baobab
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@ -1,4 +1,36 @@
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minetest.register_node("mapgen:baobab_leves", {
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description = "baobab leves",
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drawtype = "allfaces",
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paramtype = "light",
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tiles = {
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"mapgen_baobab_leves.png",
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},
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groups = {snappy = 1, oddly_breakable_by_hand = 1, flammable = 1, dig_immediate = 1, leaves = 1, leafdecay = 3},
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sounds = default.node_sound_leaves_defaults()
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})
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minetest.register_node("mapgen:baobab_wood_Planks", {
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description = "baobab wood Planks",
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tiles = {
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"mapgen_baobab_wood.png",
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},
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groups = {choppy = 1, flammable = 1, oddly_breakable_by_hand=1},
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sounds = default.node_sound_wood_defaults()
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})
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minetest.register_node("mapgen:baobab_tree", {
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description = "baobab tree",
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tiles = {
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"mapgen_baobab_tree_top.png",
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"mapgen_baobab_tree_top.png",
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"mapgen_baobab_tree.png",
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},
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groups = {choppy = 2, tree = 1, flammable = 1, oddly_breakable_by_hand=1},
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sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node
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})
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minetest.register_node("mapgen:yellow_ipe_leves", {
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description = "yellow ipe leves",
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drawtype = "allfaces",
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mods/mapgen/textures/mapgen_baobab_leves.png
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mods/mapgen/textures/mapgen_baobab_leves.png
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mods/mapgen/textures/mapgen_baobab_sapling.png
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mods/mapgen/textures/mapgen_baobab_sapling.png
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mods/mapgen/textures/mapgen_baobab_tree.png
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mods/mapgen/textures/mapgen_baobab_tree.png
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mods/mapgen/textures/mapgen_baobab_tree_top.png
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mods/mapgen/textures/mapgen_baobab_tree_top.png
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mods/mapgen/textures/mapgen_baobab_wood.png
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mods/mapgen/textures/mapgen_baobab_wood.png
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After Width: | Height: | Size: 649 B |
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