add .luacheckrc and fix common issues
This commit is contained in:
parent
09e6576f13
commit
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22
.luacheckrc
Normal file
22
.luacheckrc
Normal file
@ -0,0 +1,22 @@
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globals = {
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"horror"
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}
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read_globals = {
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-- Stdlib
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string = {fields = {"split"}},
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table = {fields = {"copy", "getn"}},
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-- Minetest
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"vector", "ItemStack",
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"dump", "VoxelArea",
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-- deps
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"minetest",
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"default",
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"tnt",
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"bucket",
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"stairs",
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"mobs"
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}
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59
init.lua
59
init.lua
@ -77,8 +77,8 @@ minetest.register_globalstep(function()
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end)
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end)
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--dark setting
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--dark setting
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dark = true
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local dark = true
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dark_dark = true
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local dark_dark = true
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--new style, set to false for the nodebox candle and candlestick
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--new style, set to false for the nodebox candle and candlestick
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local new_style = true
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local new_style = true
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@ -88,7 +88,7 @@ horror = {}
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--Vignette overlay from Vignette mod by TriBlade9(license MIT)
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--Vignette overlay from Vignette mod by TriBlade9(license MIT)
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--permanent dawn
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--permanent dawn
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if dark == true then
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if dark then
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minetest.register_on_joinplayer(function(player)
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minetest.register_on_joinplayer(function(player)
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minetest.after(0,function()
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minetest.after(0,function()
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player:override_day_night_ratio(0.41)
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player:override_day_night_ratio(0.41)
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@ -123,7 +123,10 @@ minetest.register_on_joinplayer(function(player)
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minetest.after(50, function()
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minetest.after(50, function()
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if player ~= nil then
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if player ~= nil then
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local playerpos = player:getpos()
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local playerpos = player:getpos()
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tnt.boom({x=playerpos.x, y=playerpos.y+1, z=playerpos.z}, {damage_radius=5,radius=4,ignore_protection=false, disable_playerdamage=false})
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tnt.boom(
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{x=playerpos.x, y=playerpos.y+1, z=playerpos.z},
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{damage_radius=5,radius=4,ignore_protection=false, disable_playerdamage=false}
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)
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end
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end
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end)
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end)
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end
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end
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@ -168,7 +171,7 @@ minetest.register_node("horror:blood_flowing", {
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liquidtype = "flowing",
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liquidtype = "flowing",
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liquid_alternative_flowing = "horror:blood_flowing",
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liquid_alternative_flowing = "horror:blood_flowing",
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liquid_alternative_source = "horror:bloodsource",
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liquid_alternative_source = "horror:bloodsource",
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liquid_viscosity = WATER_VISC,
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liquid_viscosity = 1,
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freezemelt = "default:snow",
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freezemelt = "default:snow",
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post_effect_color = {a=70, r=200, g=70, b=70},
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post_effect_color = {a=70, r=200, g=70, b=70},
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groups = {liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1},
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groups = {liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1},
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@ -200,7 +203,7 @@ minetest.register_node("horror:bloodsource", {
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liquidtype = "source",
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liquidtype = "source",
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liquid_alternative_flowing = "horror:blood_flowing",
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liquid_alternative_flowing = "horror:blood_flowing",
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liquid_alternative_source = "horror:bloodsource",
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liquid_alternative_source = "horror:bloodsource",
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liquid_viscosity = WATER_VISC,
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liquid_viscosity = 1,
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freezemelt = "default:ice",
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freezemelt = "default:ice",
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post_effect_color = {a=70, r=200, g=70, b=70},
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post_effect_color = {a=70, r=200, g=70, b=70},
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groups = {liquid=3, puts_out_fire=1, freezes=1}
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groups = {liquid=3, puts_out_fire=1, freezes=1}
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@ -380,16 +383,31 @@ end
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--ABMs
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--ABMs
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local punch_entities = {}
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punch_entities["horror:ghost"] = true
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punch_entities["horror:centipede"] = true
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punch_entities["horror:spider"] = true
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punch_entities["horror:demon"] = true
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punch_entities["horror:pinky"] = true
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punch_entities["horror:skull"] = true
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punch_entities["horror:mancubus"] = true
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punch_entities["horror:manticore"] = true
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punch_entities["horror:shadow"] = true
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punch_entities["horror:cacodemon"] = true
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punch_entities["horror:mogall"] = true
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punch_entities["creatures:zombie"] = true
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minetest.register_abm({
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minetest.register_abm({
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nodenames = {"horror:sunorb", "horror:gloworb"},
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nodenames = {"horror:sunorb", "horror:gloworb"},
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interval = 5,
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interval = 5,
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chance = 1,
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chance = 1,
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action = function(pos)
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action = function(pos)
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local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 5)
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local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 5)
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for k, obj in pairs(objs) do
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for _, obj in pairs(objs) do
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if obj:get_luaentity() ~= nil then
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if obj:get_luaentity() ~= nil then
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local ent = obj:get_luaentity().name
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local ent = obj:get_luaentity().name
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if ent == "horror:ghost" or ent == "horror:centipede" or ent == "horror:spider" or ent == "horror:demon" or ent == "horror:pinky" or ent == "horror:skull" or ent == "horror:mancubus" or ent == "horror:manticore" or ent == "horror:shadow" or ent == "horror:cacodemon" or ent == "horror:mogall" or ent == "creatures:zombie" then
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if punch_entities[ent] then
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obj:punch(obj, 0.5, {
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obj:punch(obj, 0.5, {
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full_punch_interval=0.5,
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full_punch_interval=0.5,
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damage_groups={fleshy=4},
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damage_groups={fleshy=4},
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@ -414,7 +432,7 @@ minetest.register_abm({
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nodenames = {"horror:fire"},
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nodenames = {"horror:fire"},
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interval = 1,
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interval = 1,
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chance = 2,
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chance = 2,
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action = function(pos, node)
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action = function(pos)
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minetest.add_particlespawner({
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minetest.add_particlespawner({
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amount = 30,
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amount = 30,
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time = 4,
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time = 4,
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@ -448,7 +466,7 @@ minetest.register_abm({
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nodenames = {"horror:lantern"},
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nodenames = {"horror:lantern"},
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interval = 1,
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interval = 1,
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chance = 2,
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chance = 2,
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action = function(pos, node)
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action = function(pos)
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minetest.add_particlespawner({
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minetest.add_particlespawner({
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amount = 10,
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amount = 10,
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time = 4,
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time = 4,
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@ -472,7 +490,7 @@ minetest.register_abm({
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nodenames = {"horror:fountain"},
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nodenames = {"horror:fountain"},
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interval = 1,
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interval = 1,
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chance = 2,
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chance = 2,
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action = function(pos, node)
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action = function(pos)
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minetest.add_particlespawner({
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minetest.add_particlespawner({
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amount = 59,
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amount = 59,
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time = 4,
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time = 4,
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@ -497,7 +515,7 @@ minetest.register_abm({
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nodenames = {"horror:flames"},
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nodenames = {"horror:flames"},
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interval = 3,
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interval = 3,
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chance = 1,
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chance = 1,
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action = function(pos, node)
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action = function(pos)
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minetest.add_particlespawner({
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minetest.add_particlespawner({
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amount = 70,
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amount = 70,
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time = 4,
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time = 4,
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@ -522,7 +540,7 @@ minetest.register_abm({
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nodenames = {"horror:head"},
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nodenames = {"horror:head"},
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interval = 2,
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interval = 2,
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chance = 5,
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chance = 5,
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action = function(pos, node)
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action = function(pos)
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minetest.add_particlespawner({
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minetest.add_particlespawner({
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amount = 2,
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amount = 2,
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time = 4,
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time = 4,
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@ -547,7 +565,7 @@ minetest.register_abm({
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nodenames = {"horror:clock"},
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nodenames = {"horror:clock"},
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interval = 1.0,
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interval = 1.0,
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chance = 1,
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chance = 1,
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action = function(pos, node)
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action = function(pos)
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minetest.sound_play("clock",
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minetest.sound_play("clock",
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{gain = 3, max_hear_distance = 1, loop = false})
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{gain = 3, max_hear_distance = 1, loop = false})
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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@ -574,7 +592,7 @@ minetest.register_abm({
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nodenames = {"horror:roach_spawner"},
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nodenames = {"horror:roach_spawner"},
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interval = 2,
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interval = 2,
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chance = 2,
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chance = 2,
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action = function(pos, node)
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action = function(pos)
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minetest.add_particlespawner({
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minetest.add_particlespawner({
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amount = 10,
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amount = 10,
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time = 4,
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time = 4,
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@ -598,9 +616,10 @@ minetest.register_abm({
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nodenames = {"horror:cactus"},
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nodenames = {"horror:cactus"},
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interval = 10,
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interval = 10,
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chance = 150,
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chance = 150,
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action = function(pos, node)
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action = function(pos)
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local num = math.random(1,4)
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local num = math.random(1,4)
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if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" or minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "horror:cactus" then
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if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" or
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minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "horror:cactus" then
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minetest.env:set_node({x=pos.x, y=pos.y-1, z=pos.z}, {name="horror:cactus"})
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minetest.env:set_node({x=pos.x, y=pos.y-1, z=pos.z}, {name="horror:cactus"})
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minetest.env:remove_node(pos)
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minetest.env:remove_node(pos)
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end
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end
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@ -698,7 +717,7 @@ minetest.register_node("horror:sunorb", {
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fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
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fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
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},
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},
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groups = {cracky=3,dig_immediate=3},
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groups = {cracky=3,dig_immediate=3},
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after_place_node = function(pos, placer, itemstack)
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after_place_node = function(pos, placer)
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if placer:is_player() then
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if placer:is_player() then
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minetest.set_node(pos, {name="horror:sunorb", param2=1})
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minetest.set_node(pos, {name="horror:sunorb", param2=1})
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end
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end
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@ -765,7 +784,7 @@ minetest.register_node("horror:portal", {
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type = "wallmounted",
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type = "wallmounted",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
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},
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},
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on_construct = function(pos, node, _)
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on_construct = function(pos)
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minetest.after(1, function()
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minetest.after(1, function()
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minetest.env:add_entity(pos, "horror:pinky")
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minetest.env:add_entity(pos, "horror:pinky")
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minetest.remove_node(pos)
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minetest.remove_node(pos)
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@ -1488,7 +1507,7 @@ minetest.register_node("horror:radio", {
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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groups = {oddly_breakable_by_hand=1},
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groups = {oddly_breakable_by_hand=1},
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on_rightclick = function(pos)
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on_rightclick = function()
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minetest.sound_play("Undersea_Garden",
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minetest.sound_play("Undersea_Garden",
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{gain = 0.5, max_hear_distance = 1, loop = false})
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{gain = 0.5, max_hear_distance = 1, loop = false})
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end,
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end,
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34
mobs.lua
34
mobs.lua
@ -22,7 +22,7 @@ mobs:register_arrow("horror:fireball", {
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}, nil)
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}, nil)
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end,
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end,
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hit_node = function(self, pos, node)
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hit_node = function(self)
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self.object:remove()
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self.object:remove()
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end,
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end,
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})
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})
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@ -49,7 +49,7 @@ mobs:register_arrow("horror:fireball_2", {
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}, nil)
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}, nil)
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end,
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end,
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hit_node = function(self, pos, node)
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hit_node = function(self)
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self.object:remove()
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self.object:remove()
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end,
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end,
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})
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})
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@ -79,7 +79,7 @@ mobs:register_arrow("horror:fireball_3", {
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}, nil)
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}, nil)
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end,
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end,
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hit_node = function(self, pos, node)
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hit_node = function(_, pos)
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mobs:explosion(pos, 1, 1, 1)
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mobs:explosion(pos, 1, 1, 1)
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end,
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end,
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})
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})
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@ -106,7 +106,7 @@ mobs:register_arrow("horror:rocket", {
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}, nil)
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}, nil)
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end,
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end,
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hit_node = function(self, pos, node)
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hit_node = function(_, pos)
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mobs:explosion(pos, 2, 1, 1)
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mobs:explosion(pos, 2, 1, 1)
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end,
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end,
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})
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})
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@ -134,7 +134,7 @@ mobs:register_arrow("horror:fireball_3", {
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}, nil)
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}, nil)
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end,
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end,
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hit_node = function(self, pos, node)
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hit_node = function(self)
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self.object:remove()
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self.object:remove()
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end,
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end,
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})
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})
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@ -161,7 +161,7 @@ mobs:register_arrow("horror:rocket", {
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}, nil)
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}, nil)
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end,
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end,
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hit_node = function(self, pos, node)
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hit_node = function(self)
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self.object:remove()
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self.object:remove()
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end,
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end,
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})
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})
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@ -189,7 +189,7 @@ mobs:register_arrow("horror:fireball_4", {
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}, nil)
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}, nil)
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end,
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end,
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hit_node = function(self, pos, node)
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hit_node = function(self)
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self.object:remove()
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self.object:remove()
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end,
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end,
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})
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})
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@ -331,7 +331,7 @@ mobs:register_mob("horror:centipede_head", {
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-- get head position and define a few temp variables
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-- get head position and define a few temp variables
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local pos = self.object:getpos()
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local pos = self.object:getpos()
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local obj, obj2, ent
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local obj, obj2, obj3, obj4, obj5, obj6, ent
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-- add body and make it follow head
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-- add body and make it follow head
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obj = minetest.add_entity({x=pos.x+1, y=pos.y, z=pos.z}, "horror:centipede_body")
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obj = minetest.add_entity({x=pos.x+1, y=pos.y, z=pos.z}, "horror:centipede_body")
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@ -471,7 +471,7 @@ mobs:register_mob("horror:ghost", {
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on_rightclick = function(self, clicker)
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on_rightclick = function(self, clicker)
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local item = clicker:get_wielded_item():get_name()
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local item = clicker:get_wielded_item():get_name()
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if item == "horror:ring" then
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if item == "horror:ring" then
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pos = self.object:getpos()
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local pos = self.object:getpos()
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local obj = minetest.env:add_entity(pos, "horror:ghost_friendly")
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local obj = minetest.env:add_entity(pos, "horror:ghost_friendly")
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local ghost = obj:get_luaentity()
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local ghost = obj:get_luaentity()
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ghost.tamed = true
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ghost.tamed = true
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@ -551,7 +551,10 @@ mobs:register_mob("horror:ghost_friendly", {
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},
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},
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})
|
})
|
||||||
|
|
||||||
mobs:register_spawn("horror:ghost", {"default:snowblock","default:sand", "default:dirt_with_snow"}, 20, 0, 15000, 2, 31000)
|
mobs:register_spawn("horror:ghost",
|
||||||
|
{"default:snowblock","default:sand", "default:dirt_with_snow"},
|
||||||
|
20, 0, 15000, 2, 31000
|
||||||
|
)
|
||||||
|
|
||||||
mobs:register_egg("horror:ghost", "Ghost", "default_snow.png", 1)
|
mobs:register_egg("horror:ghost", "Ghost", "default_snow.png", 1)
|
||||||
|
|
||||||
@ -747,7 +750,7 @@ mobs:register_mob("horror:skull", {
|
|||||||
fly = true,
|
fly = true,
|
||||||
do_custom = function(self)
|
do_custom = function(self)
|
||||||
local apos = self.object:getpos()
|
local apos = self.object:getpos()
|
||||||
local part = minetest.add_particlespawner(
|
minetest.add_particlespawner(
|
||||||
12, --amount
|
12, --amount
|
||||||
0.3, --time
|
0.3, --time
|
||||||
{x=apos.x-0.3, y=apos.y+0.6, z=apos.z-0.3}, --minpos
|
{x=apos.x-0.3, y=apos.y+0.6, z=apos.z-0.3}, --minpos
|
||||||
@ -925,7 +928,7 @@ mobs:register_mob("horror:shadow", {
|
|||||||
view_range = 30,
|
view_range = 30,
|
||||||
do_custom = function(self)
|
do_custom = function(self)
|
||||||
local apos = self.object:getpos()
|
local apos = self.object:getpos()
|
||||||
local part = minetest.add_particlespawner(
|
minetest.add_particlespawner(
|
||||||
1, --amount
|
1, --amount
|
||||||
0.3, --time
|
0.3, --time
|
||||||
{x=apos.x-0.3, y=apos.y+0.3, z=apos.z-0.3}, --minpos
|
{x=apos.x-0.3, y=apos.y+0.3, z=apos.z-0.3}, --minpos
|
||||||
@ -987,7 +990,7 @@ mobs:register_mob("horror:mothman", {
|
|||||||
fly = true,
|
fly = true,
|
||||||
do_custom = function(self)
|
do_custom = function(self)
|
||||||
local apos = self.object:getpos()
|
local apos = self.object:getpos()
|
||||||
local part = minetest.add_particlespawner(
|
minetest.add_particlespawner(
|
||||||
1, --amount
|
1, --amount
|
||||||
0.3, --time
|
0.3, --time
|
||||||
{x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos
|
{x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos
|
||||||
@ -1184,7 +1187,10 @@ mobs:register_mob("horror:werewolf", {
|
|||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
mobs:register_spawn("horror:werewolf", {"default:dirt_with_grass","horror:mud","default:gravel"}, 20, 0, 35000, 2, 31000)
|
mobs:register_spawn("horror:werewolf",
|
||||||
|
{"default:dirt_with_grass","horror:mud","default:gravel"},
|
||||||
|
20, 0, 35000, 2, 31000
|
||||||
|
)
|
||||||
|
|
||||||
mobs:register_egg("horror:werewolf", "Werewolf", "default_gravel.png", 1)
|
mobs:register_egg("horror:werewolf", "Werewolf", "default_gravel.png", 1)
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user