LegendofMinetest/mods/hyrule_mapgen/mapgen.lua

1537 lines
35 KiB
Lua

minetest.clear_registered_biomes()
-- Icesheet
minetest.register_biome({
name = "icesheet",
--node_dust = "default:snowblock",
node_top = "default:snowblock",
depth_top = 2,
node_filler = "default:ice",
depth_filler = 6,
node_stone = "default:stone",
node_water_top = "default:ice",
depth_water_top = 10,
--node_water = "",
node_river_water = "default:ice",
node_riverbed = "default:gravel",
depth_riverbed = 2,
y_min = -8,
y_max = 31000,
heat_point = 0,
humidity_point = 73,
})
minetest.register_biome({
name = "icesheet_ocean",
node_dust = "default:snowblock",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
--node_stone = "",
node_water_top = "default:ice",
depth_water_top = 10,
--node_water = "",
--node_river_water = "",
y_min = -112,
y_max = -9,
heat_point = 0,
humidity_point = 73,
})
minetest.register_biome({
name = "lavabiome",
--node_dust = "",
node_top = "hyrule_mapgen:lavabiome_dirt",
depth_top = 2,
node_filler = "default:obsidian",
depth_filler = 0,
node_stone = "default:obsidian",
node_water_top = "default:lava_source",
depth_water_top = 1,
node_water = "default:lava_source",
node_river_water = "default:lava_source",
y_min = 1,
y_max = 1000,
heat_point = 85,
humidity_point = 15,
})
minetest.register_biome({
name = "coniferous_forest",
--node_dust = "",
node_top = "default:dirt_with_grass2",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 5,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = 9,
y_max = 21000,
heat_point = 46,
humidity_point = 26,
})
minetest.register_biome({
name = "lost_woods",
--node_dust = "",
node_top = "default:dirt_with_grass2",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 5,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
node_river_water = "default:water_source",
y_min = 9,
y_max = 100,
heat_point = 35,
humidity_point = 15,
})
minetest.register_biome({
name = "coniferous_forest_dunes",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 5,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = 5,
y_max = 8,
heat_point = 45,
humidity_point = 25,
})
minetest.register_biome({
name = "coniferous_forest_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 5,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = -112,
y_max = 4,
heat_point = 45,
humidity_point = 25,
})
minetest.register_biome({
name = "taiga",
--node_dust = "default:snow",
node_top = "default:snowblock",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 2,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = 2,
y_max = 31000,
heat_point = 20,
humidity_point = 25,
})
minetest.register_biome({
name = "taiga_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 2,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = -112,
y_max = 1,
heat_point = 20,
humidity_point = 25,
})
-- Temperate
minetest.register_biome({
name = "stone_grassland",
--node_dust = "",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = 5,
y_max = 31000,
heat_point = 45,
humidity_point = 25,
})
minetest.register_biome({
name = "stone_grassland_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 2,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = -112,
y_max = 4,
heat_point = 45,
humidity_point = 25,
})
minetest.register_biome({
name = "sandstone_grassland",
--node_dust = "",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 5,
node_stone = "default:sandstone",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = 5,
y_max = 31000,
heat_point = 70,
humidity_point = 35,
})
minetest.register_biome({
name = "sandstone_grassland_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 2,
node_stone = "default:sandstone",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = -112,
y_max = 4,
heat_point = 70,
humidity_point = 35,
})
minetest.register_biome({
name = "magic_forest",
--node_dust = "",
node_top = "default:dirt_with_dry_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 5,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = 1,
y_max = 31000,
heat_point = 80,
humidity_point = 25,
})
minetest.register_biome({
name = "wild_forest",
--node_dust = "",
node_top = "default:dirt_with_grass3",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 5,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = 1,
y_max = 21000,
heat_point = 20,
humidity_point = 75,
})
minetest.register_biome({
name = "deciduous_forest",
--node_dust = "",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 6,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = 1,
y_max = 31000,
heat_point = 20,
humidity_point = 70,
})
minetest.register_biome({
name = "deciduous_forest_swamp",
--node_dust = "",
node_top = "default:dirt",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 2,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = -3,
y_max = 0,
heat_point = 25,
humidity_point = 80,
})
minetest.register_biome({
name = "swamp",
--node_dust = "",
node_top = "hyrule_mapgen:swamp_mud",
depth_top = 2,
node_filler = "default:dirt",
depth_filler = 3,
--node_stone = "",
node_water_top = "default:river_water_source",
depth_water_top = 1,
--node_water = "",
--node_river_water = "",
y_min = 1,
y_max = 31000,
heat_point = 24,
humidity_point = 77,
})
minetest.register_biome({
name = "deciduous_forest_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 2,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = -112,
y_max = -4,
heat_point = 20,
humidity_point = 75,
})
-- Hot
minetest.register_biome({
name = "desert",
--node_dust = "",
node_top = "default:desert_sand",
depth_top = 1,
node_filler = "default:desert_sand",
depth_filler = 2,
node_stone = "default:desert_stone",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = 5,
y_max = 31000,
heat_point = 95,
humidity_point = 10,
})
minetest.register_biome({
name = "desert_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 2,
node_stone = "default:desert_stone",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = -112,
y_max = 4,
heat_point = 95,
humidity_point = 10,
})
minetest.register_biome({
name = "savanna",
--node_dust = "",
node_top = "default:dirt_with_dry_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 5,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = 1,
y_max = 31000,
heat_point = 95,
humidity_point = 50,
})
minetest.register_biome({
name = "savanna_swamp",
--node_dust = "",
node_top = "default:dirt",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 2,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = -3,
y_max = 0,
heat_point = 95,
humidity_point = 50,
})
minetest.register_biome({
name = "savanna_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 2,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = -112,
y_max = -4,
heat_point = 95,
humidity_point = 50,
})
minetest.register_biome({
name = "rainforest",
--node_dust = "",
node_top = "default:dirt_with_grass",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 5,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = 1,
y_max = 31000,
heat_point = 95,
humidity_point = 90,
})
minetest.register_biome({
name = "rainforest_swamp",
--node_dust = "",
node_top = "default:dirt",
depth_top = 1,
node_filler = "default:dirt",
depth_filler = 2,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = -3,
y_max = 0,
heat_point = 95,
humidity_point = 90,
})
minetest.register_biome({
name = "rainforest_ocean",
--node_dust = "",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 2,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = -112,
y_max = -4,
heat_point = 95,
humidity_point = 90,
})
-- Underground
minetest.register_biome({
name = "underground",
--node_dust = "",
--node_top = "",
--depth_top = ,
--node_filler = "",
--depth_filler = ,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = -31000,
y_max = -113,
heat_point = 50,
humidity_point = 50,
})
--
-- Register decorations
--
local function register_grass_decoration(offset, scale, length, dry)
local name = "default:grass_"
local biome = {"stone_grassland", "sandstone_grassland",
"deciduous_forest", "coniferous_forest_dunes", "magic_forest", "lost_woods"}
if dry then
name = "default:dry_grass_"
biome = {"savanna", "magic_forest"}
end
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass", "default:dirt_with_grass2", "default:sand"},
sidelen = 16,
noise_params = {
offset = offset,
scale = scale,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = biome,
y_min = 1,
y_max = 31000,
decoration = name .. length,
})
end
minetest.clear_registered_decorations()
--swamp grass
minetest.register_decoration({
deco_type = "simple",
place_on = {"hyrule_mapgen:swamp_mud",},
sidelen = 16,
noise_params = {
offset = 0.02,
scale = 0.02,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {"swamp"},
y_min = 1,
y_max = 31000,
decoration = "hyrule_mapgen:swamp_grass",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:river_water_source",},
sidelen = 16,
noise_params = {
offset = 0.001,
scale = 0.002,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {"swamp", "rainforest_swamp"},
y_min = 1,
y_max = 31000,
decoration = "hyrule_mapgen:biglily",
})
-- Apple tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.04,
scale = 0.01,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"deciduous_forest"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("default").."/schematics/apple_tree.mts",
flags = "place_center_x, place_center_z",
})
--aspen tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.02,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"deciduous_forest"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("default").."/schematics/aspen_tree.mts",
flags = "place_center_x, place_center_z",
})
-- Big tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_grass", "default:dirt_with_grass2"},
sidelen = 16,
noise_params = {
offset = 0.03,
scale = 0.005,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"lost_woods"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("hyrule_mapgen").."/schematics/big_tree.mts",
flags = "place_center_x, place_center_z",
})
--swamp trees
minetest.register_decoration({
deco_type = "schematic",
place_on = {"hyrule_mapgen:swamp_mud",},
sidelen = 16,
noise_params = {
offset = 0.002,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"swamp"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("hyrule_mapgen").."/schematics/swamp_tree.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"hyrule_mapgen:swamp_mud",},
sidelen = 16,
noise_params = {
offset = 0.002,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"swamp"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("hyrule_mapgen").."/schematics/palmtree2.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"hyrule_mapgen:swamp_mud",},
sidelen = 16,
noise_params = {
offset = 0.002,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"swamp"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("hyrule_mapgen").."/schematics/palmtree3.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"hyrule_mapgen:swamp_mud",},
sidelen = 16,
noise_params = {
offset = 0.002,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"swamp"},
y_min = 1,
y_max = 11000,
schematic = minetest.get_modpath("hyrule_mapgen").."/schematics/smallpool.mts",
flags = "place_center_x, place_center_z, place_center_y",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"hyrule_mapgen:swamp_mud",},
sidelen = 16,
noise_params = {
offset = 0.002,
scale = 0.001,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"swamp"},
y_min = 1,
y_max = 11000,
schematic = minetest.get_modpath("hyrule_mapgen").."/schematics/bigpool.mts",
flags = "place_center_x, place_center_y, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.004,
scale = 0.01,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"deciduous_forest"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("default").."/schematics/big.mts",
flags = "place_center_x, place_center_z",
})
-- Magic tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = 0.04,
scale = 0.02,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.06
},
biomes = {"magic_forest"},
y_min = -14,
y_max = 31000,
schematic = minetest.get_modpath("hyrule_mapgen").."/schematics/magictree.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass", "default:dirt", "default:sand", "default:desert_sand"},
sidelen = 16,
noise_params = {
offset = 0.004,
scale = 0.006,
spread = {x = 100, y = 100, z = 100},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {"stone_grassland", "sandstone_grassland", "deciduous_forest", "desert"},
decoration = "hyrule_mapgen:rock",
y_min = 15,
y_max = 40,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass", "default:dirt_with_grass3", "default:dirt_with_dry_grass"},
sidelen = 32,
noise_params = {
offset = 0.002,
scale = 0.006,
spread = {x = 100, y = 100, z = 100},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {"deciduous_forest", "magic_forest", "wild_forest",},
decoration = "hyrule_mapgen:deku_flower",
y_min = 15,
y_max = 40,
})
--geysers(lavabiome)
minetest.register_decoration({
deco_type = "simple",
place_on = {"hyrule_mapgen:lavabiome_dirt"},
sidelen = 80,
noise_params = {
offset = 0.004,
scale = 0.016,
spread = {x = 50, y = 50, z = 50},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {"lavabiome"},
decoration = "hyrule_mapgen:geyser",
y_min = 0,
y_max = 50,
})
-- Jungle tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_grass", "default:dirt"},
sidelen = 80,
fill_ratio = 0.09,
biomes = {"rainforest"},
y_min = 0,
y_max = 31000,
schematic = minetest.get_modpath("hyrule_mapgen").."/schematics/jungletree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_grass", "default:dirt"},
sidelen = 80,
fill_ratio = 0.09,
biomes = {"rainforest_swamp"},
y_min = 0,
y_max = 31000,
schematic = minetest.get_modpath("default").."/schematics/jungle_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Taiga and temperate forest pine tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:snowblock", "default:dirt_with_grass", "default:dirt_with_grass2"},
sidelen = 16,
noise_params = {
offset = 0.04,
scale = 0.02,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"taiga", "coniferous_forest"},
y_min = 2,
y_max = 31000,
schematic = minetest.get_modpath("default").."/schematics/pine_tree.mts",
flags = "place_center_x, place_center_z",
})
--small pine trees
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:snowblock", "default:dirt_with_grass", "default:dirt_with_grass2"},
sidelen = 16,
noise_params = {
offset = 0.04,
scale = 0.005,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.56
},
biomes = {"taiga", "coniferous_forest"},
y_min = 2,
y_max = 31000,
schematic = minetest.get_modpath("default").."/schematics/bconifer.mts",
flags = "place_center_x, place_center_z",
})
-- Acacia tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_dry_grass"},
sidelen = 80,
noise_params = {
offset = 0,
scale = 0.003,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"savanna"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("default").."/schematics/acacia_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
--grassland tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
sidelen = 80,
noise_params = {
offset = 0,
scale = 0.003,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"sandstone_grassland", "stone_grassland"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("default").."/schematics/smalltree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Large cactus
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:desert_sand"},
sidelen = 80,
noise_params = {
offset = -0.0005,
scale = 0.0015,
spread = {x = 200, y = 200, z = 200},
seed = 230,
octaves = 3,
persist = 0.6
},
biomes = {"desert"},
y_min = 5,
y_max = 31000,
schematic = minetest.get_modpath("default").."/schematics/large_cactus.mts",
flags = "place_center_x",
rotation = "random",
})
-- palm tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand", "hyrule_mapgen:swamp_mud"},
sidelen = 16,
noise_params = {
offset = 0.004,
scale = 0.002,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"sandstone_grassland_ocean", "stone_grassland_ocean", "deciduous_forest_ocean", "swamp"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("hyrule_mapgen").."/schematics/palmtree.mts",
flags = "place_center_x, place_center_z",
})
-- goron hut
minetest.register_decoration({
deco_type = "schematic",
place_on = {"hyrule_mapgen:lavabiome_dirt"},
sidelen = 36,
noise_params = {
offset = 0.002,
scale = 0.003,
spread = {x = 100, y = 100, z = 100},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {"lavabiome"},
y_min = 1,
y_max = 1000,
schematic = minetest.get_modpath("hyrule_mapgen").."/schematics/goronhut.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:snowblock"},
sidelen = 46,
noise_params = {
offset = 0,
scale = 0.001,
spread = {x = 100, y = 100, z = 100},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {"icesheet"},
y_min = 1,
y_max = 1000,
schematic = minetest.get_modpath("hyrule_mapgen").."/schematics/igloo.mts",
flags = "place_center_x, place_center_z",
})
-- volcano
minetest.register_decoration({
deco_type = "schematic",
place_on = {"hyrule_mapgen:lavabiome_dirt"},
sidelen = 16,
noise_params = {
offset = 0.004,
scale = 0.002,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"lavabiome"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("hyrule_mapgen").."/schematics/volcano.mts",
flags = "place_center_x, place_center_z",
})
-- wild tree
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt_with_grass3"},
sidelen = 16,
noise_params = {
offset = 0.04,
scale = 0.02,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"wild_forest"},
y_min = 1,
y_max = 31000,
schematic = minetest.get_modpath("hyrule_mapgen").."/schematics/wildtree.mts",
flags = "place_center_x, place_center_z",
})
-- Cactus
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:desert_sand"},
sidelen = 80,
noise_params = {
offset = -0.0005,
scale = 0.0015,
spread = {x = 200, y = 200, z = 200},
seed = 230,
octaves = 3,
persist = 0.6
},
biomes = {"desert"},
y_min = 5,
y_max = 31000,
decoration = "default:cactus",
height = 2,
height_max = 5,
})
--bomb flower
minetest.register_decoration({
deco_type = "simple",
place_on = {"hyrule_mapgen:swamp_mud",},
sidelen = 36,
noise_params = {
offset = 0.001,
scale = 0.005,
spread = {x = 200, y = 200, z = 200},
seed = 230,
octaves = 3,
persist = 0.6
},
biomes = {"swamp"},
y_min = 5,
y_max = 31000,
decoration = "hyruletools:bomb_flower",
height = 1,
height_max = 1,
})
--icicle
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:snowblock", "default:ice"},
sidelen = 16,
noise_params = {
offset = 0.006,
scale = 0.04,
spread = {x = 200, y = 200, z = 200},
seed = 230,
octaves = 3,
persist = 0.6
},
biomes = {"icesheet"},
y_min = 5,
y_max = 31000,
decoration = "hyrule_mapgen:icicle",
height = 1,
height_max = 1,
})
-- statue
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:desert_sand", "default:dirt_with_dry_grass", "default:dirt_with_grass2", "default:dirt_with_grass", "default:snowblock", "default:dirt_with_grass3"},
sidelen = 200,
noise_params = {
offset = -0.0005,
scale = 0.0015,
spread = {x = 200, y = 200, z = 200},
seed = 230,
octaves = 3,
persist = 0.6
},
y_min = 5,
y_max = 31000,
decoration = "hyrule_mapgen:statue",
})
-- Papyrus
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt"},
sidelen = 16,
noise_params = {
offset = -0.3,
scale = 0.7,
spread = {x = 200, y = 200, z = 200},
seed = 354,
octaves = 3,
persist = 0.7
},
biomes = {"savanna_swamp"},
y_min = 0,
y_max = 0,
schematic = minetest.get_modpath("default").."/schematics/papyrus.mts",
})
-- Grasses
register_grass_decoration(-0.03, 0.09, 5)
register_grass_decoration(-0.015, 0.075, 4)
register_grass_decoration(0, 0.06, 3)
register_grass_decoration(0.015, 0.045, 2)
register_grass_decoration(0.03, 0.03, 1)
-- Dry grasses
register_grass_decoration(0.01, 0.05, 5, true)
register_grass_decoration(0.03, 0.03, 4, true)
register_grass_decoration(0.05, 0.01, 3, true)
register_grass_decoration(0.07, -0.01, 2, true)
register_grass_decoration(0.09, -0.03, 1, true)
-- Junglegrass
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
sidelen = 80,
fill_ratio = 0.1,
biomes = {"rainforest"},
y_min = 1,
y_max = 31000,
decoration = "default:junglegrass",
})
-- Dry shrub
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:desert_sand", "default:dirt_with_snow"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.02,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {"desert"},
y_min = 2,
y_max = 31000,
decoration = "default:dry_shrub",
})
--mushroom
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass3"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.02,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {"wild_forest"},
y_min = 2,
y_max = 31000,
decoration = "doomshrooms:mini",
spawn_by = "air",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass2"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.02,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = {"coniferous_forest"},
y_min = 2,
y_max = 31000,
decoration = "doomshrooms:tall2",
spawn_by = "air",
})
minetest.register_ore({
ore_type = "scatter",
ore = "hyrule_mapgen:glowstone",
wherein = "default:stone",
clust_scarcity = 18 * 18 * 18,
clust_num_ores = 2,
clust_size = 2,
y_min = -3113,
y_max = -66,
})
minetest.register_ore({
ore_type = "scatter",
ore = "hyrule_mapgen:dungeon_seed",
wherein = "default:stone",
clust_scarcity = 22 * 22 * 22,
clust_num_ores = 1,
clust_size = 2,
y_min = -9113,
y_max = -66,
})
--rupees
minetest.register_node("hyrule_mapgen:stone_with_redrupee", {
description = "Buried red rupee",
tiles = {"default_stone.png^hyruletools_redrupee.png"},
groups = {cracky = 2, xp = 1},
drop = 'hyruletools:red_rupee',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("hyrule_mapgen:stone_with_bluerupee", {
description = "Buried blue rupee",
tiles = {"default_stone.png^hyruletools_bluerupee.png"},
groups = {cracky = 2, xp = 1},
drop = 'hyruletools:blue_rupee',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("hyrule_mapgen:stone_with_greenrupee", {
description = "Buried green rupee",
tiles = {"default_stone.png^hyruletools_greenrupee.png"},
groups = {cracky = 2, xp = 1},
drop = 'hyruletools:green_rupee',
sounds = default.node_sound_stone_defaults(),
})
minetest.register_ore({
ore_type = "scatter",
ore = "hyrule_mapgen:stone_with_redrupee",
wherein = "default:stone",
clust_scarcity = 24 * 24 * 24,
clust_num_ores = 3,
clust_size = 2,
y_min = -115,
y_max = 30,
})
minetest.register_ore({
ore_type = "scatter",
ore = "hyrule_mapgen:stone_with_redrupee",
wherein = "default:stone",
clust_scarcity = 16 * 16 * 16,
clust_num_ores = 5,
clust_size = 3,
y_min = -163,
y_max = -46,
})
minetest.register_ore({
ore_type = "scatter",
ore = "hyrule_mapgen:stone_with_greenrupee",
wherein = "default:stone",
clust_scarcity = 24 * 24 * 24,
clust_num_ores = 3,
clust_size = 2,
y_min = -15,
y_max = 2,
})
minetest.register_ore({
ore_type = "scatter",
ore = "hyrule_mapgen:stone_with_greenrupee",
wherein = "default:stone",
clust_scarcity = 16 * 16 * 16,
clust_num_ores = 5,
clust_size = 3,
y_min = -63,
y_max = -16,
})
minetest.register_ore({
ore_type = "scatter",
ore = "hyrule_mapgen:stone_with_bluerupee",
wherein = "default:stone",
clust_scarcity = 24 * 24 * 24,
clust_num_ores = 3,
clust_size = 2,
y_min = -150,
y_max = 20,
})
minetest.register_ore({
ore_type = "scatter",
ore = "hyrule_mapgen:stone_with_bluerupee",
wherein = "default:stone",
clust_scarcity = 16 * 16 * 16,
clust_num_ores = 5,
clust_size = 3,
y_min = -630,
y_max = -26,
})
moreplants.mapgen()
farming.register_mgv7_decorations()
local frequency = 5
minetest.register_on_generated(function(minp, maxp)
if maxp.y < -5 or maxp.y > 50 then
return
end
local dirt = minetest.find_nodes_in_area(minp, maxp,
{"default:dirt", "default:dirt_with_grass", "default:dirt_with_grass2", "default:dirt_with_grass3"})
for n = 1, #dirt do
if math.random(1, frequency) == 1 then
local pos = {x = dirt[n].x, y = dirt[n].y, z = dirt[n].z }
if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then
if math.random(1,2) == 1 then
minetest.add_node({x=pos.x, y=pos.y-1, z=pos.z}, {name = "hyrule_mapgen:roots"})
else
minetest.add_node({x=pos.x, y=pos.y-1, z=pos.z}, {name = "hyrule_mapgen:roots2"})
end
end
end
end
end)
minetest.register_on_generated(function(minp, maxp)
if maxp.y < -50 or maxp.y > 10 then
return
end
local dirt = minetest.find_nodes_in_area(minp, maxp,
{"default:stone"})
for n = 1, #dirt do
if math.random(1, 50) == 1 then
local pos = {x = dirt[n].x, y = dirt[n].y, z = dirt[n].z }
if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then
if math.random(1,2) == 1 then
minetest.add_node({x=pos.x, y=pos.y-1, z=pos.z}, {name = "hyrule_mapgen:stalagtite"})
elseif math.random(1,2) == 1 then
minetest.add_node({x=pos.x, y=pos.y-1, z=pos.z}, {name = "hyrule_mapgen:stalagtite1"})
elseif math.random(1,2) == 1 then
minetest.add_node({x=pos.x, y=pos.y-1, z=pos.z}, {name = "hyrule_mapgen:stalagtite2"})
else
minetest.add_node({x=pos.x, y=pos.y-1, z=pos.z}, {name = "hyrule_mapgen:stalagtite3"})
end
end
end
end
end)
minetest.register_on_generated(function(minp, maxp)
if maxp.y < -150 or maxp.y > 20 then
return
end
local dirt = minetest.find_nodes_in_area(minp, maxp,
{"default:stone"})
for n = 1, #dirt do
if math.random(1, 50) == 1 then
local pos = {x = dirt[n].x, y = dirt[n].y, z = dirt[n].z }
if minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name == "air" and pos.y >= -100 then
if math.random(1,2) == 1 then
minetest.add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name = "hyrule_mapgen:stalagmite0"})
elseif math.random(1,2) == 1 then
minetest.add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name = "hyrule_mapgen:stalagmite1"})
else
minetest.add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name = "hyrule_mapgen:stalagmite2"})
end
elseif minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name == "air" then
if math.random(1,2) == 1 then
minetest.add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name = "hyrule_mapgen:crystal_1"})
elseif math.random(1,2) == 1 then
minetest.add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name = "hyrule_mapgen:crystal_2"})
else
minetest.add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name = "hyrule_mapgen:crystal_3"})
end
end
end
end
end)
--place a village on singleplayer spawn on day 1
minetest.register_on_newplayer(function(player)
if not village_spawned and minetest.get_day_count() == 0 then
local name = player:get_player_name()
if name == "singleplayer" then
minetest.after(1, function()
local pos = player:getpos()
minetest.place_schematic({x=pos.x-6, y=pos.y-1, z=pos.z-4}, minetest.get_modpath("hyrule_mapgen").."/schematics/cave.mts", 0, {}, true)
local obj = minetest.env:add_entity({x=pos.x-2, y=pos.y+1, z=pos.z}, "mobs_npc:npc_custom")
local npc = obj:get_luaentity()
npc.xdir = 1
npc.item = "default:sword_wood"
npc.text = "It's dangerous to go alone, take this!"
end)
end
end
end)
--villages
local village_rarity = 100000
minetest.register_on_generated(function(minp, maxp)
if maxp.y < -1 or maxp.y > 21000 then
return
end
local grass = minetest.find_nodes_in_area(minp, maxp,
{"default:dirt_with_grass2"})
for n = 1, #grass do
if math.random(1, village_rarity) == 1 then
local pos = {x = grass[n].x, y = grass[n].y, z = grass[n].z }
if minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name == "air" then
minetest.place_schematic(pos, minetest.get_modpath("hyrule_mapgen").."/schematics/pine_village.mts", random, {}, true)
end
end
end
end)
minetest.register_on_generated(function(minp, maxp)
if maxp.y < -1 or maxp.y > 11000 then
return
end
local grass = minetest.find_nodes_in_area(minp, maxp,
{"default:snowblock"})
for n = 1, #grass do
if math.random(1, village_rarity) == 1 then
local pos = {x = grass[n].x, y = grass[n].y, z = grass[n].z }
if minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name == "air" then
minetest.place_schematic(pos, minetest.get_modpath("hyrule_mapgen").."/schematics/icecastle.mts", random, {}, true)
end
end
end
end)
--dungeons
--below ground
local dungeon_rarity = 500
minetest.register_on_generated(function(minp, maxp)
if maxp.y > -60 or maxp.y < -30000 then
return
end
local stone = minetest.find_nodes_in_area(minp, maxp,
{"hyrule_mapgen:dungeon_seed"})
for n = 1, #stone do
if math.random(1, dungeon_rarity) == 1 then
local pos = {x = stone[n].x, y = stone[n].y, z = stone[n].z }
if pos.y <= -500 then
local number = math.random(1,2)
minetest.place_schematic(pos, minetest.get_modpath("hyrule_mapgen").."/schematics/dungeon_retro"..number..".mts", random, {}, true)
minetest.add_node({x=pos.x+math.random(1,12), y=pos.y+1, z=pos.z+math.random(1,12)}, {name = "mobs_loz:mimic_chest"})
else
local number = math.random(1,2)
minetest.place_schematic(pos, minetest.get_modpath("hyrule_mapgen").."/schematics/dungeon"..number..".mts", random, {}, true)
minetest.add_node({x=pos.x+math.random(1,12), y=pos.y+1, z=pos.z+math.random(1,12)}, {name = "mobs_loz:mimic_chest"})
end
end
end
end)