Condemned
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7f8b0a401b
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188
Condemned_Criminal_Origins/Condemned.CT
Normal file
188
Condemned_Criminal_Origins/Condemned.CT
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<?xml version="1.0" encoding="utf-8"?>
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<CheatTable CheatEngineTableVersion="27">
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<CheatEntries>
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<CheatEntry>
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<ID>20</ID>
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<Description>"DetourWritePos"</Description>
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<Options moHideChildren="1" moAllowManualCollapseAndExpand="1"/>
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<LastState/>
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<VariableType>Auto Assembler Script</VariableType>
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<AssemblerScript>[ENABLE]
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//code from here to '[DISABLE]' will be used to enable the cheat
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alloc(posWriteDetour,2048)
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registersymbol(posWriteDetour)
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label(returnhere)
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label(code)
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label(exit)
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posWriteDetour: //this is allocated memory, you have read,write,execute access
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//place your code here
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dd (float)0
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dd (float)0
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dd (float)0
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code:
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mov [posWriteDetour],ecx
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mov edx,[eax+8]
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mov [posWriteDetour+4],edx
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mov [esi+24],ecx
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mov edx,[eax+04]
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mov [posWriteDetour+8],edx
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exit:
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jmp returnhere
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"Condemned.exe"+279FC:
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jmp code
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nop
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returnhere:
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[DISABLE]
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//code from here till the end of the code will be used to disable the cheat
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dealloc(posWriteDetour)
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unregistersymbol(posWriteDetour)
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"Condemned.exe"+279FC:
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mov [esi+24],ecx
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mov edx,[eax+04]
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//Alt: db 89 4E 24 8B 50 04
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</AssemblerScript>
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<CheatEntries>
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<CheatEntry>
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<ID>29</ID>
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<Description>"No description"</Description>
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<VariableType>Float</VariableType>
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<Address>posWriteDetour</Address>
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</CheatEntry>
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<CheatEntry>
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<ID>30</ID>
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<Description>"No description"</Description>
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<VariableType>Float</VariableType>
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<Address>posWriteDetour+4</Address>
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</CheatEntry>
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<CheatEntry>
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<ID>31</ID>
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<Description>"No description"</Description>
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<VariableType>Float</VariableType>
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<Address>posWriteDetour+8</Address>
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</CheatEntry>
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</CheatEntries>
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</CheatEntry>
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<CheatEntry>
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<ID>27</ID>
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<Description>"WriteInFullStamina"</Description>
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<LastState/>
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<VariableType>Auto Assembler Script</VariableType>
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<AssemblerScript>[ENABLE]
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//code from here to '[DISABLE]' will be used to enable the cheat
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alloc(writeStaminaDetour,2048)
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label(returnhere)
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label(code)
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writeStaminaDetour: //this is allocated memory, you have read,write,execute access
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dd (float)1.0
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code:
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fstp st(0)
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fld [writeStaminaDetour]
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fst dword ptr [esi+00000498]
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jmp returnhere
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"GameClient.dll"+344B3:
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jmp code
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nop
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returnhere:
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[DISABLE]
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//code from here till the end of the code will be used to disable the cheat
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dealloc(writeStaminaDetour)
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"GameClient.dll"+344B3:
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fst dword ptr [esi+00000498]
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//Alt: db D9 96 98 04 00 00
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</AssemblerScript>
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</CheatEntry>
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<CheatEntry>
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<ID>36</ID>
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<Description>"WriteZPos"</Description>
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<Options moHideChildren="1"/>
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<LastState/>
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<VariableType>Auto Assembler Script</VariableType>
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<AssemblerScript>[ENABLE]
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//code from here to '[DISABLE]' will be used to enable the cheat
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alloc(writeZPosDetour,2048)
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registersymbol(writeZPosDetour)
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label(writeZPosDetourCode)
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label(returnhere)
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writeZPosDetour: //this is allocated memory, you have read,write,execute access
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//place your code here
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dd (float)0
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writeZPosDetourCode:
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mov edx,[writeZPosDetour]
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mov [esi+28],edx
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mov ecx,[eax+08]
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jmp returnhere
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"Condemned.exe"+27A02:
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jmp writeZPosDetourCode
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nop
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returnhere:
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[DISABLE]
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//code from here till the end of the code will be used to disable the cheat
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dealloc(writeZPosDetour)
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unregistersymbol(writeZPosDetour)
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"Condemned.exe"+27A02:
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mov [esi+28],edx
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mov ecx,[eax+08]
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//Alt: db 89 56 28 8B 48 08
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</AssemblerScript>
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<CheatEntries>
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<CheatEntry>
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<ID>37</ID>
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<Description>"Z-pos"</Description>
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<VariableType>Float</VariableType>
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<Address>writeZPosDetour</Address>
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</CheatEntry>
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</CheatEntries>
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</CheatEntry>
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<CheatEntry>
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<ID>47</ID>
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<Description>"No description"</Description>
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<VariableType>4 Bytes</VariableType>
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<Address>565BDC</Address>
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</CheatEntry>
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<CheatEntry>
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<ID>48</ID>
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<Description>"InFocus"</Description>
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<VariableType>4 Bytes</VariableType>
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<Address>566EF0</Address>
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</CheatEntry>
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<CheatEntry>
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<ID>49</ID>
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<Description>"MenuType"</Description>
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<VariableType>4 Bytes</VariableType>
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<Address>GameClient.dll+169F40</Address>
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</CheatEntry>
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<CheatEntry>
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<ID>59</ID>
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<Description>"LastCycleLengh"</Description>
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<VariableType>4 Bytes</VariableType>
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<Address>Condemned.exe+16BC60</Address>
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<Offsets>
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<Offset>28</Offset>
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<Offset>330</Offset>
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</Offsets>
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</CheatEntry>
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</CheatEntries>
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<UserdefinedSymbols/>
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</CheatTable>
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