no more shealds
@ -1,6 +0,0 @@
|
||||
[mod] Shields [shields]
|
||||
=======================
|
||||
|
||||
License Source Code: Copyright (C) 2013-2017 Stuart Jones - LGPL v2.1
|
||||
|
||||
License Textures: Copyright (C) 2013-2017 Ryan Jones - CC-BY-SA 3.0
|
@ -1,9 +0,0 @@
|
||||
[mod] Shields [shields]
|
||||
=======================
|
||||
|
||||
Adds shields to 3d_armor
|
||||
|
||||
Depends: 3d_armor
|
||||
|
||||
Originally a part of 3d_armor, shields have been re-included as an optional extra.
|
||||
If you do not what shields then simply remove the shields folder from the modpack.
|
@ -1,36 +0,0 @@
|
||||
Shields -- Crafting Guide
|
||||
--------------------------
|
||||
|
||||
+---+---+---+
|
||||
| X | X | X |
|
||||
+---+---+---+
|
||||
| X | X | X |
|
||||
+---+---+---+
|
||||
| | X | |
|
||||
+---+---+---+
|
||||
|
||||
[shields:shield_wood] X = [default:wood]
|
||||
[shields:shield_cactus] X = [default:cactus]
|
||||
[shields:shield_steel] X = [default:steel_ingot]
|
||||
[shields:shield_bronze] X = [default:bronze_ingot]
|
||||
[shields:shield_diamond] X = [default:diamond]
|
||||
[shields:shield_gold] X = [default:gold_ingot]
|
||||
[shields:shield_mithril] X = [moreores:mithril_ingot]
|
||||
[shields:shield_crystal] X = [ethereal:crystal_ingot]
|
||||
|
||||
Enhanced Shields
|
||||
----------------
|
||||
|
||||
+---+
|
||||
| S |
|
||||
+---+
|
||||
| X |
|
||||
+---+
|
||||
| S |
|
||||
+---+
|
||||
|
||||
[shields:shield_enhanced_wood] X = [shields:shield_wood]
|
||||
[shields:shield_enhanced_cactus] X = [shields:shield_cactus]
|
||||
|
||||
S = [default:steel_ingot]
|
||||
|
@ -1,2 +0,0 @@
|
||||
default
|
||||
3d_armor
|
@ -1 +0,0 @@
|
||||
Adds visible shields to 3d armor.
|
@ -1,126 +0,0 @@
|
||||
local use_moreores = minetest.get_modpath("moreores")
|
||||
|
||||
-- Regisiter Shields
|
||||
|
||||
minetest.register_tool("shields:shield_admin", {
|
||||
description = "Admin Shield",
|
||||
inventory_image = "shields_inv_shield_admin.png",
|
||||
groups = {armor_shield=1000, armor_heal=100, armor_use=0, not_in_creative_inventory=1},
|
||||
wear = 0,
|
||||
})
|
||||
|
||||
if ARMOR_MATERIALS.wood then
|
||||
minetest.register_tool("shields:shield_wood", {
|
||||
description = "Wooden Shield",
|
||||
inventory_image = "shields_inv_shield_wood.png",
|
||||
groups = {armor_shield=5, armor_heal=0, armor_use=2000},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_tool("shields:shield_enhanced_wood", {
|
||||
description = "Enhanced Wood Shield",
|
||||
inventory_image = "shields_inv_shield_enhanced_wood.png",
|
||||
groups = {armor_shield=8, armor_heal=0, armor_use=1000},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "shields:shield_enhanced_wood",
|
||||
recipe = {
|
||||
{"default:steel_ingot"},
|
||||
{"shields:shield_wood"},
|
||||
{"default:steel_ingot"},
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
if ARMOR_MATERIALS.cactus then
|
||||
minetest.register_tool("shields:shield_cactus", {
|
||||
description = "Cactus Shield",
|
||||
inventory_image = "shields_inv_shield_cactus.png",
|
||||
groups = {armor_shield=5, armor_heal=0, armor_use=2000},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_tool("shields:shield_enhanced_cactus", {
|
||||
description = "Enhanced Cactus Shield",
|
||||
inventory_image = "shields_inv_shield_enhanced_cactus.png",
|
||||
groups = {armor_shield=8, armor_heal=0, armor_use=1000},
|
||||
wear = 0,
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "shields:shield_enhanced_cactus",
|
||||
recipe = {
|
||||
{"default:steel_ingot"},
|
||||
{"shields:shield_cactus"},
|
||||
{"default:steel_ingot"},
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
if ARMOR_MATERIALS.steel then
|
||||
minetest.register_tool("shields:shield_steel", {
|
||||
description = "Steel Shield",
|
||||
inventory_image = "shields_inv_shield_steel.png",
|
||||
groups = {armor_shield=10, armor_heal=0, armor_use=500},
|
||||
wear = 0,
|
||||
})
|
||||
end
|
||||
|
||||
if ARMOR_MATERIALS.bronze then
|
||||
minetest.register_tool("shields:shield_bronze", {
|
||||
description = "Bronze Shield",
|
||||
inventory_image = "shields_inv_shield_bronze.png",
|
||||
groups = {armor_shield=10, armor_heal=6, armor_use=250},
|
||||
wear = 0,
|
||||
})
|
||||
end
|
||||
|
||||
if ARMOR_MATERIALS.diamond then
|
||||
minetest.register_tool("shields:shield_diamond", {
|
||||
description = "Diamond Shield",
|
||||
inventory_image = "shields_inv_shield_diamond.png",
|
||||
groups = {armor_shield=15, armor_heal=12, armor_use=100},
|
||||
wear = 0,
|
||||
})
|
||||
end
|
||||
|
||||
if ARMOR_MATERIALS.gold then
|
||||
minetest.register_tool("shields:shield_gold", {
|
||||
description = "Gold Shield",
|
||||
inventory_image = "shields_inv_shield_gold.png",
|
||||
groups = {armor_shield=10, armor_heal=6, armor_use=250},
|
||||
wear = 0,
|
||||
})
|
||||
end
|
||||
|
||||
if ARMOR_MATERIALS.mithril then
|
||||
minetest.register_tool("shields:shield_mithril", {
|
||||
description = "Mithril Shield",
|
||||
inventory_image = "shields_inv_shield_mithril.png",
|
||||
groups = {armor_shield=15, armor_heal=12, armor_use=50},
|
||||
wear = 0,
|
||||
})
|
||||
end
|
||||
|
||||
if ARMOR_MATERIALS.crystal then
|
||||
minetest.register_tool("shields:shield_crystal", {
|
||||
description = "Crystal Shield",
|
||||
inventory_image = "shields_inv_shield_crystal.png",
|
||||
groups = {armor_shield=15, armor_heal=12, armor_use=50, armor_fire=1},
|
||||
wear = 0,
|
||||
})
|
||||
end
|
||||
|
||||
for k, v in pairs(ARMOR_MATERIALS) do
|
||||
minetest.register_craft({
|
||||
output = "shields:shield_"..k,
|
||||
recipe = {
|
||||
{v, v, v},
|
||||
{v, v, v},
|
||||
{"", v, ""},
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
minetest.after(0, function()
|
||||
table.insert(armor.elements, "shield")
|
||||
end)
|
||||
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