dmobs/mobs/orc.lua

99 lines
1.9 KiB
Lua

-- Orc
mobs:register_mob("dmobs:orc", {
type = "monster",
passive = false,
reach = 1,
damage = 2,
attack_type = "dogfight",
hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.4, -1.3, -0.4, 0.4, 1, 0.4},
visual = "mesh",
mesh = "orc.b3d",
textures = {
{"dmobs_orc.png"},
},
blood_texture = "mobs_blood.png",
visual_size = {x=3, y=3},
makes_footstep_sound = true,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
},
walk_velocity = 1,
run_velocity = 2,
jump = true,
water_damage = 0,
lava_damage = 2,
light_damage = 0,
fall_damage = 1,
fall_speed = -13,
fear_height = 4,
view_range = 14,
animation = {
speed_normal = 10,
speed_run = 20,
walk_start = 2,
walk_end = 18,
stand_start = 30,
stand_end = 40,
run_start = 2,
run_end = 18,
punch_start = 20,
punch_end = 30,
},
})
-- Orc (Redesign)
mobs:register_mob("dmobs:orc2", {
type = "monster",
passive = false,
reach = 1,
damage = 2,
attack_type = "dogfight",
hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.4, -0, -0.4, 0.4, 2, 0.4},
visual = "mesh",
mesh = "orc_redesign.b3d",
textures = {
{"dmobs_orc_redesign.png"},
},
blood_texture = "mobs_blood.png",
visual_size = {x=1.5, y=1.5},
makes_footstep_sound = true,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
},
walk_velocity = 1,
run_velocity = 2,
jump = true,
water_damage = 0,
lava_damage = 2,
light_damage = 0,
fall_damage = 1,
fall_speed = -13,
fear_height = 4,
view_range = 14,
animation = {
speed_normal = 12,
speed_run = 20,
walk_start = 20,
walk_end = 40,
stand_start = 60,
stand_end = 80,
run_start = 20,
run_end = 40,
punch_start = 1,
punch_end = 15,
},
})
mobs:register_egg("dmobs:orc2", "Morgul Orc", "default_desert_sand.png", 1) -- new and improved, hey
mobs:register_egg("dmobs:orc", "Orc", "default_desert_sand.png", 1)