4f5fba68cf
Added the following mobs: >flying skull >zombie dragon >6-legged spider >centipede >demon >axe armour >mothman >manticore >Sam head
561 lines
13 KiB
Lua
561 lines
13 KiB
Lua
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mobs:register_mob("horror:centipede_body", {
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type = "npc",
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attacks_monsters = true,
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reach = 0,
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damage = 0,
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attack_type = "dogfight",
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hp_min = 12,
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hp_max = 22,
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armor = 130,
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collisionbox = {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4},
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visual = "mesh",
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mesh = "centipede_segment.b3d",
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textures = {
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{"centipede.png"},
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=2, y=2},
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makes_footstep_sound = false,
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walk_velocity = 1.3,
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run_velocity = 1.3,
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jump = false,
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do_custom = function(self)
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minetest.after(4, function()
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self.object:remove()
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end)
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end,
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water_damage = 0,
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lava_damage = 2,
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light_damage = 0,
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replace_rate = 10,
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replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "ethereal:bamboo"},
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replace_with = "air",
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view_range = 10,
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animation = {
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speed_normal = 10,
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speed_run = 15,
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walk_start = 1,
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walk_end = 12,
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run_start = 1,
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run_end = 12,
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},
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})
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mobs:register_mob("horror:centipede", {
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type = "monster",
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passive = false,
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reach = 1,
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damage = 2,
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attack_type = "dogfight",
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hp_min = 12,
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hp_max = 22,
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armor = 130,
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collisionbox = {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4},
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visual = "mesh",
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mesh = "centipede.b3d",
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textures = {
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{"centipede.png"},
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},
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visual_size = {x=2, y=2},
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makes_footstep_sound = true,
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walk_velocity = 2.5,
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run_velocity = 3.5,
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jump = false,
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drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
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},
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sounds = {
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random = "mobs_spider",
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attack = "mobs_spider",
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},
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do_custom = function(self, dtime)
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local pos = self.object:getpos()
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minetest.env:add_entity(pos, "horror:centipede_body")
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minetest.after(0.25, function()
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minetest.env:add_entity(pos, "horror:centipede_body")
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end)
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end,
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water_damage = 0,
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lava_damage = 2,
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light_damage = 0,
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replace_rate = 10,
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replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "ethereal:bamboo"},
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replace_with = "air",
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view_range = 14,
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animation = {
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speed_normal = 10,
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speed_run = 15,
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walk_start = 1,
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walk_end = 12,
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run_start = 1,
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run_end = 12,
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},
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})
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mobs:register_spawn("horror:centipede", {"horror:mud","default:dirt_with_dry_grass"}, 20, 10, 15000, 2, 31000)
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mobs:register_egg("horror:centipede", "Centipede", "default_dirt.png", 1)
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mobs:register_mob("horror:spider", {
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type = "monster",
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passive = false,
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reach = 1,
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damage = 2,
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attack_type = "dogfight",
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hp_min = 12,
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hp_max = 22,
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armor = 130,
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collisionbox = {-0.6, -0.6, -0.5, 0.5, 0.6, 0.5},
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visual = "mesh",
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mesh = "hspider.b3d",
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textures = {
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{"hspider.png"},
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=4, y=4},
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makes_footstep_sound = true,
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walk_velocity = 2,
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run_velocity = 3,
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sounds = {
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random = "mobs_spider",
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attack = "mobs_spider",
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},
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jump = true,
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drops = {
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{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
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},
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water_damage = 0,
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lava_damage = 2,
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light_damage = 0,
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replace_rate = 10,
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replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "air"},
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replace_with = "horror:spiderweb",
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view_range = 14,
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animation = {
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speed_normal = 10,
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speed_run = 15,
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walk_start = 1,
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walk_end = 12,
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run_start = 1,
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run_end = 12,
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stand_start = 1,
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stand_end = 1,
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},
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})
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mobs:register_spawn("horror:spider", {"default:leaves","default:stone"}, 20, 10, 15000, 2, 31000)
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mobs:register_egg("horror:spider", "6-legged Spider", "default_obsidian.png", 1)
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mobs:register_mob("horror:dragon", {
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type = "monster",
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passive = false,
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attacks_monsters = true,
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damage = 8,
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reach = 3,
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attack_type = "dogshoot",
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shoot_interval = 2.5,
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arrow = "horror:fireball",
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shoot_offset = 1,
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hp_min = 30,
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hp_max = 45,
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armor = 80,
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collisionbox = {-0.6, -0.9, -0.6, 0.6, 0.6, 0.6},
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visual = "mesh",
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mesh = "dragon_new.b3d",
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textures = {
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{"horror_dragon.png"},
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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sounds = {
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shoot_attack = "mobs_fireball",
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},
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walk_velocity = 3,
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run_velocity = 5,
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jump = true,
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fly = true,
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drops = {
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{name = "mobs:lava_orb", chance = 1, min = 1, max = 1},
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},
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fall_speed = 0,
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stepheight = 10,
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water_damage = 2,
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lava_damage = 0,
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light_damage = 0,
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view_range = 20,
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animation = {
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speed_normal = 10,
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speed_run = 20,
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walk_start = 1,
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walk_end = 22,
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stand_start = 1,
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stand_end = 22,
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run_start = 1,
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run_end = 22,
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punch_start = 22,
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punch_end = 47,
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},
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})
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mobs:spawn_specific("horror:dragon", {"air"}, {"default:stone"}, 20, 10, 300, 15000, 2, -100, 11000)
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mobs:register_egg("horror:dragon", "Zombie Dragon", "horror_orb.png", 1)
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--Thanks to Tenplus1
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mobs:register_arrow("horror:fireball", {
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visual = "sprite",
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visual_size = {x = 0.5, y = 0.5},
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textures = {"horror_fireball.png"},
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velocity = 8,
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tail = 1, -- enable tail
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tail_texture = "horror_steam.png",
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hit_player = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 8},
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}, nil)
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end,
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hit_mob = function(self, player)
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 8},
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}, nil)
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end,
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hit_node = function(self, pos, node)
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mobs:explosion(pos, 2, 1, 1)
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end,
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})
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mobs:register_mob("horror:skull", {
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type = "monster",
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passive = false,
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attacks_monsters = true,
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damage = 8,
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reach = 3,
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attack_type = "dogfight",
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shoot_interval = 2.5,
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arrow = "horror:fireball",
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shoot_offset = 1,
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hp_min = 30,
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hp_max = 45,
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armor = 80,
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collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.3, 0.3},
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visual = "mesh",
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mesh = "skull.b3d",
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textures = {
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{"skull.png"},
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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walk_velocity = 3,
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run_velocity = 5,
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jump = true,
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fly = true,
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do_custom = function(self)
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local apos = self.object:getpos()
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local part = minetest.add_particlespawner(
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12, --amount
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0.3, --time
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{x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos
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{x=apos.x+0.3, y=apos.y-0.3, z=apos.z+0.3}, --maxpos
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{x=-0, y=-0, z=-0}, --minvel
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{x=0, y=0, z=0}, --maxvel
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{x=0,y=1,z=0}, --minacc
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{x=0.5,y=1,z=0.5}, --maxacc
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0.2, --minexptime
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0.4, --maxexptime
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3, --minsize
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5, --maxsize
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false, --collisiondetection
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"horror_flame2.png" --texture
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)
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end,
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fall_speed = 0,
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stepheight = 10,
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water_damage = 2,
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lava_damage = 0,
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light_damage = 0,
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view_range = 20,
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animation = {
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speed_normal = 5,
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speed_run = 6,
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walk_start = 1,
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walk_end = 10,
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stand_start = 1,
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stand_end = 10,
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run_start = 1,
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run_end = 10,
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punch_start = 1,
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punch_end = 10,
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},
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})
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mobs:spawn_specific("horror:skull", {"air"}, {"default:stone"}, 20, 10, 300, 15000, 2, -100, 11000)
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mobs:register_egg("horror:skull", "Flying Skull", "horror_gfire_inv.png", 1)
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mobs:register_mob("horror:mothman", {
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type = "monster",
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passive = false,
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attacks_monsters = true,
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damage = 8,
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reach = 3,
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attack_type = "dogfight",
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hp_min = 30,
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hp_max = 45,
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armor = 80,
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collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.3, 0.3},
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visual = "mesh",
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mesh = "mothman.b3d",
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textures = {
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{"mothman.png"},
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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walk_velocity = 3,
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run_velocity = 5,
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jump = true,
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fly = true,
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do_custom = function(self)
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local apos = self.object:getpos()
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local part = minetest.add_particlespawner(
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12, --amount
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0.3, --time
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{x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos
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{x=apos.x+0.3, y=apos.y-0.3, z=apos.z+0.3}, --maxpos
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{x=-0, y=-0, z=-0}, --minvel
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{x=0, y=0, z=0}, --maxvel
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{x=0,y=-1,z=0}, --minacc
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{x=0.5,y=-1,z=0.5}, --maxacc
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3, --minexptime
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5, --maxexptime
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3, --minsize
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5, --maxsize
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false, --collisiondetection
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"horror_dust.png" --texture
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)
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end,
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fall_speed = 0,
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stepheight = 5,
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water_damage = 2,
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lava_damage = 0,
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light_damage = 0,
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view_range = 20,
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animation = {
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speed_normal = 20,
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speed_run = 33,
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walk_start = 1,
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walk_end = 11,
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stand_start = 1,
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stand_end = 11,
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run_start = 1,
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run_end = 11,
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punch_start = 1,
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punch_end = 11,
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},
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})
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mobs:spawn_specific("horror:mothman", {"air"}, {"horror:lantern"}, 20, 10, 300, 15000, 2, -100, 11000)
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mobs:register_egg("horror:mothman", "Mothman", "horror_orb.png", 1)
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mobs:register_mob("horror:manticore", {
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type = "monster",
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passive = false,
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attacks_monsters = true,
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damage = 8,
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reach = 4,
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attack_type = "dogfight",
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hp_min = 30,
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hp_max = 45,
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armor = 80,
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collisionbox = {-0.5, -0.5, -0.6, 0.6, 0.6, 0.6},
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visual = "mesh",
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mesh = "manticore.b3d",
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textures = {
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{"manticore.png"},
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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walk_velocity = 3,
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run_velocity = 5,
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jump = true,
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drops = {
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{name = "horror:cockroach", chance = 1, min = 1, max = 1},
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},
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water_damage = 2,
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lava_damage = 0,
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light_damage = 0,
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view_range = 20,
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animation = {
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speed_normal = 10,
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speed_run = 20,
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walk_start = 1,
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walk_end = 11,
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stand_start = 1,
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stand_end = 11,
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run_start = 1,
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run_end = 11,
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punch_start = 11,
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punch_end = 26,
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},
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})
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mobs:spawn_specific("horror:manticore", {"default:dirt"}, {"default:stone"}, 20, 10, 300, 15000, 2, -100, 11000)
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mobs:register_egg("horror:manticore", "Manticore", "default_dirt.png", 1)
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mobs:register_mob("horror:demon", {
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type = "monster",
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passive = false,
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attacks_monsters = true,
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damage = 8,
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reach = 4,
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attack_type = "dogfight",
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hp_min = 30,
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hp_max = 45,
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armor = 80,
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collisionbox = {-0.4, -0.5, -0.6, 0.6, 3, 0.6},
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visual = "mesh",
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mesh = "demon.b3d",
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textures = {
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{"demon.png"},
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=3.5, y=3},
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makes_footstep_sound = true,
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walk_velocity = 2,
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run_velocity = 3,
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jump = true,
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water_damage = 2,
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lava_damage = 0,
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light_damage = 0,
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replace_rate = 5,
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replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "air"},
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replace_with = "horror:gfire",
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view_range = 20,
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animation = {
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speed_normal = 10,
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speed_run = 20,
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walk_start = 1,
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walk_end = 20,
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stand_start = 39,
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stand_end = 50,
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run_start = 1,
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run_end = 20,
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punch_start = 21,
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punch_end = 38,
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},
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})
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mobs:spawn_specific("horror:demon", {"default:dirt_with_grass"}, {"default:lava_source"}, 20, 10, 300, 15000, 2, -100, 11000)
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mobs:register_egg("horror:demon", "Demon", "default_dirt.png", 1)
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mobs:register_mob("horror:armour", {
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type = "monster",
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passive = false,
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attacks_monsters = true,
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damage = 7,
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reach = 2,
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attack_type = "dogfight",
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hp_min = 30,
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hp_max = 45,
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armor = 80,
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collisionbox = {-0.3, -1, -0.3, 0.3, 1, 0.3},
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visual = "mesh",
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mesh = "armour.b3d",
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textures = {
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{"armour.png"},
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=2, y=2},
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makes_footstep_sound = true,
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walk_velocity = 0.5,
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run_velocity = 1,
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jump = true,
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water_damage = 2,
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lava_damage = 0,
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light_damage = 0,
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view_range = 20,
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animation = {
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speed_normal = 17,
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speed_run = 20,
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walk_start = 22,
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walk_end = 62,
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stand_start = 1,
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stand_end = 1,
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run_start = 21,
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run_end = 62,
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punch_start = 1,
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punch_end = 21,
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},
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})
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mobs:spawn_specific("horror:armor", {"default:cobblestone"}, {"default:stone_brick"}, 20, 10, 300, 15000, 2, -100, 11000)
|
|
|
|
mobs:register_egg("horror:armour", "Axe Armour", "default_stone.png", 1)
|
|
|
|
mobs:register_mob("horror:sam", {
|
|
type = "monster",
|
|
passive = false,
|
|
attacks_monsters = true,
|
|
damage = 1,
|
|
reach = 1,
|
|
attack_type = "dogfight",
|
|
hp_min = 30,
|
|
hp_max = 45,
|
|
armor = 80,
|
|
collisionbox = {-0.25, 0.35, -0.25, 0.25, 0.9, 0.25},
|
|
physical = false,
|
|
visual = "mesh",
|
|
mesh = "character.b3d",
|
|
textures = {
|
|
{"horror_sam.png"},
|
|
},
|
|
blood_texture = "mobs_blood.png",
|
|
visual_size = {x=1, y=1},
|
|
makes_footstep_sound = false,
|
|
walk_velocity = 0.01,
|
|
run_velocity = 5,
|
|
jump = false,
|
|
water_damage = 2,
|
|
lava_damage = 0,
|
|
light_damage = 0,
|
|
view_range = 20,
|
|
animation = {
|
|
speed_normal = 1,
|
|
speed_run = 1,
|
|
walk_start = 1,
|
|
walk_end = 1,
|
|
stand_start = 1,
|
|
stand_end = 1,
|
|
run_start = 1,
|
|
run_end = 1,
|
|
punch_start = 1,
|
|
punch_end = 1,
|
|
},
|
|
})
|
|
|
|
mobs:spawn_specific("horror:sam", {"default:cobblestone"}, {"default:stone_brick"}, 20, 10, 300, 15000, 2, -100, 11000)
|
|
|
|
mobs:register_egg("horror:sam", "Sam Head", "default_brick.png", 1)
|