more weather particles
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27e6eb1afa
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93489e8986
@ -35,7 +35,7 @@ local apply_weather = function(player, pos, weather_type)
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if minetest.get_timeofday()*24000 >= 6000 and minetest.get_timeofday()*24000 <= 19000 then
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player:set_sky({r=208, g=223, b=238}, "plain", nil, true)
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end
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for i=1,12 do
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for i=1,24 do
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minetest.add_particle({
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pos = {x=pos.x+math.random(-10,10), y=pos.y+math.random(12,17), z=pos.z+math.random(-10,10)},
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velocity = {x=math.random(-5,5)/10, y=math.random(-6,-4), z=math.random(-5,5)/10},
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@ -59,7 +59,7 @@ local apply_weather = function(player, pos, weather_type)
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if minetest.get_timeofday()*24000 >= 6000 and minetest.get_timeofday()*24000 <= 19000 then
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player:set_sky({r=177, g=177, b=177}, "plain", nil, true)
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end
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for i=1,12 do
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for i=1,24 do
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minetest.add_particle({
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pos = {x=pos.x+math.random(-10,10), y=pos.y+math.random(12,17), z=pos.z+math.random(-10,10)},
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velocity = {x=0, y=math.random(-20,-15), z=0},
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@ -77,7 +77,7 @@ local apply_weather = function(player, pos, weather_type)
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if minetest.get_timeofday()*24000 >= 6000 and minetest.get_timeofday()*24000 <= 19000 then
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player:set_sky({r=101, g=101, b=101}, "plain", nil, true)
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end
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for i=1,25 do
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for i=1,48 do
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minetest.add_particle({
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pos = {x=pos.x+math.random(-10,10), y=pos.y+math.random(12,17), z=pos.z+math.random(-10,10)},
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velocity = {x=0, y=math.random(-30,-25), z=0},
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