218 lines
4.3 KiB
Lua
218 lines
4.3 KiB
Lua
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mobs:register_mob("mobs_m:smallbird", {
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type = "animal",
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passive = true,
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reach = 1,
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damage = 0,
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attack_type = "dogfight",
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hp_min = 10,
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hp_max = 25,
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armor = 130,
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collisionbox = {-0.2, 0, -0.2, 0.2, 0.4, 0.2},
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visual = "mesh",
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mesh = "smallbird.b3d",
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textures = {
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{"mobs_bird1.png"},
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},
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makes_footstep_sound = false,
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view_range = 10,
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walk_velocity = 3,
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run_velocity = 6,
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runaway = true,
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runaway_timer = 40,
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jump = false,
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jump_height = 0,
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stepheight = 1.5,
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fly = true,
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fly_in = "air",
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fall_damage = 0,
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fall_speed = -2,
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drops = {
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{name = "mobs:meat_raw",
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chance = 9, min = 1, max = 1},
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},
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water_damage = 0,
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lava_damage = 1,
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light_damage = 0,
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animation = {
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speed_normal = 25,
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speed_run = 35,
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stand_start = 45,
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stand_end = 65,
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walk_start = 20,
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walk_end = 40,
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run_start = 20,
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run_end = 40,
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fly_start = 45,
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fly_end = 65,
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},
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})
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mobs:register_spawn("mobs_m:smallbird", {"default:leaves",}, 20, 10, 70000, 6, 11000)
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mobs:register_egg("mobs_m:smallbird", "Small Bird", "wool_cyan.png", 1)
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mobs:register_mob("mobs_m:pterodactyl", {
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type = "animal",
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passive = true,
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reach = 1,
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damage = 0,
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attack_type = "dogfight",
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hp_min = 20,
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hp_max = 35,
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armor = 100,
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collisionbox = {-0.5, -0.2, -0.5, 0.5, 0.2, 0.5},
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visual = "mesh",
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mesh = "pterodactyl.b3d",
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textures = {
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{"mobs_pterodactyl.png"},
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},
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makes_footstep_sound = false,
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view_range = 10,
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walk_velocity = 3,
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run_velocity = 6,
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runaway = true,
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runaway_timer = 40,
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jump = true,
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jump_height = 2,
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stepheight = 1.5,
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fly = true,
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fly_in = "air",
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fall_damage = 0,
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fall_speed = -2,
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drops = {
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{name = "mobs:meat_raw",
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chance = 9, min = 1, max = 2},
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},
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water_damage = 0,
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lava_damage = 1,
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light_damage = 0,
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animation = {
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speed_normal = 16,
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speed_run = 20,
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stand_start = 10,
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stand_end = 30,
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walk_start = 10,
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walk_end = 30,
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run_start = 10,
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run_end = 30,
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fly_start = 10,
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fly_end = 30,
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},
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--[[do_custom = function(self)
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local pos = self.object:get_pos()
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if math.random(1,200) == 1 and not self.changing then
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self.changing = true
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local obj = minetest.add_entity(pos, "mobs_m:pterodactyl_walking")
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local newmob = obj:get_luaentity()
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newmob.hp = self.object:get_hp()
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self.object:remove()
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end
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end,]]
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})
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mobs:register_mob("mobs_m:pterodactyl_walking", {
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type = "animal",
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passive = true,
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reach = 1,
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damage = 0,
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attack_type = "dogfight",
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hp_min = 20,
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hp_max = 35,
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armor = 100,
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collisionbox = {-0.5, 0, -0.5, 0.5, 1, 0.5},
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visual = "mesh",
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mesh = "pterodactyl.b3d",
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textures = {
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{"mobs_pterodactyl.png"},
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},
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makes_footstep_sound = true,
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view_range = 10,
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walk_velocity = 2,
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run_velocity = 3,
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runaway = true,
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runaway_timer = 40,
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jump = false,
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jump_height = 1,
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stepheight = 1.5,
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fall_damage = 0,
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drops = {
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{name = "mobs:meat_raw",
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chance = 9, min = 1, max = 2},
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},
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water_damage = 0,
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lava_damage = 1,
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light_damage = 0,
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animation = {
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speed_normal = 16,
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speed_run = 20,
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stand_start = 65,
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stand_end = 85,
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walk_start = 40,
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walk_end = 60,
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run_start = 40,
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run_end = 60,
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},
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do_custom = function(self)
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local pos = self.object:get_pos()
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if math.random(1,100) == 1 and not self.changing then
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self.changing = true
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local obj = minetest.add_entity(pos, "mobs_m:pterodactyl")
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local newmob = obj:get_luaentity()
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newmob.hp = self.object:get_hp()
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obj:setpos({x=pos.x, y=pos.y+1, z=pos.z})
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self.object:remove()
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end
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end,
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})
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mobs:register_egg("mobs_m:pterodactyl", "Pterodactyl", "default_dirt.png", 1)
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mobs:register_mob("mobs_m:wasp", {
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type = "monster",
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reach = 1,
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damage = 1,
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attack_type = "dogfight",
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hp_min = 2,
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hp_max = 3,
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armor = 100,
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collisionbox = {-0.1, -0, -0.1, 0.1, 0.5, 0.1},
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fly = true,
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fall_speed = 0,
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stepheight = 1.5,
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visual = "mesh",
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mesh = "wasp.b3d",
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textures = {
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{"mobs_m_wasp.png"},
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},
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sounds = {
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random = "wasp",
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=0.6, y=0.6},
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makes_footstep_sound = true,
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walk_velocity = 2,
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run_velocity = 3,
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jump = true,
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water_damage = 2,
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lava_damage = 2,
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light_damage = 0,
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view_range = 14,
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animation = {
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speed_normal = 15,
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speed_run = 20,
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walk_start = 6,
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walk_end = 16,
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stand_start = 6,
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stand_end = 16,
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run_start = 6,
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run_end = 16,
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punch_start = 6,
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punch_end = 16,
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},
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})
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mobs:register_egg("mobs_m:wasp", "Wasp", "wool_yellow.png", 1)
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mobs:register_spawn("mobs_m:wasp", {"default:dirt_with_grass"}, 20, 10, 32000, 20, 31000)
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