ghost taming and skeletons

>added skeleton
>added ghost ring, which can make a ghost friendly
This commit is contained in:
D00Med 2016-10-02 05:55:58 +10:00
parent 00fea9634f
commit 05eb3ff20b
5 changed files with 175 additions and 7 deletions

View File

@ -473,9 +473,12 @@ minetest.register_abm({
nodenames = {"horror:clock"},
interval = 1.0,
chance = 1,
action = function(...)
action = function(pos, node)
minetest.sound_play("clock",
{gain = 3, max_hear_distance = 1, loop = false})
local meta = minetest.get_meta(pos)
local time1 = minetest.get_timeofday()*24000
meta:set_string("infotext", "time:"..time1)
end
})
@ -513,8 +516,47 @@ minetest.register_abm({
end
})
minetest.register_abm({
nodenames = {"horror:cactus"},
interval = 10,
chance = 150,
action = function(pos, node)
local num = math.random(1,4)
if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" or minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "horror:cactus" then
minetest.env:set_node({x=pos.x, y=pos.y-1, z=pos.z}, {name="horror:cactus"})
minetest.env:remove_node(pos)
end
if num == 1 then
if minetest.get_node({x=pos.x-2, y=pos.y, z=pos.z}).name == "air" then
minetest.env:set_node({x=pos.x-2, y=pos.y, z=pos.z}, {name="horror:cactus"})
end
elseif num == 2 then
if minetest.get_node({x=pos.x+2, y=pos.y, z=pos.z}).name == "air" then
minetest.env:set_node({x=pos.x+2, y=pos.y, z=pos.z}, {name="horror:cactus"})
end
elseif num == 3 then
if minetest.get_node({x=pos.x, y=pos.y, z=pos.z-2}).name == "air" then
minetest.env:set_node({x=pos.x, y=pos.y, z=pos.z-2}, {name="horror:cactus"})
end
elseif num == 4 then
if minetest.get_node({x=pos.x, y=pos.y, z=pos.z+2}).name == "air" then
minetest.env:set_node({x=pos.x, y=pos.y, z=pos.z+2}, {name="horror:cactus"})
end
end
end
})
--nodes
minetest.register_node("horror:bookshelf", {
description = "Bookshelf (fake)",
tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
is_ground_content = false,
walkable = false,
drop = "default:bookshelf",
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("horror:gargoyle2", {
description = "Small gargoyle",
@ -1173,7 +1215,7 @@ minetest.register_node("horror:clock", {
{-0.3125, 0.25, -0.1875, 0.3125, 0.5, 0.1875}, -- NodeBox2
{-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125}, -- NodeBox3
}
}
},
})
minetest.register_node("horror:knife", {
@ -1334,7 +1376,7 @@ minetest.register_node("horror:cactus", {
inventory_image = "horror_cactus.png",
visual_scale = 2,
wield_scale = {x=0.5, y=0.5, z=0.5},
groups = {choppy=1, oddly_breakable_by_hand=1, flammable=1, attatched_node=1},
groups = {choppy=1, oddly_breakable_by_hand=1, flammable=1, falling_node=1},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 1, 0.5}
@ -1784,6 +1826,13 @@ minetest.register_tool("horror:pitchfork", {
},
})
--craftitems
minetest.register_craftitem("horror:ring", {
description = "Ghosts Ring",
inventory_image = "horror_ring.png"
})
--crafting
minetest.register_craft({
output = 'horror:lantern',
@ -1819,6 +1868,13 @@ minetest.register_craft({
}
})
minetest.register_craft({
output = 'horror:bookshelf',
recipe = {
{'default:bookshelf'},
}
})
minetest.register_craft({
output = 'horror:cleaver',
recipe = {

120
mobs.lua
View File

@ -392,7 +392,7 @@ mobs:register_mob("horror:ghost", {
hp_min = 32,
hp_max = 42,
armor = 130,
collisionbox = {-0.4, 0, -0.5, 0.5, 1.5, 0.5},
collisionbox = {-0.4, 0, -0.5, 0.5, 2.5, 0.5},
visual = "mesh",
mesh = "ghost.b3d",
textures = {
@ -400,7 +400,7 @@ mobs:register_mob("horror:ghost", {
},
blood_amount = 60,
blood_texture = "horror_blood_effect.png",
visual_size = {x=4, y=4.6},
visual_size = {x=3, y=3.6},
makes_footstep_sound = false,
walk_velocity = 1,
run_velocity = 2.1,
@ -412,6 +412,23 @@ mobs:register_mob("horror:ghost", {
drops = {
{name = "farming:cotton", chance = 10, min = 1, max = 1},
},
on_rightclick = function(self, clicker)
local item = clicker:get_wielded_item():get_name()
if item == "horror:ring" then
pos = self.object:getpos()
local obj = minetest.env:add_entity(pos, "horror:ghost_friendly")
local ghost = obj:get_luaentity()
ghost.tamed = true
ghost.owner = clicker
self.object:remove()
end
end,
do_custom = function(self)
if math.random(1, 5000) == 1 then
local pos = self.object:getpos()
minetest.add_item(pos, "horror:ring")
end
end,
water_damage = 2,
lava_damage = 2,
light_damage = 0,
@ -431,10 +448,105 @@ mobs:register_mob("horror:ghost", {
},
})
mobs:register_spawn("horror:ghost", {"default:snowblock","default:sand"}, 20, 0, 15000, 2, 31000)
mobs:register_mob("horror:ghost_friendly", {
type = "npc",
passive = true,
attacks_monsters = true,
reach = 2,
damage = 2,
attack_type = "dogfight",
hp_min = 32,
hp_max = 42,
armor = 130,
collisionbox = {-0.4, 0, -0.5, 0.5, 1.5, 0.5},
visual = "mesh",
mesh = "ghost.b3d",
textures = {
{"horror_ghost.png"},
},
blood_amount = 60,
blood_texture = "horror_blood_effect.png",
visual_size = {x=2, y=2.6},
makes_footstep_sound = false,
walk_velocity = 1,
run_velocity = 2.1,
sounds = {
random = "mobs_oerkki",
attack = "mobs_oerkki",
},
follow = "horror:ring",
jump = true,
water_damage = 2,
lava_damage = 2,
light_damage = 0,
view_range = 15,
animation = {
speed_normal = 10,
speed_run = 15,
walk_start = 1,
walk_end = 20,
run_start = 30,
run_end = 50,
stand_start = 1,
stand_end = 2,
punch_start = 50,
punch_end = 70,
},
})
mobs:register_spawn("horror:ghost", {"default:snowblock","default:sand", "default:dirt_with_snow"}, 20, 0, 15000, 2, 31000)
mobs:register_egg("horror:ghost", "Ghost", "default_snow.png", 1)
mobs:register_mob("horror:skeleton", {
type = "monster",
reach = 3,
damage = 2,
attack_type = "dogfight",
hp_min = 62,
hp_max = 72,
armor = 100,
collisionbox = {-0.4, 0, -0.4, 0.4, 2.5, 0.4},
visual = "mesh",
mesh = "skeleton.b3d",
textures = {
{"horror_skeleton.png"},
},
blood_texture = "default_stone.png",
visual_size = {x=1, y=1},
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 2.5,
jump = true,
drops = {
{name = "bones:bones", chance = 5, min = 3, max = 6},
},
water_damage = 0,
lava_damage = 2,
light_damage = 1,
fall_damage = 0,
fear_height = 10,
view_range = 14,
animation = {
speed_normal = 15,
speed_run = 20,
walk_start = 46,
walk_end = 66,
stand_start = 1,
stand_end = 20,
run_start = 46,
run_end = 66,
punch_start = 20,
punch_end = 45,
},
})
mobs:register_spawn("horror:skeleton", {"default:stone"}, 7, 0, 16000, 2, 31000)
mobs:register_egg("horror:skeleton", "Skeleton", "default_dirt.png", 1)
mobs:register_mob("horror:cyberdemon", {
type = "monster",
passive = false,
@ -641,7 +753,7 @@ mobs:register_mob("horror:cacodemon", {
},
blood_amount = 80,
blood_texture = "horror_plasma.png",
visual_size = {x=3, y=3},
visual_size = {x=2, y=2},
makes_footstep_sound = true,
walk_velocity = 3,
run_velocity = 5,

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