball",
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shoot_offset = 1,
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hp_min = 30,
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hp_max = 45,
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armor = 80,
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collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.3, 0.3},
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visual = "mesh",
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mesh = "skull.b3d",
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textures = {
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{"skull.png"},
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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walk_velocity = 3,
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run_velocity = 5,
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jump = true,
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fly = true,
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do_custom = function(self)
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local apos = self.object:getpos()
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local part = minetest.add_particlespawner(
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12, --amount
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0.3, --time
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{x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos
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{x=apos.x+0.3, y=apos.y-0.3, z=apos.z+0.3}, --maxpos
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{x=-0, y=-0, z=-0}, --minvel
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{x=0, y=0, z=0}, --maxvel
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{x=0,y=1,z=0}, --minacc
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{x=0.5,y=1,z=0.5}, --maxacc
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1, --minexptime
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2, --maxexptime
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3, --minsize
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5, --maxsize
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false, --collisiondetection
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"horror_flame2.png" --texture
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)
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end,
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fall_speed = 0,
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stepheight = 10,
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water_damage = 2,
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lava_damage = 0,
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light_damage = 0,
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view_range = 20,
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animation = {
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speed_normal = 5,
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speed_run = 6,
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walk_start = 1,
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walk_end = 10,
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stand_start = 1,
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stand_end = 10,
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run_start = 1,
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run_end = 10,
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punch_start = 1,
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punch_end = 10,
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},
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})
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mobs:register_spawn("horror:skull", {"fire:basic_flame","default:leaves"}, 20, 0, 15000, 2, 31000)
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mobs:register_egg("horror:skull", "Flying Skull", "horror_gfire_inv.png", 1)
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mobs:register_mob("horror:mogall", {
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type = "monster",
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passive = false,
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attacks_monsters = true,
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damage = 8,
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reach = 3,
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attack_type = "dogfight",
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shoot_interval = 2.5,
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arrow = "horror:fireball",
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shoot_offset = 1,
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hp_min = 30,
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hp_max = 45,
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armor = 80,
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collisionbox = {-0.3, -0, -0.3, 0.3, 1, 0.3},
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visual = "mesh",
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mesh = "mogall.b3d",
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textures = {
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{"mogall.png"},
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=4, y=4},
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makes_footstep_sound = true,
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walk_velocity = 1,
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run_velocity = 2,
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jump = true,
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fly = true,
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fall_speed = 0,
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stepheight = 1.5,
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water_damage = 2,
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lava_damage = 0,
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light_damage = 0,
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view_range = 30,
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animation = {
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speed_normal = 5,
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speed_run = 6,
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walk_start = 20,
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walk_end = 60,
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stand_start = 1,
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stand_end = 20,
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run_start = 20,
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run_end = 60,
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punch_start = 20,
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punch_end = 60,
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},
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})
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|
|
mobs:register_spawn("horror:mogall", {"default:jungleleaves",}, 20, 0, 15000, 2, 31000)
|
|
|
|
mobs:register_egg("horror:mogall", "Mogall", "horror_stone.png", 1)
|
|
|
|
-- mobs:register_mob("horror:shadow", {
|
|
-- type = "monster",
|
|
-- passive = false,
|
|
-- attacks_monsters = true,
|
|
-- damage = 3,
|
|
-- reach = 3,
|
|
-- attack_type = "dogfight",
|
|
-- shoot_interval = 2.5,
|
|
-- arrow = "horror:fireball",
|
|
-- shoot_offset = 1,
|
|
-- hp_min = 30,
|
|
-- hp_max = 45,
|
|
-- armor = 80,
|
|
-- collisionbox = {-0.3, -0, -0.3, 0.3, 1, 0.3},
|
|
-- visual = "mesh",
|
|
-- mesh = "shadow.b3d",
|
|
-- textures = {
|
|
-- {"horror_shadow.png"},
|
|
-- },
|
|
-- blood_texture = "mobs_blood.png",
|
|
-- visual_size = {x=4, y=4},
|
|
-- makes_footstep_sound = true,
|
|
-- walk_velocity = 1,
|
|
-- run_velocity = 2,
|
|
-- jump = true,
|
|
-- fly = true,
|
|
-- fall_speed = 0,
|
|
-- stepheight = 1.5,
|
|
-- water_damage = 2,
|
|
-- lava_damage = 0,
|
|
-- light_damage = 0,
|
|
-- view_range = 30,
|
|
-- animation = {
|
|
-- speed_normal = 5,
|
|
-- speed_run = 6,
|
|
-- walk_start = 2,
|
|
-- walk_end = 19,
|
|
-- stand_start = 2,
|
|
-- stand_end = 19,
|
|
-- run_start = 2,
|
|
-- run_end = 19,
|
|
-- punch_start = 2,
|
|
-- punch_end = 19,
|
|
-- },
|
|
-- })
|
|
|
|
-- mobs:register_spawn("horror:shadow", {"default:snow", "default:pine_needles"}, 20, 0, 15000, 2, 31000)
|
|
|
|
-- mobs:register_egg("horror:shadow", "Shadow elemental", "default_obsidian.png", 1)
|
|
|
|
|
|
mobs:register_mob("horror:mothman", {
|
|
type = "monster",
|
|
passive = false,
|
|
attacks_monsters = true,
|
|
damage = 8,
|
|
reach = 3,
|
|
attack_type = "dogfight",
|
|
hp_min = 30,
|
|
hp_max = 45,
|
|
armor = 80,
|
|
collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.3, 0.3},
|
|
visual = "mesh",
|
|
mesh = "mothman.b3d",
|
|
textures = {
|
|
{"mothman.png"},
|
|
},
|
|
blood_texture = "mobs_blood.png",
|
|
visual_size = {x=3, y=3},
|
|
makes_footstep_sound = true,
|
|
walk_velocity = 3,
|
|
run_velocity = 5,
|
|
jump = true,
|
|
fly = true,
|
|
do_custom = function(self)
|
|
local apos = self.object:getpos()
|
|
local part = minetest.add_particlespawner(
|
|
1, --amount
|
|
0.3, --time
|
|
{x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos
|
|
{x=apos.x+0.3, y=apos.y-0.3, z=apos.z+0.3}, --maxpos
|
|
{x=-0, y=-0, z=-0}, --minvel
|
|
{x=0, y=0, z=0}, --maxvel
|
|
{x=0,y=-1,z=0}, --minacc
|
|
{x=0.5,y=-1,z=0.5}, --maxacc
|
|
3, --minexptime
|
|
5, --maxexptime
|
|
3, --minsize
|
|
5, --maxsize
|
|
false, --collisiondetection
|
|
"horror_dust.png" --texture
|
|
)
|
|
end,
|
|
fall_speed = 0,
|
|
stepheight = 5,
|
|
water_damage = 2,
|
|
lava_damage = 0,
|
|
light_damage = 0,
|
|
view_range = 20,
|
|
animation = {
|
|
speed_normal = 20,
|
|
speed_run = 33,
|
|
walk_start = 1,
|
|
walk_end = 11,
|
|
stand_start = 1,
|
|
stand_end = 11,
|
|
run_start = 1,
|
|
run_end = 11,
|
|
punch_start = 1,
|
|
punch_end = 11,
|
|
},
|
|
})
|
|
|
|
mobs:register_spawn("horror:mothman", {"horror:lantern", "default:aspen_leaves"}, 20, 0, 15000, 2, 31000)
|
|
|
|
mobs:register_egg("horror:mothman", "Mothman", "horror_orb.png", 1)
|
|
|
|
|
|
mobs:register_mob("horror:manticore", {
|
|
type = "monster",
|
|
passive = false,
|
|
attacks_monsters = true,
|
|
damage = 4,
|
|
reach = 4,
|
|
attack_type = "dogfight",
|
|
hp_min = 40,
|
|
hp_max = 55,
|
|
armor = 80,
|
|
collisionbox = {-0.5, -0.5, -0.6, 0.6, 0.6, 0.6},
|
|
visual = "mesh",
|
|
mesh = "manticore.b3d",
|
|
textures = {
|
|
{"manticore.png"},
|
|
},
|
|
blood_texture = "mobs_blood.png",
|
|
visual_size = {x=3, y=3},
|
|
makes_footstep_sound = true,
|
|
walk_velocity = 3,
|
|
run_velocity = 5,
|
|
jump = true,
|
|
drops = {
|
|
{name = "horror:cockroach", chance = 1, min = 1, max = 1},
|
|
},
|
|
water_damage = 2,
|
|
lava_damage = 0,
|
|
light_damage = 0,
|
|
view_range = 20,
|
|
animation = {
|
|
speed_normal = 10,
|
|
speed_run = 20,
|
|
walk_start = 1,
|
|
walk_end = 11,
|
|
stand_start = 1,
|
|
stand_end = 11,
|
|
run_start = 1,
|
|
run_end = 11,
|
|
punch_start = 11,
|
|
punch_end = 26,
|
|
},
|
|
})
|
|
|
|
mobs:register_spawn("horror:manticore", {"default:dirt_with_grass","default:mossycobble"}, 20, 0, 15000, 2, 31000)
|
|
|
|
mobs:register_egg("horror:manticore", "Manticore", "default_dirt.png", 1)
|
|
|
|
mobs:register_mob("horror:birdie", {
|
|
type = "monster",
|
|
passive = false,
|
|
attacks_monsters = true,
|
|
damage = 3,
|
|
reach = 2,
|
|
attack_type = "dogfight",
|
|
hp_min = 30,
|
|
hp_max = 45,
|
|
armor = 80,
|
|
collisionbox = {-0.5, -0, -0.6, 0.6, 1.6, 0.6},
|
|
visual = "mesh",
|
|
mesh = "birdie.b3d",
|
|
textures = {
|
|
{"birdie.png"},
|
|
},
|
|
blood_texture = "mobs_blood.png",
|
|
visual_size = {x=3, y=3},
|
|
makes_footstep_sound = true,
|
|
walk_velocity = 1,
|
|
run_velocity = 2,
|
|
jump = true,
|
|
water_damage = 0,
|
|
lava_damage = 0,
|
|
light_damage = 0,
|
|
view_range = 20,
|
|
animation = {
|
|
speed_normal = 10,
|
|
speed_run = 20,
|
|
walk_start = 42,
|
|
walk_end = 62,
|
|
stand_start = 1,
|
|
stand_end = 11,
|
|
run_start = 42,
|
|
run_end = 62,
|
|
punch_start = 20,
|
|
punch_end = 35,
|
|
},
|
|
})
|
|
|
|
mobs:register_spawn("horror:birdie", {"default:dirt_with_grass","default:dirt_with_dry_grass"}, 20, 0, 15000, 2, 31000)
|
|
|
|
mobs:register_egg("horror:birdie", "Birdie", "default_dirt.png", 1)
|
|
|
|
mobs:register_mob("horror:pinky", {
|
|
type = "monster",
|
|
passive = false,
|
|
attacks_monsters = true,
|
|
damage = 1,
|
|
reach = 4,
|
|
attack_type = "dogfight",
|
|
hp_min = 70,
|
|
hp_max = 85,
|
|
armor = 80,
|
|
collisionbox = {-0.8, -0, -0.8, 0.8, 1.9, 0.8},
|
|
visual = "mesh",
|
|
mesh = "pinky.b3d",
|
|
textures = {
|
|
{"pinky.png"},
|
|
},
|
|
blood_texture = "mobs_blood.png",
|
|
visual_size = {x=3, y=3},
|
|
makes_footstep_sound = true,
|
|
walk_velocity = 2,
|
|
run_velocity = 4,
|
|
jump = true,
|
|
drops = {
|
|
{name = "horror:flesh", chance = 1, min = 1, max = 1},
|
|
},
|
|
water_damage = 0,
|
|
lava_damage = 0,
|
|
light_damage = 0,
|
|
view_range = 20,
|
|
animation = {
|
|
speed_normal = 20,
|
|
speed_run = 30,
|
|
walk_start = 1,
|
|
walk_end = 20,
|
|
stand_start = 20,
|
|
stand_end = 40,
|
|
run_start = 1,
|
|
run_end = 20,
|
|
punch_start = 40,
|
|
punch_end = 60,
|
|
},
|
|
})
|
|
|
|
mobs:register_spawn("horror:pinky", {"default:sandstone_brick","nether:stone"}, 20, 0, 15000, 2, 31000)
|
|
|
|
mobs:register_egg("horror:pinky", "Pinky", "horror_flesh.png", 1)
|
|
|
|
mobs:register_mob("horror:demon", {
|
|
type = "monster",
|
|
passive = false,
|
|
attacks_monsters = true,
|
|
damage = 6,
|
|
reach = 4,
|
|
attack_type = "dogfight",
|
|
hp_min = 30,
|
|
hp_max = 45,
|
|
armor = 80,
|
|
collisionbox = {-0.4, -0.5, -0.6, 0.6, 3, 0.6},
|
|
visual = "mesh",
|
|
mesh = "demon.b3d",
|
|
textures = {
|
|
{"demon.png"},
|
|
},
|
|
blood_texture = "mobs_blood.png",
|
|
visual_size = {x=3.5, y=3},
|
|
makes_footstep_sound = true,
|
|
walk_velocity = 2,
|
|
run_velocity = 3,
|
|
jump = true,
|
|
water_damage = 2,
|
|
lava_damage = 0,
|
|
light_damage = 0,
|
|
replace_rate = 5,
|
|
replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "air"},
|
|
replace_with = "horror:gfire",
|
|
view_range = 20,
|
|
animation = {
|
|
speed_normal = 10,
|
|
speed_run = 20,
|
|
walk_start = 1,
|
|
walk_end = 20,
|
|
stand_start = 39,
|
|
stand_end = 50,
|
|
run_start = 1,
|
|
run_end = 20,
|
|
punch_start = 21,
|
|
punch_end = 38,
|
|
},
|
|
})
|
|
|
|
mobs:register_spawn("horror:demon", {"default:stone","default:lava_flowing"}, 20, 0, 15000, 2, 31000)
|
|
|
|
mobs:register_egg("horror:demon", "Demon", "default_dirt.png", 1)
|
|
|
|
mobs:register_mob("horror:armour", {
|
|
type = "monster",
|
|
passive = false,
|
|
attacks_monsters = true,
|
|
damage = 7,
|
|
reach = 2,
|
|
attack_type = "dogfight",
|
|
hp_min = 30,
|
|
hp_max = 45,
|
|
armor = 180,
|
|
collisionbox = {-0.3, -1, -0.3, 0.3, 1, 0.3},
|
|
visual = "mesh",
|
|
mesh = "armour.b3d",
|
|
textures = {
|
|
{"armour.png"},
|
|
},
|
|
blood_texture = "mobs_blood.png",
|
|
visual_size = {x=2, y=2},
|
|
makes_footstep_sound = true,
|
|
walk_velocity = 0.5,
|
|
run_velocity = 1,
|
|
jump = true,
|
|
water_damage = 2,
|
|
lava_damage = 0,
|
|
light_damage = 0,
|
|
view_range = 20,
|
|
animation = {
|
|
speed_normal = 17,
|
|
speed_run = 20,
|
|
walk_start = 22,
|
|
walk_end = 62,
|
|
stand_start = 1,
|
|
stand_end = 1,
|
|
run_start = 21,
|
|
run_end = 62,
|
|
punch_start = 1,
|
|
punch_end = 21,
|
|
},
|
|
})
|
|
|
|
mobs:register_spawn("horror:armour", {"default:mossycobble","default:sandstone_brick"}, 20, 0, 15000, 2, 31000)
|
|
|
|
mobs:register_egg("horror:armour", "Axe Armour", "default_stone.png", 1)
|
|
|
|
mobs:register_mob("horror:sam", {
|
|
type = "monster",
|
|
passive = false,
|
|
attacks_monsters = true,
|
|
damage = 1,
|
|
reach = 1,
|
|
attack_type = "dogfight",
|
|
hp_min = 30,
|
|
hp_max = 45,
|
|
armor = 80,
|
|
collisionbox = {-0.25, 0.35, -0.25, 0.25, 0.9, 0.25},
|
|
physical = false,
|
|
visual = "mesh",
|
|
mesh = "character.b3d",
|
|
textures = {
|
|
{"horror_sam.png"},
|
|
},
|
|
blood_texture = "mobs_blood.png",
|
|
visual_size = {x=1, y=1},
|
|
makes_footstep_sound = false,
|
|
walk_velocity = 0.01,
|
|
run_velocity = 5,
|
|
jump = false,
|
|
water_damage = 2,
|
|
lava_damage = 0,
|
|
light_damage = 0,
|
|
view_range = 20,
|
|
animation = {
|
|
speed_normal = 1,
|
|
speed_run = 1,
|
|
walk_start = 1,
|
|
walk_end = 1,
|
|
stand_start = 1,
|
|
stand_end = 1,
|
|
run_start = 1,
|
|
run_end = 1,
|
|
punch_start = 1,
|
|
punch_end = 1,
|
|
},
|
|
})
|
|
|
|
mobs:register_spawn("horror:sam", {"default:mossycobble","default:sandstone_brick"}, 20, 0, 15000, 2, 31000)
|
|
|
|
mobs:register_egg("horror:sam", "Sam Head", "default_brick.png", 1)
|