Merge pull request #6 from taikedz/dismounting

prevent crash on dismount
master
D00Med 2016-08-26 05:49:49 +10:00 committed by GitHub
commit 13140c4560
1 changed files with 1 additions and 1 deletions

View File

@ -242,7 +242,7 @@ function lib_mount.attach(entity, player, attach_at, eye_offset)
end
function lib_mount.detach(entity, player, offset)
entity.driver = nil
if entity ~= nil then entity.driver = nil end
player:set_detach()
default.player_attached[player:get_player_name()] = false
default.player_set_animation(player, "stand" , 30)