LegendofMinetest/mods/mobs_loz/octorock.lua

160 lines
3.9 KiB
Lua

mobs:register_mob("mobs_loz:octorock", {
type = "monster",
passive = false,
attack_type = "shoot",
shoot_interval = 1.5,
arrow = "mobs_loz:octorock_rock",
shoot_offset = 1.2,
hp_min = 20,
hp_max = 35,
armor = 150,
collisionbox = {-0.5, 0, -0.5, 0.5, 0.8, 0.5},
visual_size = {x=1.5, y=1.5},
visual = "mesh",
mesh = "octorock.b3d",
textures = {
{"mobs_octorock.png"},
{"mobs_octorock2.png"},
},
makes_footstep_sound = true,
view_range = 10,
walk_velocity = 1,
run_velocity = 1.5,
jump = false,
jump_height = 0,
fall_damage = 0,
fall_speed = -6,
stepheight = 3,
drops = {
{name = "hyruletools:blue_rupee",
chance = 5, min = 5, max = 5},
},
on_die = function(self)
local pos = self.object:getpos()
if math.random(1,2) == 2 then
minetest.env:add_entity(pos, "hyruletools:heart_entity")
end
minetest.env:add_entity(pos, "experience:orb")
end,
water_damage = 1,
lava_damage = 1,
light_damage = 0,
animation = {
speed_normal = 12,
speed_run = 12,
stand_start = 1,
stand_end = 12,
walk_start = 18,
walk_end = 38,
run_start = 18,
run_end = 38,
shoot_start = 1,
shoot_end = 12,
},
})
mobs:register_arrow("mobs_loz:octorock_rock", {
visual = "sprite",
visual_size = {x = 0.5, y = 0.5},
textures = {"mobs_octorock_shot.png"},
velocity = 8,
hit_player = function(self, player)
local item = player:get_wielded_item():get_name()
if item ~= "shields:shield_steel" and item ~= "shields:shield_admin" and item ~= "shields:shield_bronze" and item ~= "shields:shield_wood" and item ~= "shields:shield_cactus" and item ~= "shields:shield_wood_enhanced" and item ~= "shields:shield_cactus_enhanced" then
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 2},
}, nil)
end
end,
hit_mob = function(self, player)
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 2},
}, nil)
end,
hit_node = function(self, pos, node)
self.object:remove()
end,
})
mobs:register_egg("mobs_loz:octorock", "Octorock", "default_sand.png", 1)
mobs:register_mob("mobs_loz:octorock_boss", {
type = "monster",
passive = false,
attack_type = "shoot",
shoot_interval = 1.5,
arrow = "mobs_loz:octorock_rock",
shoot_offset = 1,
hp_min = 20,
hp_max = 35,
armor = 80,
collisionbox = {-1, 0, -1, 1, 2, 1},
visual_size = {x=3.6, y=3.6},
visual = "mesh",
mesh = "octorock.b3d",
textures = {
{"mobs_octorock_giant.png"},
},
makes_footstep_sound = true,
view_range = 10,
walk_velocity = 1,
run_velocity = 1.5,
jump = false,
jump_height = 0,
fall_damage = 0,
fall_speed = -6,
stepheight = 3,
drops = {
{name = "hyruletools:magglv_n",
chance = 1, min = 1, max = 1},
},
on_die = function(self)
local pos = self.object:getpos()
if math.random(1,2) == 2 then
minetest.env:add_entity(pos, "hyruletools:heart_entity")
end
minetest.env:add_entity(pos, "experience:orb")
for i=1,10 do
minetest.after((i/10)+math.random(-9,9)/20, function()
minetest.add_particle({
pos = {x=pos.x+math.random(-1,1), y=pos.y, z=pos.z+math.random(-1,1)},
velocity = {x=0, y=0, z=0},
acceleration = {x=math.random(-5,5)/10, y=1, z=math.random(-5,5)/10},
expirationtime = math.random(10,15)/10,
size = math.random(20,25),
collisiondetection = false,
collisionremoval = false,
vertical = true,
texture = "mobs_loz_light.png",
glow = 9
})
end)
end
end,
water_damage = 1,
lava_damage = 1,
light_damage = 0,
animation = {
speed_normal = 12,
speed_run = 12,
stand_start = 1,
stand_end = 12,
walk_start = 18,
walk_end = 38,
run_start = 18,
run_end = 38,
shoot_start = 1,
shoot_end = 12,
},
})
--mobs:register_spawn("mobs_loz:octorock_boss", {"default:sand", "default:dirt_with_grass3", "default:desert_sand"}, 20, 10, 15000, 2, 31000)
mobs:register_egg("mobs_loz:octorock_boss", "Big Octorock", "default_sand.png", 1)