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--land dwelling mobs
minetest.register_node("mobs_m:mimic_chest", {
description = "Mimic Chest",
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
paramtype2 = "facedir",
groups = {cracky=4},
on_rightclick = function(pos, node, clicker)
minetest.env:remove_node(pos)
minetest.env:add_entity(pos, "mobs_m:mimic")
end
})
mobs:register_mob("mobs_m:mimic", {
type = "monster",
passive = false,
attack_type = "dogfight",
reach = 2,
damage = 3,
hp_min = 10,
hp_max = 27,
armor = 90,
collisionbox = {-0.5, 0, -0.5, 0.5, 1, 0.5},
visual = "mesh",
mesh = "mimic.b3d",
textures = {
{"mobs_mimic.png"},
},
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blood_texture = "mobs_rotten_blood.png",
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makes_footstep_sound = false,
sounds = {
random = "mobs_dirtmonster",
},
view_range = 3.5,
walk_velocity = 0.01,
run_velocity = 2,
jump = false,
jump_height = 0,
drops = {
{name = "default:gold_lump",
chance = 4, min = 1, max = 1},
},
do_custom = function(self)
if self.state ~= "attack" then
minetest.after(3, function()
if self.state ~= "attack" and self.object ~= nil then
local pos = self.object:getpos()
if pos ~= nil then
minetest.set_node(pos, {name="mobs_m:mimic_chest", param2=1})
self.object:remove()
end
end
end)
end
end,
water_damage = 1,
lava_damage = 5,
light_damage = 0,
fear_height = 3,
animation = {
speed_normal = 15,
speed_run = 17,
stand_start = 1,
stand_end = 1,
walk_start = 1,
walk_end = 20,
run_start = 1,
run_end = 20,
punch_start = 20,
punch_end = 45,
},
})
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minetest.register_node("mobs_m:mimic_chest2", {
description = "Mimic Treasure Chest",
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
paramtype2 = "facedir",
groups = {cracky=4},
on_rightclick = function(pos, node, clicker)
minetest.env:remove_node(pos)
minetest.env:add_entity(pos, "mobs_m:mimic2")
end
})
mobs:register_mob("mobs_m:mimic2", {
type = "monster",
passive = false,
attack_type = "dogfight",
reach = 2,
damage = 3,
hp_min = 10,
hp_max = 27,
armor = 90,
collisionbox = {-0.5, 0, -0.5, 0.5, 1, 0.5},
visual = "mesh",
mesh = "mimic.b3d",
textures = {
{"mobs_mimic2.png"},
},
blood_texture = "mobs_rotten_blood.png",
makes_footstep_sound = false,
sounds = {
random = "mobs_dirtmonster",
},
view_range = 3.5,
walk_velocity = 0.01,
run_velocity = 2,
jump = false,
jump_height = 0,
drops = {
{name = "default:gold_lump",
chance = 4, min = 1, max = 1},
},
do_custom = function(self)
if self.state ~= "attack" then
minetest.after(3, function()
if self.state ~= "attack" and self.object ~= nil then
local pos = self.object:getpos()
if pos ~= nil then
minetest.set_node(pos, {name="mobs_m:mimic_chest2", param2=1})
self.object:remove()
end
end
end)
end
end,
water_damage = 1,
lava_damage = 5,
light_damage = 0,
fear_height = 3,
animation = {
speed_normal = 15,
speed_run = 17,
stand_start = 1,
stand_end = 1,
walk_start = 1,
walk_end = 20,
run_start = 1,
run_end = 20,
punch_start = 20,
punch_end = 45,
},
})
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mobs:register_mob("mobs_m:mammoth", {
type = "animal",
passive = false,
reach = 3,
damage = 5,
attack_type = "dogfight",
hp_min = 50,
hp_max = 60,
armor = 100,
collisionbox = {-1.8, 0, -1.8, 1.8, 3.5, 1.8},
visual = "mesh",
mesh = "mammoth.b3d",
textures = {
{"mobs_mammoth.png"},
},
blood_texture = "mobs_blood.png",
makes_footstep_sound = true,
walk_velocity = 0.5,
run_velocity = 1,
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jump = 0,
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water_damage = 2,
lava_damage = 2,
light_damage = 0,
fall_damage = 1,
fall_speed = -20, -- extra heavy!
fear_height = 2,
replace_rate = 10,
replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "ethereal:bamboo"},
replace_with = "air",
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follow = {"compactblocks:default_leaves"},
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view_range = 14,
drops = {
{name = "mobs:meat_raw", chance = 2, min = 5, max = 6},
},
animation = {
speed_normal = 16,
speed_run = 19,
walk_start = 45,
walk_end = 65,
stand_start = 20,
stand_end = 40,
run_start = 45,
run_end = 65,
punch_start = 1,
punch_end = 20,
},
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 8, true, true) then
return
end
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
end,
})
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mobs:register_egg("mobs_m:mammoth", "Mammoth", "default_dirt.png", 1)
mobs:register_mob("mobs_m:zombie", {
type = "monster",
passive = false,
reach = 2,
damage = 1,
attack_type = "dogfight",
hp_min = 30,
hp_max = 40,
armor = 120,
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
visual = "mesh",
mesh = "character.b3d",
textures = {
{"mobs_zombie.png"},
},
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blood_texture = "mobs_rotten_blood.png",
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makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 1.5,
jump = 1,
water_damage = 2,
lava_damage = 2,
light_damage = 2,
fall_damage = 1,
view_range = 5,
drops = {
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{name = "mobs:zombie_flesh_raw", chance = 2, min = 1, max = 2},
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},
animation = {
speed_normal = 27,
speed_run = 27,
stand_start = 0,
stand_end = 79,
walk_start = 168,
walk_end = 187,
run_start = 168,
run_end = 187,
punch_start = 200,
punch_end = 219,
},
})
mobs:register_egg("mobs_m:zombie", "Zombie", "default_dirt.png", 1)
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mobs:register_spawn("mobs_m:zombie", {"default:dirt_with_grass",}, 5, 0, 7000, 0, 11000)
mobs:register_mob("mobs_m:swamp_lurker", {
type = "monster",
passive = false,
reach = 2,
damage = 1,
attack_type = "dogfight",
hp_min = 30,
hp_max = 40,
armor = 120,
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visual_size = {x=0.7, y=0.7},
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collisionbox = {-0.35, 0,-0.35, 0.35,1.8,0.35},
visual = "mesh",
mesh = "swamplurker.b3d",
textures = {
{"mobs_swamplurker.png"},
},
blood_texture = "default_dirt.png",
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 1.5,
jump = 1,
water_damage = 0,
lava_damage = 2,
light_damage = 0,
fall_damage = 1,
view_range = 10,
drops = {
{name = "mobs:zombie_flesh_raw", chance = 2, min = 1, max = 2},
},
animation = {
speed_normal = 14,
speed_run = 18,
stand_start = 1,
stand_end = 25,
walk_start = 55,
walk_end = 75,
run_start = 55,
run_end = 75,
punch_start = 20,
punch_end = 50,
},
})
mobs:register_egg("mobs_m:swamp_lurker", "Swamp Lurker", "default_dirt.png", 1)
mobs:register_spawn("mobs_m:swamp_lurker", {"default:dirt_with_swamp_grass",}, 5, 0, 7000, 0, 11000)