dmobs/mobs/pig.lua

70 lines
1.3 KiB
Lua

mobs:register_mob("dmobs:pig", {
type = "animal",
passive = true,
reach = 4,
damage = 2,
attack_type = "explode",
explosion_radius = 3,
hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.4, 0, -0.4, 0.4, 1, 0.4},
visual = "mesh",
mesh = "flying_pig.b3d",
textures = {
{"dmobs_flying_pig.png"},
},
jump = true,
fly = true,
fall_speed = 0,
stepheight = 1.5,
blood_texture = "mobs_blood.png",
visual_size = {x=1, y=1},
makes_footstep_sound = true,
runaway = false,
walk_velocity = 2,
run_velocity = 3,
run_chance = 20,
jump = true,
drops = {
{name = "mobs:meat_raw", chance = 2, min = 1, max = 1},
},
sounds = {
random = "mobs_pig",
explode = "tnt_explode",
},
do_custom = function(self)
if self.state == "attack" then
self.fly = false
self.fall_speed = -4
end
end,
water_damage = 0,
lava_damage = 2,
light_damage = 0,
follow = {"default:apple"},
view_range = 14,
animation = {
speed_normal = 10,
speed_run = 15,
walk_start = 1,
walk_end = 20,
stand_start = 1,
stand_end = 20,
run_start = 22,
run_end = 28,
},
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 8, true, true) then
return
end
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
end,
})
mobs:register_egg("dmobs:pig", "flying Pig", "wool_pink.png", 1)