LegendofMinetest/mods/3d_armor
D00Med 842209c1a4 Inventory sounds, apple growth, more blood 2018-06-01 17:08:38 +10:00
..
models Mailbox, shield changes, fixes 2016-12-23 06:33:13 +10:00
textures Stuff 2017-07-03 08:09:07 +10:00
README.txt Change base game to minetest_game 2016-11-30 07:30:26 +10:00
admin.lua Change base game to minetest_game 2016-11-30 07:30:26 +10:00
armor.conf.example Change base game to minetest_game 2016-11-30 07:30:26 +10:00
armor.lua Inventory sounds, apple growth, more blood 2018-06-01 17:08:38 +10:00
crafting_guide.txt Change base game to minetest_game 2016-11-30 07:30:26 +10:00
depends.txt Change base game to minetest_game 2016-11-30 07:30:26 +10:00
description.txt Change base game to minetest_game 2016-11-30 07:30:26 +10:00
init.lua Change base game to minetest_game 2016-11-30 07:30:26 +10:00

README.txt

[mod] Visible Player Armor [3d_armor]
=====================================

Depends: default

Recommends: inventory_plus or unified_inventory (use only one)

Adds craftable armor that is visible to other players. Each armor item worn contributes to
a player's armor group level making them less vulnerable to weapons.

Armor takes damage when a player is hurt but also offers a percentage chance of healing.
Overall level is boosted by 10% when wearing a full matching set.

Fire protection added by TenPlus1 when using crystal armor if Ethereal mod active, level 1
protects against torches, level 2 for crystal spike, level 3 for fire, level 5 for lava.

Configuration
-------------

Armor can be configured by adding a file called armor.conf in 3d_armor mod and/or world directory.
see armor.conf.example for all available options.

Note: worldpath config settings override any settings made in the mod's directory.



Textures from:
Summerfields for minetest 32x
Adaptation of ressources pack Summerfield by LithiumSound for Minetest
http://cuddlewoozle.github.io/SummerFields/