some edits and stuff
parent
170a07ebb7
commit
ea8dd7ddf6
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@ -283,7 +283,7 @@ function default.register_fence(name, def)
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connect_right = {{1/8,3/16,-1/16,1/2,5/16,1/16},
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connect_right = {{1/8,3/16,-1/16,1/2,5/16,1/16},
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{1/8,-5/16,-1/16,1/2,-3/16,1/16}},
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{1/8,-5/16,-1/16,1/2,-3/16,1/16}},
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},
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},
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connects_to = {"group:fence", "group:wood", "group:tree"},
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connects_to = {"group:fence", "group:wood", "group:tree", "group:wall", "group:stone"},
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inventory_image = fence_texture,
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inventory_image = fence_texture,
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wield_image = fence_texture,
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wield_image = fence_texture,
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tiles = {def.texture},
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tiles = {def.texture},
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@ -947,7 +947,7 @@ minetest.register_node("default:stone_with_iron", {
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})
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})
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minetest.register_node("default:steelblock", {
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minetest.register_node("default:steelblock", {
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description = "Steel Block",
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description = "Iron Block",
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tiles = {"default_steel_block.png"},
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tiles = {"default_steel_block.png"},
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is_ground_content = false,
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is_ground_content = false,
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groups = {cracky = 1, level = 2},
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groups = {cracky = 1, level = 2},
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@ -1982,7 +1982,7 @@ register_sign("wood", "Wooden", {
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groups = {choppy = 2, attached_node = 1, flammable = 2, oddly_breakable_by_hand = 3}
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groups = {choppy = 2, attached_node = 1, flammable = 2, oddly_breakable_by_hand = 3}
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})
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})
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register_sign("steel", "Steel", {
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register_sign("steel", "Iron", {
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sounds = default.node_sound_metal_defaults(),
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sounds = default.node_sound_metal_defaults(),
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groups = {cracky = 2, attached_node = 1}
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groups = {cracky = 2, attached_node = 1}
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})
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})
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@ -2011,7 +2011,7 @@ minetest.register_node("default:ladder_wood", {
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})
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})
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minetest.register_node("default:ladder_steel", {
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minetest.register_node("default:ladder_steel", {
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description = "Steel Ladder",
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description = "Iron Ladder",
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drawtype = "signlike",
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drawtype = "signlike",
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tiles = {"default_ladder_steel.png"},
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tiles = {"default_ladder_steel.png"},
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inventory_image = "default_ladder_steel.png",
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inventory_image = "default_ladder_steel.png",
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@ -21,7 +21,7 @@ mobs.human = {
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{"default:shovel_steel 1", "default:gold_ingot 1", 17},
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{"default:shovel_steel 1", "default:gold_ingot 1", 17},
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},
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},
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names = {
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names = {
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"Bob", "Duncan", "Bill", "Tom", "James", "Ian", "Lenny"
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"James", "John", "Bill", "Tom", "David", "Ian", "Thomas", "Steven", "Eric", "Jack", "Frank", "Peter", "Adam", " Carl", "Joe", "Bruce", "Philip", "Steve"
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}
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}
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}
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}
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Before Width: | Height: | Size: 267 B After Width: | Height: | Size: 183 B |
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@ -14,7 +14,7 @@ walls.register = function(wall_name, wall_desc, wall_texture, wall_mat, wall_sou
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connect_back = {{-3/16, -1/2, 1/4, 3/16, 3/8, 1/2}},
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connect_back = {{-3/16, -1/2, 1/4, 3/16, 3/8, 1/2}},
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connect_right = {{ 1/4, -1/2, -3/16, 1/2, 3/8, 3/16}},
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connect_right = {{ 1/4, -1/2, -3/16, 1/2, 3/8, 3/16}},
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},
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},
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connects_to = { "group:wall", "group:stone" },
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connects_to = {"group:fence", "group:wood", "group:tree", "group:wall", "group:stone"},
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paramtype = "light",
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paramtype = "light",
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is_ground_content = false,
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is_ground_content = false,
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tiles = { wall_texture, },
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tiles = { wall_texture, },
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