farlands/mods/mobs_npc
D00Med 180f9ecf3c attempted fix for #185 2018-06-01 17:09:47 +10:00
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locale village mod 2017-02-02 08:21:34 +10:00
models Merchant and firework improvements 2017-06-14 06:57:13 +10:00
textures stuffffffff 2017-09-07 23:26:09 +02:00
depends.txt village mod 2017-02-02 08:21:34 +10:00
description.txt village mod 2017-02-02 08:21:34 +10:00
igor.lua village mod 2017-02-02 08:21:34 +10:00
init.lua And? 2017-09-18 18:40:40 +10:00
license.txt Update license.txt 2017-11-11 11:40:59 -06:00
lucky_block.lua village mod 2017-02-02 08:21:34 +10:00
mod.conf village mod 2017-02-02 08:21:34 +10:00
npc.lua attempted fix for #185 2018-06-01 17:09:47 +10:00
readme.md village mod 2017-02-02 08:21:34 +10:00
trader.lua (read with hillbilly acsent) i ant waitn an hour to killa hawrse 2017-09-12 02:11:59 +02:00

readme.md

NPC MOBS

NPC

  • While NPC's don't actually spawn in the world just yet, they do have a spawn egg available to drop him/her into the world and wander around defending himself if attacked. It will also he will help you attack any monsters in the area and will follow you if you hold a diamond. Right-clicking the NPC with a gold lump will make him drop steel tools or food, right-clicking with an empty hand orders the NPC to stay or follow if owned.

Trader

  • Traders are new and still being tested but can be placed into the world using a spawn egg. Right-clicking on a trader opens his shop and allows you to buy his wares inside. If provoked a trader will attack a player or monster.

Lucky Blocks: 3