LegendofMinetest/mods/bows
D00Med 58456db0ab Stuff 2017-07-03 08:09:07 +10:00
..
sounds Initial Commit(v1) 2016-07-05 18:05:19 +10:00
textures Mailbox, shield changes, fixes 2016-12-23 06:33:13 +10:00
Readme.txt Initial Commit(v1) 2016-07-05 18:05:19 +10:00
arrow.lua Stuff 2017-07-03 08:09:07 +10:00
depends.txt Initial Commit(v1) 2016-07-05 18:05:19 +10:00
functions.txt Initial Commit(v1) 2016-07-05 18:05:19 +10:00
init.lua bows and lightning updated, waterlilies walkable 2016-12-27 18:31:23 +10:00
items.lua Initial Commit(v1) 2016-07-05 18:05:19 +10:00
items_functions.lua Initial Commit(v1) 2016-07-05 18:05:19 +10:00

Readme.txt

Licenses: code LGPL 2.1 media CC BY-SA 3.0

All textures except admin bow, wooden arrow, rainbow, hidden and target were created by D00Med for this subgame, same license as above.

Name: Bows
Created by: UjEdwin
Date: 2016-04-08
Version: 3

A very easy bow api mod with arrows

Load a bow:
place a arrow left of the bow + use it

Bows / levels:
Wooded
Stone
Steel
Bronze
Osidian
Mese
Diamond
Rainbow
Admin: bows:bow_admin (unlimited + very high level)

Arrows / level:
Wooded
Steel
Gold
Diamond
Dig: digs the block it hits.
Fire: spawning fire on the block or object it hits
Build: placing a block from the right stack of the bow.
Toxic: keep hurting after it hits.
Tetanus: makes you cant move (will not work with other arrows)
TNT: placing a burning tnt (depends)
Admin: bows:arrow_admin (always kill when hits)


The target gives a mesecon signal when an arrow hits it.

Changes log:
V3:
Added: rainbow arrow
Added: on_step function for arrows
Fixed: tnt arrow + craft
Fixed: bug inside arrow damage system
Fixed: variable name conflict error (found by TenPlus1)
V2:
Added: craft gravel to flint
Fixed: crash with fire arrow
Changed: arrow crafts: toxic, fire, tetanus
Added: admin bow/arrow
Added: bows: osidian/rainbow
Added: tnt arrow
V1:
Mod created