New items and weapons

>Added rapier and pitchfork
>Added decorative skull and table
>Improved the candles
>Added blood bucket
>Changed the 6-legged spider to a normal spider
master
D00Med 2016-08-16 06:51:01 +10:00
parent a90593da07
commit 45d64e104c
19 changed files with 1275 additions and 1014 deletions

View File

@ -1,3 +1,4 @@
default
stairs
bucket?
mobs?

1543
init.lua

File diff suppressed because it is too large Load Diff

View File

@ -22,3 +22,14 @@ License for Textures, Models and Sounds
---------------------------------------
CC-BY-SA 3.0 UNPORTED. Created by DOOMED
bucket_blood.png derived from bucket_water.png from buckets mod, license:
--------------------------------------
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
http://creativecommons.org/licenses/by-sa/3.0/
Authors of media files
---Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>

734
mobs.lua
View File

@ -1,352 +1,5 @@
mobs:register_mob("horror:centipede_body", {
type = "npc",
attacks_monsters = true,
reach = 0,
damage = 0,
attack_type = "dogfight",
hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4},
visual = "mesh",
mesh = "centipede_segment.b3d",
textures = {
{"centipede.png"},
},
blood_texture = "horror_blood_effect.png",
visual_size = {x=2, y=2},
makes_footstep_sound = false,
walk_velocity = 1.5,
run_velocity = 3.5,
jump = true,
water_damage = 0,
lava_damage = 2,
light_damage = 0,
replace_rate = 10,
replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "ethereal:bamboo"},
replace_with = "air",
view_range = 10,
animation = {
speed_normal = 10,
speed_run = 15,
walk_start = 1,
walk_end = 12,
run_start = 1,
run_end = 12,
},
})
--Improvements thanks to TenPlus1 and Byakuren
mobs:register_mob("horror:centipede_head", {
type = "monster",
reach = 1,
damage = 2,
attack_type = "dogfight",
hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4},
visual = "mesh",
mesh = "centipede.b3d",
textures = {
{"centipede.png"},
},
blood_amount = 60,
visual_size = {x=2, y=2},
makes_footstep_sound = true,
walk_velocity = 2.5,
run_velocity = 3.5,
jump = false,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
},
sounds = {
random = "mobs_spider",
attack = "mobs_spider",
},
do_custom = function(self)
if not self.centipede then
self.centipede = true -- flip switch so this part is done only once
-- get head position and define a few temp variables
local pos = self.object:getpos()
local obj, obj2, ent
-- add body and make it follow head
obj = minetest.add_entity({x=pos.x+1, y=pos.y, z=pos.z}, "horror:centipede_body")
ent = obj:get_luaentity()
ent.following = self.object
-- add body and make it follow previous body segment
obj2 = minetest.add_entity({x=pos.x+2, y=pos.y, z=pos.z}, "horror:centipede_body")
ent = obj2:get_luaentity()
ent.following = obj
-- add body and make it follow previous body segment
obj3 = minetest.add_entity({x=pos.x+3, y=pos.y, z=pos.z}, "horror:centipede_body")
ent = obj3:get_luaentity()
ent.following = obj2
-- add body and make it follow previous body segment
obj4 = minetest.add_entity({x=pos.x+4, y=pos.y, z=pos.z}, "horror:centipede_body")
ent = obj4:get_luaentity()
ent.following = obj3
-- add body and make it follow previous body segment
obj5 = minetest.add_entity({x=pos.x+5, y=pos.y, z=pos.z}, "horror:centipede_body")
ent = obj5:get_luaentity()
ent.following = obj4
-- add body and make it follow previous body segment
obj6 = minetest.add_entity({x=pos.x+6, y=pos.y, z=pos.z}, "horror:centipede_body")
ent = obj6:get_luaentity()
ent.following = obj5
end
end,
water_damage = 0,
lava_damage = 2,
light_damage = 0,
replace_rate = 10,
replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "ethereal:bamboo"},
replace_with = "air",
view_range = 14,
animation = {
speed_normal = 10,
speed_run = 15,
walk_start = 1,
walk_end = 12,
run_start = 1,
run_end = 12,
},
})
mobs:register_spawn("horror:centipede_head", {"horror:mud","default:dirt_with_dry_grass"}, 20, 0, 1500, 2, 31000)
mobs:register_egg("horror:centipede_head", "Centipede", "default_dirt.png", 1)
mobs:register_mob("horror:spider", {
type = "monster",
passive = false,
reach = 2,
damage = 2,
attack_type = "dogfight",
hp_min = 32,
hp_max = 42,
armor = 130,
collisionbox = {-0.6, -0.6, -0.5, 0.5, 0.6, 0.5},
visual = "mesh",
mesh = "hspider.b3d",
textures = {
{"hspider.png"},
},
blood_amount = 60,
blood_texture = "horror_blood_effect.png",
visual_size = {x=4, y=4},
makes_footstep_sound = true,
walk_velocity = 2.5,
run_velocity = 3.1,
sounds = {
random = "mobs_spider",
attack = "mobs_spider",
},
jump = true,
drops = {
{name = "mobs:meat_raw", chance = 10, min = 1, max = 1},
},
water_damage = 0,
lava_damage = 2,
light_damage = 0,
replace_rate = 20,
replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "air"},
replace_with = "horror:spiderweb_decaying",
view_range = 14,
animation = {
speed_normal = 10,
speed_run = 15,
walk_start = 1,
walk_end = 12,
run_start = 1,
run_end = 12,
stand_start = 1,
stand_end = 1,
},
})
mobs:register_spawn("horror:spider", {"default:leaves","default:stone"}, 20, 0, 15000, 2, 31000)
mobs:register_egg("horror:spider", "6-legged Spider", "default_obsidian.png", 1)
mobs:register_mob("horror:ghost", {
type = "monster",
passive = false,
reach = 2,
damage = 2,
attack_type = "dogfight",
hp_min = 32,
hp_max = 42,
armor = 130,
collisionbox = {-0.4, 0, -0.5, 0.5, 1.5, 0.5},
visual = "mesh",
mesh = "ghost.b3d",
textures = {
{"horror_ghost.png"},
},
blood_amount = 60,
blood_texture = "horror_blood_effect.png",
visual_size = {x=4, y=4.6},
makes_footstep_sound = false,
walk_velocity = 1,
run_velocity = 2.1,
sounds = {
random = "mobs_oerkki",
attack = "mobs_oerkki",
},
jump = true,
drops = {
{name = "farming:cotton", chance = 10, min = 1, max = 1},
},
water_damage = 2,
lava_damage = 2,
light_damage = 0,
view_range = 5,
animation = {
speed_normal = 10,
speed_run = 15,
walk_start = 1,
walk_end = 20,
run_start = 30,
run_end = 50,
stand_start = 1,
stand_end = 2,
punch_start = 50,
punch_end = 70,
},
})
mobs:register_spawn("horror:ghost", {"default:snowblock","default:sand"}, 20, 0, 15000, 2, 31000)
mobs:register_egg("horror:ghost", "Ghost", "default_snow.png", 1)
mobs:register_mob("horror:cyberdemon", {
type = "monster",
passive = false,
reach = 3,
damage = 2,
attack_type = "shoot",
shoot_interval = 3.5,
arrow = "horror:rocket",
shoot_offset = 0,
hp_min = 102,
hp_max = 112,
armor = 130,
collisionbox = {-0.7, 0, -0.7, 0.7, 6.5, 0.7},
visual = "mesh",
mesh = "cyberdemon.b3d",
textures = {
{"horror_cyberdemon.png"},
},
blood_amount = 60,
blood_texture = "horror_blood_effect.png",
visual_size = {x=2, y=2},
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 2.1,
sounds = {
random = "mobs_stone_monster",
attack = "mobs_stone_monster",
},
jump = true,
drops = {
{name = "default:mese", chance = 1, min = 1, max = 1},
{name = "mobs:meat_raw", chance = 1, min = 3, max = 5},
},
water_damage = 0,
lava_damage = 0,
light_damage = 0,
view_range = 15,
animation = {
speed_normal = 10,
speed_run = 15,
walk_start = 20,
walk_end = 40,
run_start = 20,
run_end = 40,
stand_start = 64,
stand_end = 80,
shoot_start = 1,
shoot_end = 15,
},
})
mobs:register_spawn("horror:cyberdemon", {"nether:stone","default:dirt_with_grass"}, 20, 0, 35000, 2, 31000)
mobs:register_egg("horror:cyberdemon", "Cyberdemon", "wool_red.png", 1)
mobs:register_mob("horror:dragon", {
type = "monster",
passive = false,
attacks_monsters = true,
damage = 8,
reach = 3,
attack_type = "dogshoot",
shoot_interval = 3.5,
arrow = "horror:fireball",
shoot_offset = 1,
hp_min = 50,
hp_max = 85,
armor = 90,
collisionbox = {-0.6, -0.9, -0.6, 0.6, 0.6, 0.6},
visual = "mesh",
mesh = "dragon_new.b3d",
textures = {
{"horror_dragon.png"},
},
blood_amount = 60,
blood_texture = "horror_blood_effect.png",
visual_size = {x=3, y=3},
makes_footstep_sound = true,
sounds = {
shoot_attack = "mobs_fireball",
},
walk_velocity = 3,
run_velocity = 5,
jump = true,
fly = true,
drops = {
{name = "mobs:lava_orb", chance = 50, min = 1, max = 3},
{name = "default:diamond", chance = 50, min = 1, max = 3},
},
fall_speed = 0,
stepheight = 10,
water_damage = 2,
lava_damage = 0,
light_damage = 0,
view_range = 20,
animation = {
speed_normal = 10,
speed_run = 20,
walk_start = 1,
walk_end = 22,
stand_start = 1,
stand_end = 22,
run_start = 1,
run_end = 22,
punch_start = 22,
punch_end = 47,
},
})
mobs:register_spawn("horror:dragon", {"default:pine_needles",}, 20, 0, 35000, 200, 31000)
mobs:register_egg("horror:dragon", "Zombie Dragon", "horror_orb.png", 1)
--arrows
mobs:register_arrow("horror:fireball", {
visual = "sprite",
visual_size = {x = 0.5, y = 0.5},
@ -481,6 +134,360 @@ mobs:register_arrow("horror:rocket", {
mobs:explosion(pos, 2, 1, 1)
end,
})
--mobs, eggs and spawning
mobs:register_mob("horror:centipede_body", {
type = "npc",
attacks_monsters = true,
reach = 0,
damage = 0,
attack_type = "dogfight",
hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4},
visual = "mesh",
mesh = "centipede_segment.b3d",
textures = {
{"centipede.png"},
},
blood_texture = "horror_blood_effect.png",
visual_size = {x=2, y=2},
makes_footstep_sound = false,
walk_velocity = 1.5,
run_velocity = 3.5,
jump = true,
water_damage = 0,
lava_damage = 2,
light_damage = 0,
replace_rate = 10,
replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "ethereal:bamboo"},
replace_with = "air",
do_custom = function(self)
if self.following == nil then
self.object:remove()
end
end,
view_range = 10,
animation = {
speed_normal = 10,
speed_run = 15,
walk_start = 1,
walk_end = 12,
run_start = 1,
run_end = 12,
},
})
--Improvements thanks to TenPlus1 and Byakuren
mobs:register_mob("horror:centipede_head", {
type = "monster",
reach = 1,
damage = 2,
attack_type = "dogfight",
hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4},
visual = "mesh",
mesh = "centipede.b3d",
textures = {
{"centipede.png"},
},
blood_amount = 80,
visual_size = {x=2, y=2},
makes_footstep_sound = true,
walk_velocity = 2.5,
run_velocity = 3.5,
jump = false,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
},
sounds = {
random = "mobs_spider",
attack = "mobs_spider",
},
do_custom = function(self)
if not self.centipede then
self.centipede = true -- flip switch so this part is done only once
-- get head position and define a few temp variables
local pos = self.object:getpos()
local obj, obj2, ent
-- add body and make it follow head
obj = minetest.add_entity({x=pos.x+1, y=pos.y, z=pos.z}, "horror:centipede_body")
ent = obj:get_luaentity()
ent.following = self.object
-- add body and make it follow previous body segment
obj2 = minetest.add_entity({x=pos.x+2, y=pos.y, z=pos.z}, "horror:centipede_body")
ent = obj2:get_luaentity()
ent.following = obj
-- add body and make it follow previous body segment
obj3 = minetest.add_entity({x=pos.x+3, y=pos.y, z=pos.z}, "horror:centipede_body")
ent = obj3:get_luaentity()
ent.following = obj2
-- add body and make it follow previous body segment
obj4 = minetest.add_entity({x=pos.x+4, y=pos.y, z=pos.z}, "horror:centipede_body")
ent = obj4:get_luaentity()
ent.following = obj3
-- add body and make it follow previous body segment
obj5 = minetest.add_entity({x=pos.x+5, y=pos.y, z=pos.z}, "horror:centipede_body")
ent = obj5:get_luaentity()
ent.following = obj4
-- add body and make it follow previous body segment
obj6 = minetest.add_entity({x=pos.x+6, y=pos.y, z=pos.z}, "horror:centipede_body")
ent = obj6:get_luaentity()
ent.following = obj5
end
end,
water_damage = 0,
lava_damage = 2,
light_damage = 0,
replace_rate = 10,
replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "ethereal:bamboo"},
replace_with = "air",
view_range = 14,
animation = {
speed_normal = 10,
speed_run = 15,
walk_start = 1,
walk_end = 12,
run_start = 1,
run_end = 12,
},
})
mobs:register_spawn("horror:centipede_head", {"horror:mud","default:dirt_with_dry_grass"}, 20, 0, 1500, 2, 31000)
mobs:register_egg("horror:centipede_head", "Centipede", "default_dirt.png", 1)
mobs:register_mob("horror:spider", {
type = "monster",
passive = false,
reach = 2,
damage = 2,
attack_type = "dogfight",
hp_min = 32,
hp_max = 42,
armor = 130,
collisionbox = {-0.7, 0, -0.7, 0.7, 1.5, 0.7},
visual = "mesh",
mesh = "hspider.b3d",
textures = {
{"hspider.png"},
},
blood_amount = 80,
blood_texture = "horror_blood_effect.png",
visual_size = {x=3, y=3},
makes_footstep_sound = true,
walk_velocity = 2.5,
run_velocity = 3.1,
sounds = {
random = "mobs_spider",
attack = "mobs_spider",
},
jump = true,
drops = {
{name = "mobs:meat_raw", chance = 10, min = 1, max = 1},
{name = "farming:cotton", chance = 10, min = 3, max = 6},
},
water_damage = 0,
lava_damage = 2,
light_damage = 0,
replace_rate = 20,
replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "air"},
replace_with = "horror:spiderweb_decaying",
view_range = 14,
animation = {
speed_normal = 10,
speed_run = 15,
walk_start = 45,
walk_end = 65,
run_start = 45,
run_end = 65,
stand_start = 1,
stand_end = 20,
punch_start = 20,
punch_end = 40,
},
})
mobs:register_spawn("horror:spider", {"default:leaves","default:stone"}, 20, 0, 15000, 2, 31000)
mobs:register_egg("horror:spider", "Giant Spider", "default_obsidian.png", 1)
mobs:register_mob("horror:ghost", {
type = "monster",
passive = false,
reach = 2,
damage = 2,
attack_type = "dogfight",
hp_min = 32,
hp_max = 42,
armor = 130,
collisionbox = {-0.4, 0, -0.5, 0.5, 1.5, 0.5},
visual = "mesh",
mesh = "ghost.b3d",
textures = {
{"horror_ghost.png"},
},
blood_amount = 60,
blood_texture = "horror_blood_effect.png",
visual_size = {x=4, y=4.6},
makes_footstep_sound = false,
walk_velocity = 1,
run_velocity = 2.1,
sounds = {
random = "mobs_oerkki",
attack = "mobs_oerkki",
},
jump = true,
drops = {
{name = "farming:cotton", chance = 10, min = 1, max = 1},
},
water_damage = 2,
lava_damage = 2,
light_damage = 0,
view_range = 5,
animation = {
speed_normal = 10,
speed_run = 15,
walk_start = 1,
walk_end = 20,
run_start = 30,
run_end = 50,
stand_start = 1,
stand_end = 2,
punch_start = 50,
punch_end = 70,
},
})
mobs:register_spawn("horror:ghost", {"default:snowblock","default:sand"}, 20, 0, 15000, 2, 31000)
mobs:register_egg("horror:ghost", "Ghost", "default_snow.png", 1)
mobs:register_mob("horror:cyberdemon", {
type = "monster",
passive = false,
reach = 3,
damage = 2,
attack_type = "shoot",
shoot_interval = 3.5,
arrow = "horror:rocket",
shoot_offset = -1,
hp_min = 102,
hp_max = 112,
armor = 130,
collisionbox = {-0.7, 0, -0.7, 0.7, 6.5, 0.7},
visual = "mesh",
mesh = "cyberdemon.b3d",
textures = {
{"horror_cyberdemon.png"},
},
blood_amount = 90,
blood_texture = "horror_blood_effect.png",
visual_size = {x=2, y=2},
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 2.1,
sounds = {
random = "mobs_stone_monster",
attack = "mobs_stone_monster",
},
jump = true,
drops = {
{name = "default:mese", chance = 1, min = 1, max = 1},
{name = "mobs:meat_raw", chance = 1, min = 3, max = 5},
},
water_damage = 0,
lava_damage = 0,
light_damage = 0,
view_range = 15,
animation = {
speed_normal = 10,
speed_run = 15,
walk_start = 20,
walk_end = 40,
run_start = 20,
run_end = 40,
stand_start = 64,
stand_end = 80,
shoot_start = 1,
shoot_end = 15,
},
})
mobs:register_spawn("horror:cyberdemon", {"nether:stone","default:dirt_with_grass"}, 20, 0, 35000, 2, 31000)
mobs:register_egg("horror:cyberdemon", "Cyberdemon", "wool_red.png", 1)
mobs:register_mob("horror:dragon", {
type = "monster",
passive = false,
attacks_monsters = true,
damage = 8,
reach = 3,
attack_type = "dogshoot",
shoot_interval = 3.5,
arrow = "horror:fireball",
shoot_offset = 1,
hp_min = 50,
hp_max = 85,
armor = 90,
collisionbox = {-0.6, -0.9, -0.6, 0.6, 0.6, 0.6},
visual = "mesh",
mesh = "dragon_new.b3d",
textures = {
{"horror_dragon.png"},
},
blood_amount = 90,
blood_texture = "horror_blood_effect.png",
visual_size = {x=3, y=3},
makes_footstep_sound = true,
sounds = {
shoot_attack = "mobs_fireball",
},
walk_velocity = 3,
run_velocity = 5,
jump = true,
fly = true,
drops = {
{name = "mobs:lava_orb", chance = 50, min = 1, max = 3},
{name = "default:diamond", chance = 50, min = 1, max = 3},
},
fall_speed = 0,
stepheight = 10,
water_damage = 2,
lava_damage = 0,
light_damage = 0,
view_range = 20,
animation = {
speed_normal = 10,
speed_run = 20,
walk_start = 1,
walk_end = 22,
stand_start = 1,
stand_end = 22,
run_start = 1,
run_end = 22,
punch_start = 22,
punch_end = 47,
},
})
mobs:register_spawn("horror:dragon", {"default:pine_needles",}, 20, 0, 35000, 200, 31000)
mobs:register_egg("horror:dragon", "Zombie Dragon", "horror_orb.png", 1)
mobs:register_mob("horror:skull", {
@ -571,7 +578,7 @@ mobs:register_mob("horror:cacodemon", {
textures = {
{"horror_cacodemon.png"},
},
blood_amount = 60,
blood_amount = 80,
blood_texture = "horror_plasma.png",
visual_size = {x=3, y=3},
makes_footstep_sound = true,
@ -622,7 +629,7 @@ mobs:register_mob("horror:mogall", {
textures = {
{"mogall.png"},
},
blood_amount = 60,
blood_amount = 80,
blood_texture = "horror_blood_effect.png",
visual_size = {x=4, y=4},
makes_footstep_sound = true,
@ -729,7 +736,7 @@ mobs:register_mob("horror:mothman", {
type = "monster",
passive = false,
attacks_monsters = true,
damage = 8,
damage = 2,
reach = 3,
attack_type = "dogfight",
hp_min = 30,
@ -809,7 +816,7 @@ mobs:register_mob("horror:manticore", {
textures = {
{"manticore.png"},
},
blood_amount = 60,
blood_amount = 80,
blood_texture = "horror_blood_effect.png",
visual_size = {x=3, y=3},
makes_footstep_sound = true,
@ -864,7 +871,7 @@ mobs:register_mob("horror:imp", {
textures = {
{"horror_imp.png"},
},
blood_amount = 60,
blood_amount = 80,
blood_texture = "horror_blood_effect.png",
visual_size = {x=2, y=2},
makes_footstep_sound = true,
@ -920,7 +927,7 @@ mobs:register_mob("horror:werewolf", {
textures = {
{"horror_werewolf.png"},
},
blood_amount = 60,
blood_amount = 80,
blood_texture = "horror_blood_effect.png",
visual_size = {x=2, y=2},
makes_footstep_sound = true,
@ -974,7 +981,7 @@ mobs:register_mob("horror:mancubus", {
textures = {
{"mancubus.png"},
},
blood_amount = 60,
blood_amount = 80,
blood_texture = "horror_blood_effect.png",
visual_size = {x=2, y=2},
makes_footstep_sound = true,
@ -1011,7 +1018,7 @@ mobs:register_mob("horror:birdie", {
passive = false,
attacks_monsters = true,
damage = 3,
reach = 2,
reach = 3,
attack_type = "dogfight",
hp_min = 30,
hp_max = 45,
@ -1022,13 +1029,16 @@ mobs:register_mob("horror:birdie", {
textures = {
{"birdie.png"},
},
blood_amount = 60,
blood_amount = 80,
blood_texture = "horror_blood_effect.png",
visual_size = {x=3, y=3},
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 2,
jump = true,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 2},
},
water_damage = 0,
lava_damage = 0,
light_damage = 0,
@ -1067,7 +1077,7 @@ mobs:register_mob("horror:pinky", {
textures = {
{"pinky.png"},
},
blood_amount = 60,
blood_amount = 80,
blood_texture = "horror_blood_effect.png",
visual_size = {x=3, y=3},
makes_footstep_sound = true,
@ -1103,19 +1113,19 @@ mobs:register_mob("horror:demon", {
type = "monster",
passive = false,
attacks_monsters = true,
damage = 6,
reach = 4,
damage = 4,
reach = 2,
attack_type = "dogfight",
hp_min = 30,
hp_max = 45,
armor = 80,
armor = 100,
collisionbox = {-0.4, -0.5, -0.6, 0.6, 3, 0.6},
visual = "mesh",
mesh = "demon.b3d",
textures = {
{"demon.png"},
},
blood_amount = 60,
blood_amount = 80,
blood_texture = "horror_blood_effect.png",
visual_size = {x=3.5, y=3},
makes_footstep_sound = true,

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