dmobs/init.lua

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-- dmobs by D00Med
--mounts api
dofile(minetest.get_modpath("dmobs").."/api.lua")
--enable dragons(disable to remove tamed dragons and dragon bosses)
local dragons = true
--enable fireballs/explosions(needs to be set in dragons.lua as well)
local destructive = true
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mobs:register_mob("dmobs:panda", {
type = "animal",
passive = false,
reach = 1,
damage = 2,
attack_type = "dogfight",
hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4},
visual = "mesh",
mesh = "panda.b3d",
textures = {
{"dmobs_panda.png"},
},
blood_texture = "mobs_blood.png",
visual_size = {x=1, y=1},
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makes_footstep_sound = true,
walk_velocity = 0.5,
run_velocity = 1,
jump = true,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
},
water_damage = 0,
lava_damage = 2,
light_damage = 0,
fall_damage = 1,
fall_speed = -10,
fear_height = 4,
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replace_rate = 10,
replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "ethereal:bamboo"},
replace_with = "air",
follow = {"default:papyrus"},
view_range = 14,
animation = {
speed_normal = 6,
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speed_run = 10,
walk_start = 25,
walk_end = 45,
stand_start = 10,
stand_end = 10,
run_start = 25,
run_end = 45,
punch_start = 46,
punch_end = 57,
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},
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 8, true, true) then
return
end
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
end,
})
mobs:register_spawn("dmobs:panda", {"default:dirt_with_grass","ethereal:bamboo_dirt"}, 20, 10, 15000, 2, 31000)
mobs:register_egg("dmobs:panda", "Panda", "default_papyrus.png", 1)
if destructive then
mobs:register_mob("dmobs:pig_evil", {
type = "monster",
passive = true,
reach = 3,
damage = 2,
attack_type = "explode",
explosion_radius = 2,
hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.4, 0, -0.4, 0.4, 1, 0.4},
visual = "mesh",
mesh = "flying_pig.b3d",
textures = {
{"dmobs_flying_pig_mean.png"},
},
jump = true,
fly = true,
fall_speed = 0,
stepheight = 1.5,
blood_texture = "mobs_blood.png",
visual_size = {x=1, y=1},
makes_footstep_sound = true,
runaway = false,
walk_velocity = 2,
run_velocity = 3,
run_chance = 20,
jump = true,
drops = {
{name = "mobs:meat_raw", chance = 2, min = 1, max = 1},
},
sounds = {
random = "mobs_pig",
explode = "tnt_explode",
},
do_custom = function(self)
if self.state == "attack" then
self.fly = false
self.fall_speed = -4
end
end,
water_damage = 0,
lava_damage = 2,
light_damage = 0,
follow = {"default:apple"},
view_range = 14,
animation = {
speed_normal = 10,
speed_run = 15,
walk_start = 1,
walk_end = 20,
stand_start = 1,
stand_end = 20,
run_start = 22,
run_end = 28,
},
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 8, true, true) then
return
end
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
end,
})
mobs:register_spawn("dmobs:pig_evil", {"default:pine_needles","default:leaves"}, 20, 10, 15000, 2, 31000)
mobs:register_egg("dmobs:pig_evil", "kamikaze Pig", "wool_pink.png", 1)
end
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mobs:register_mob("dmobs:pig", {
type = "animal",
passive = true,
reach = 4,
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damage = 2,
attack_type = "explode",
explosion_radius = 3,
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hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.4, 0, -0.4, 0.4, 1, 0.4},
visual = "mesh",
mesh = "flying_pig.b3d",
textures = {
{"dmobs_flying_pig.png"},
},
jump = true,
fly = true,
fall_speed = 0,
stepheight = 1.5,
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blood_texture = "mobs_blood.png",
visual_size = {x=1, y=1},
makes_footstep_sound = true,
runaway = false,
walk_velocity = 2,
run_velocity = 3,
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run_chance = 20,
jump = true,
drops = {
{name = "mobs:meat_raw", chance = 2, min = 1, max = 1},
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},
sounds = {
random = "mobs_pig",
explode = "tnt_explode",
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},
do_custom = function(self)
if self.state == "attack" then
self.fly = false
self.fall_speed = -4
end
end,
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water_damage = 0,
lava_damage = 2,
light_damage = 0,
follow = {"default:apple"},
view_range = 14,
animation = {
speed_normal = 10,
speed_run = 15,
walk_start = 1,
walk_end = 20,
stand_start = 1,
stand_end = 20,
run_start = 22,
run_end = 28,
},
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 8, true, true) then
return
end
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
end,
})
mobs:register_spawn("dmobs:pig", {"default:pine_needles","default:leaves"}, 20, 10, 15000, 2, 31000)
mobs:register_egg("dmobs:pig", "flying Pig", "wool_pink.png", 1)
mobs:register_mob("dmobs:nyan", {
type = "animal",
passive = true,
reach = 4,
damage = 2,
hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.2, 0, -0.2, 0.2, 0.6, 0.2},
visual = "mesh",
mesh = "nyancat.b3d",
textures = {
{"dmobs_nyancat.png"},
},
jump = true,
fly = true,
fall_speed = 0,
stepheight = 1.5,
blood_texture = "mobs_blood.png",
visual_size = {x=1, y=1},
makes_footstep_sound = true,
runaway = false,
walk_velocity = 2,
run_velocity = 3,
run_chance = 20,
jump = true,
drops = {
{name = "default:nyan_cat", chance = 2, min = 1, max = 1},
},
water_damage = 0,
lava_damage = 2,
light_damage = 0,
follow = {"default:mese"},
view_range = 14,
animation = {
speed_normal = 4,
speed_run = 5,
walk_start = 1,
walk_end = 7,
stand_start = 1,
stand_end = 7,
run_start = 1,
run_end = 7,
},
do_custom = function(self)
local apos = self.object:getpos()
local vec = self.object:getvelocity()
local part = minetest.add_particlespawner(
5, --amount
0.3, --time
{x=apos.x-0.1, y=apos.y+0.3, z=apos.z-0.1}, --minpos
{x=apos.x+0.1, y=apos.y+0.4, z=apos.z+0.1}, --maxpos
{x=-0, y=-0, z=-0}, --minvel
{x=0, y=0, z=0}, --maxvel
{x=0,y=0,z=0}, --minacc
{x=-vec.x,y=0,z=-vec.z}, --maxacc
0.5, --minexptime
1.5, --maxexptime
3, --minsize
5, --maxsize
false, --collisiondetection
"dmobs_rainbow.png" --texture
)
end,
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 8, true, true) then
return
end
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
end,
})
mobs:register_spawn("dmobs:nyan", {"default:pine_needles","default:leaves"}, 20, 10, 50000, 2, 31000)
mobs:register_egg("dmobs:nyan", "Nyan Cat", "wool_pink.png", 1)
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mobs:register_mob("dmobs:gnorm", {
type = "npc",
can_dig = true,
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passive = true,
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reach = 1,
damage = 1,
attack_type = "dogfight",
hp_min = 32,
hp_max = 42,
armor = 130,
collisionbox = {-0.4, -0.3, -0.4, 0.4, 0.8, 0.4},
visual = "mesh",
mesh = "gnorm.b3d",
textures = {
{"dmobs_gnorm.png"},
},
blood_texture = "mobs_blood.png",
visual_size = {x=1, y=1},
makes_footstep_sound = true,
runaway = true,
walk_velocity = 0.5,
run_velocity = 4,
jump = true,
water_damage = 0,
lava_damage = 2,
light_damage = 0,
fall_damage = 1,
fall_speed = -6,
fear_height = 4,
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replace_rate = 10,
replace_what = {"default:apple", "default:stone", "default:stone_with_coal", "default:fence_wood"},
replace_with = "air",
follow = {"default:apple"},
view_range = 14,
animation = {
speed_normal = 8,
speed_run = 30,
walk_start = 62,
walk_end = 81,
stand_start = 2,
stand_end = 9,
run_start = 62,
run_end = 81,
punch_start = 1,
punch_end = 1,
},
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 8, true, true) then
return
end
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
end,
})
mobs:register_spawn("dmobs:gnorm", {"default:dirt_with_grass","default:wood"}, 20, 10, 15000, 2, 31000)
mobs:register_egg("dmobs:gnorm", "Gnorm", "default_dirt.png", 1)
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mobs:register_mob("dmobs:fox", {
type = "monster",
attacks_monsters = true,
reach = 1,
damage = 2,
attack_type = "dogfight",
hp_min = 42,
hp_max = 52,
armor = 130,
collisionbox = {-0.4, -0.6, -0.4, 0.3, 0.3, 0.3},
runaway = true,
pathfinding = true,
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visual = "mesh",
mesh = "fox.b3d",
textures = {
{"dmobs_fox.png"},
},
blood_texture = "mobs_blood.png",
visual_size = {x=1.5, y=1.5},
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 2.5,
jump = true,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
},
water_damage = 0,
lava_damage = 2,
light_damage = 0,
fall_damage = 1,
fear_height = 4,
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replace_rate = 10,
replace_what = {"farming:wheat_5", "default:fence_wood", "default:grass_5", "default:dirt_with_grass"},
replace_with = "air",
follow = {"mobs:meat_raw"},
view_range = 14,
animation = {
speed_normal = 6,
speed_run = 15,
walk_start = 25,
walk_end = 35,
stand_start = 51,
stand_end = 60,
run_start = 1,
run_end = 16,
punch_start = 36,
punch_end = 51,
},
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 8, true, true) then
return
end
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
end,
})
mobs:register_spawn("dmobs:fox", {"default:dirt_with_grass","default:dirt"}, 20, 10, 15000, 2, 31000)
mobs:register_egg("dmobs:fox", "Fox", "wool_orange.png", 1)
mobs:register_mob("dmobs:hedgehog", {
type = "animal",
passive = true,
hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.1, -0.1, -0.2, 0.2, 0.2, 0.2},
visual = "mesh",
mesh = "hedgehog.b3d",
textures = {
{"dmobs_hedgehog.png"},
},
blood_texture = "mobs_blood.png",
visual_size = {x=2, y=2},
makes_footstep_sound = true,
walk_velocity = 0.5,
run_velocity = 1,
jump = true,
jump_height = 0.6,
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water_damage = 2,
lava_damage = 2,
light_damage = 0,
fall_damage = 1,
fall_speed = -6,
fear_height = 4,
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view_range = 14,
follow = {"farming:bread"},
animation = {
speed_normal = 5,
speed_run = 10,
walk_start = 1,
walk_end = 10,
stand_start = 1,
stand_end = 10,
run_start = 1,
run_end = 10,
},
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 8, true, true) then
return
end
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
end,
})
mobs:register_spawn("dmobs:hedgehog", {"default:dirt_with_grass","default:pine_needles"}, 20, 10, 15000, 2, 31000)
mobs:register_egg("dmobs:hedgehog", "Hedgehog", "wool_brown.png", 1)
mobs:register_mob("dmobs:owl", {
type = "animal",
passive = true,
hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.3, -0.5, -0.3, 0.2, 0.2, 0.2},
visual = "mesh",
mesh = "owl.b3d",
textures = {
{"dmobs_owl.png"},
},
blood_texture = "mobs_blood.png",
visual_size = {x=2, y=2},
makes_footstep_sound = false,
walk_velocity = 0,
run_velocity = 0,
jump = false,
water_damage = 2,
lava_damage = 2,
light_damage = 0,
view_range = 1,
do_custom = function(self)
local daytime = minetest.get_timeofday()*24000
if daytime <=6000 then
self.object:set_properties({
textures = {"dmobs_owl_awake.png"},
mesh = "owl.b3d",
})
elseif daytime >=6000 then
self.object:set_properties({
textures = {"dmobs_owl.png"},
mesh = "owl.b3d",
})
end
end,
animation = {
speed_normal = 1,
walk_start = 1,
walk_end = 50,
},
})
mobs:register_spawn("dmobs:owl", {"default:leaves","default:tree"}, 20, 10, 15000, 2, 31000)
mobs:register_egg("dmobs:owl", "Owl", "default_tree.png", 1)
mobs:register_mob("dmobs:elephant", {
type = "animal",
passive = false,
reach = 1,
damage = 2,
attack_type = "dogfight",
hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.9, -1.2, -0.9, 0.9, 0.9, 0.9},
visual = "mesh",
mesh = "elephant.b3d",
textures = {
{"dmobs_elephant.png"},
},
blood_texture = "mobs_blood.png",
visual_size = {x=2.5, y=2.5},
makes_footstep_sound = true,
walk_velocity = 0.5,
run_velocity = 1,
jump = false,
water_damage = 2,
lava_damage = 2,
light_damage = 0,
fall_damage = 1,
fall_speed = -20, -- extra heavy!
fear_height = 2,
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replace_rate = 10,
replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "ethereal:bamboo"},
replace_with = "air",
follow = {"farming:wheat"},
view_range = 14,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
},
animation = {
speed_normal = 5,
speed_run = 10,
walk_start = 3,
walk_end = 19,
stand_start = 20,
stand_end = 30,
run_start = 3,
run_end = 19,
},
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 8, true, true) then
return
end
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
end,
})
mobs:register_spawn("dmobs:elephant", {"default:dirt_with_dry_grass","default:desert_sand"}, 20, 10, 15000, 2, 31000)
mobs:register_egg("dmobs:elephant", "Elephant", "default_dry_grass.png", 1)
mobs:register_mob("dmobs:whale", {
type = "animal",
passive = false,
reach = 1,
damage = 2,
attack_type = "dogfight",
hp_min = 52,
hp_max = 82,
armor = 230,
collisionbox = {-0.9, -1.2, -0.9, 0.9, 0.9, 0.9},
visual = "mesh",
mesh = "whale.b3d",
textures = {
{"dmobs_whale.png"},
},
blood_texture = "mobs_blood.png",
visual_size = {x=2.5, y=2.5},
makes_footstep_sound = true,
walk_velocity = 0.5,
run_velocity = 1,
jump = false,
stepheight = 1.5,
fall_damage = 0,
fall_speed = -6,
fly = true,
fly_in = "default:water_source",
water_damage = 0,
lava_damage = 2,
light_damage = 0,
follow = {"fishing:fish_cooked"},
view_range = 14,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
},
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sounds = {
random = "whale_1",
death = "whale_1",
distance = 128,
},
animation = {
speed_normal = 5,
speed_run = 10,
walk_start = 2,
walk_end = 39,
stand_start = 2,
stand_end = 39,
run_start = 2,
run_end = 39,
},
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 8, true, true) then
return
end
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
end,
})
mobs:register_spawn("dmobs:whale", {"default:water_source"}, 20, 10, 15000, -20, 1000)
mobs:register_egg("dmobs:whale", "Whale", "default_water_source.png", 1)
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mobs:register_mob("dmobs:orc", {
type = "monster",
passive = false,
reach = 1,
damage = 2,
attack_type = "dogfight",
hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.4, -1.3, -0.4, 0.4, 1, 0.4},
visual = "mesh",
mesh = "orc.b3d",
textures = {
{"dmobs_orc.png"},
},
blood_texture = "mobs_blood.png",
visual_size = {x=3, y=3},
makes_footstep_sound = true,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
},
walk_velocity = 1,
run_velocity = 2,
jump = true,
water_damage = 0,
lava_damage = 2,
light_damage = 0,
fall_damage = 1,
fall_speed = -13,
fear_height = 4,
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view_range = 14,
animation = {
speed_normal = 10,
speed_run = 20,
walk_start = 2,
walk_end = 18,
stand_start = 30,
stand_end = 40,
run_start = 2,
run_end = 18,
punch_start = 20,
punch_end = 30,
},
})
mobs:register_mob("dmobs:orc_redesign", {
type = "monster",
passive = false,
reach = 1,
damage = 2,
attack_type = "dogfight",
hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.4, -0, -0.4, 0.4, 2, 0.4},
visual = "mesh",
mesh = "orc_redesign.b3d",
textures = {
{"dmobs_orc_redesign.png"},
},
blood_texture = "mobs_blood.png",
visual_size = {x=1.5, y=1.5},
makes_footstep_sound = true,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
},
walk_velocity = 1,
run_velocity = 2,
jump = true,
water_damage = 0,
lava_damage = 2,
light_damage = 0,
fall_damage = 1,
fall_speed = -13,
fear_height = 4,
view_range = 14,
animation = {
speed_normal = 12,
speed_run = 20,
walk_start = 20,
walk_end = 40,
stand_start = 60,
stand_end = 80,
run_start = 20,
run_end = 40,
punch_start = 1,
punch_end = 15,
},
})
if not dragons == true then
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mobs:register_spawn("dmobs:orc", {"default:snow","default:snow_block", "default:desert_sand"}, 20, 10, 15000, 2, 31000)
else
mobs:register_spawn("dmobs:orc", {"default:snow","default:snow_block", "default:desert_sand"}, 20, 10, 350, 2, 31000)
end
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mobs:register_egg("dmobs:orc_redesign", "Orc (redesign)", "default_desert_sand.png", 1)
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mobs:register_egg("dmobs:orc", "Orc", "default_desert_sand.png", 1)
mobs:register_mob("dmobs:ogre", {
type = "monster",
passive = false,
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reach = 2,
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damage = 4,
attack_type = "dogfight",
hp_min = 22,
hp_max = 32,
armor = 130,
collisionbox = {-0.6, -1.3, -0.6, 0.6, 1.5, 0.6},
visual = "mesh",
mesh = "ogre.b3d",
textures = {
{"dmobs_ogre.png"},
},
blood_texture = "mobs_blood.png",
visual_size = {x=3.5, y=3.5},
makes_footstep_sound = true,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
},
walk_velocity = 1,
run_velocity = 2,
jump = true,
rotate = 180,
water_damage = 0,
lava_damage = 2,
light_damage = 0,
fall_damage = 1,
fall_speed = -14,
fear_height = 4,
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view_range = 14,
animation = {
speed_normal = 10,
speed_run = 20,
walk_start = 3,
walk_end = 38,
stand_start = 40,
stand_end = 70,
run_start = 3,
run_end = 38,
punch_start = 70,
punch_end = 100,
},
})
if not dragons == true then
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mobs:register_spawn("dmobs:ogre", {"default:snow","default:dirt_with_dry_grass", "default:desert_sand"}, 20, 10, 15000, 2, 31000)
else
mobs:register_spawn("dmobs:ogre", {"default:snow","default:dirt_with_dry_grass", "default:desert_sand"}, 20, 10, 350, 2, 31000)
end
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mobs:register_egg("dmobs:ogre", "Ogre", "default_desert_sand.png", 1)
mobs:register_mob("dmobs:badger", {
type = "animal",
passive = false,
reach = 1,
damage = 2,
attack_type = "dogfight",
hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.3, -0.15, -0.3, 0.3, 0.4, 0.3},
visual = "mesh",
mesh = "badger.b3d",
textures = {
{"dmobs_badger.png"},
},
blood_texture = "mobs_blood.png",
visual_size = {x=2, y=2},
makes_footstep_sound = true,
walk_velocity = 0.7,
run_velocity = 1,
jump = true,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
},
water_damage = 0,
lava_damage = 2,
light_damage = 0,
fall_damage = 1,
fall_speed = -8,
fear_height = 4,
follow = {"mobs:meat_raw"},
view_range = 14,
animation = {
speed_normal = 12,
speed_run = 18,
walk_start = 34,
walk_end = 58,
stand_start = 1,
stand_end = 30,
run_start = 34,
run_end = 58,
punch_start = 60,
punch_end = 80,
},
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 8, true, true) then
return
end
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
end,
})
mobs:register_spawn("dmobs:badger", {"default:dirt_with_grass","default:dirt"}, 20, 10, 15000, 2, 31000)
mobs:register_egg("dmobs:badger", "Badger", "default_obsidian.png", 1)
--dragon
if dragons == true then
dofile(minetest.get_modpath("dmobs").."/dragons.lua")
else
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mobs:register_mob("dmobs:dragon", {
type = "monster",
passive = false,
attacks_monsters = true,
damage = 4,
reach = 3,
attack_type = "dogshoot",
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shoot_interval = 2.5,
dogshoot_switch = 2,
dogshoot_count = 0,
dogshoot_count_max =5,
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arrow = "dmobs:fire",
shoot_offset = 1,
hp_min = 70,
hp_max = 100,
armor = 100,
collisionbox = {-0.6, -1.2, -0.6, 0.6, 0.6, 0.6},
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visual = "mesh",
mesh = "dragon.b3d",
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textures = {
{"dmobs_dragon.png"},
{"dmobs_dragon2.png"},
{"dmobs_dragon3.png"},
{"dmobs_dragon4.png"},
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},
blood_texture = "mobs_blood.png",
visual_size = {x=2, y=2},
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makes_footstep_sound = true,
runaway = false,
jump_chance = 30,
walk_chance = 80,
fall_speed = 0,
pathfinding = true,
fall_damage = 0,
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sounds = {
shoot_attack = "mobs_fireball",
},
walk_velocity = 3,
run_velocity = 5,
jump = true,
fly = true,
drops = {
{name = "mobs:lava_orb", chance = 1, min = 1, max = 1},
},
fall_speed = 0,
stepheight = 10,
water_damage = 2,
lava_damage = 0,
light_damage = 0,
view_range = 20,
animation = {
speed_normal = 10,
speed_run = 20,
walk_start = 1,
walk_end = 22,
stand_start = 1,
stand_end = 22,
run_start = 1,
run_end = 22,
punch_start = 22,
punch_end = 47,
},
knock_back = 2,
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})
--Thanks to Tenplus1
if destructive == true then
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mobs:register_arrow("dmobs:fire", {
visual = "sprite",
visual_size = {x = 0.5, y = 0.5},
textures = {"dmobs_fire.png"},
velocity = 8,
tail = 1, -- enable tail
tail_texture = "fire_basic_flame.png",
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hit_player = function(self, player)
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 8},
}, nil)
end,
hit_mob = function(self, player)
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 8},
}, nil)
end,
hit_node = function(self, pos, node)
mobs:explosion(pos, 2, 1, 1)
end,
})
else
mobs:register_arrow("dmobs:fire", {
visual = "sprite",
visual_size = {x = 0.5, y = 0.5},
textures = {"dmobs_fire.png"},
velocity = 8,
tail = 1, -- enable tail
tail_texture = "fire_basic_flame.png",
hit_player = function(self, player)
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 8},
}, nil)
end,
hit_mob = function(self, player)
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 8},
}, nil)
end,
hit_node = function(self, pos, node)
self.object:remove()
end,
})
end
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mobs:spawn_specific("dmobs:dragon", {"air"}, {"default:stone"}, 20, 10, 300, 15000, 2, -100, 11000)
mobs:register_egg("dmobs:dragon", "Dragon", "default_apple.png", 1)
end