Bosses
19
Changes.txt
|
@ -1,4 +1,23 @@
|
|||
changelog incomple(v0.2 changes missing)
|
||||
V1
|
||||
>Added glowstone
|
||||
>Added bosses; Bongo Bongo, Kind Dodongo, Volvagia and Ganon
|
||||
>Changed crafting recipe for mastersword
|
||||
>Added gossip stones
|
||||
>Added spiritual stones(ruby, emerald, sapphire)
|
||||
>Added boss spawners
|
||||
>Fixed survival inventory
|
||||
>re-introduced twilight, which now causes a visual change and transforms the player into a wolf
|
||||
>The mastersword becomes more powerful in twilight mode
|
||||
>Moreplants mdecorations can be disabled
|
||||
>Changed weather to weather_pack by xeranas.
|
||||
>added adult dodongo's
|
||||
>updated mobs_redo
|
||||
>Added hud_hunger
|
||||
>added sword stands, zora tunic and goron tunic
|
||||
>added eye of truth, and dirt_with_grass_hole
|
||||
>updated enchanting table(xdecor)
|
||||
>improved tree trunks from hyrule_mapgen
|
||||
|
||||
V0.4
|
||||
>fixed mapgen problems, forests are now much less scarce
|
||||
|
|
20
README.txt
|
@ -1,5 +1,19 @@
|
|||
--readme of LegendofMinetest
|
||||
Since most of this subgame is a modification of Minetest Next, please do not give credit for the default code, unless it is for something added(see changes in forum post).
|
||||
_ _ _____ ____ _ _
|
||||
| | | | / _| \/ (_) | | | |
|
||||
| | ___ __ _ ___ _ __ __| | ___ | |_| . . |_ _ __ ___| |_ ___ ___| |_
|
||||
| | / _ \/ _` |/ _ \ '_ \ / _` |/ _ \| _| |\/| | | '_ \ / _ \ __/ _ \/ __| __|
|
||||
| |___| __/ (_| | __/ | | | (_| | (_) | | | | | | | | | | __/ || __/\__ \ |_
|
||||
\_____/\___|\__, |\___|_| |_|\__,_|\___/|_| \_| |_/_|_| |_|\___|\__\___||___/\__|
|
||||
__/ |
|
||||
|___/
|
||||
Gameplay information:
|
||||
In addition to the usual mining and building objectives of the game, there are now bosses and the triforce as objectives.
|
||||
The triforce can be obtained either by mining mese, searching dungeons, or by defeating Ganon. Scattered throughout the dungeons are triforce shards, and magic pendants.
|
||||
These pendants can be used to craft boss spawners. Once placed, the bosses will spawn after 5 seconds. Currently there are three minor bosses, spawned with blocks crafted with the three pendants.
|
||||
These bosses drop the three stones required to obtain the mastersword, which will turn any boss spawner into a Ganon spawner when right clicked.
|
||||
The bosses are tough so be prepared! Also, in an attempt to break away from the usual mining aspect, some materials can be traded with npc's.
|
||||
|
||||
Mods by D00Med:
|
||||
decor_shield
|
||||
decor_vase
|
||||
|
@ -9,8 +23,12 @@ hyruletools
|
|||
icetools
|
||||
lavabiome
|
||||
mobs_fairy(based on mobs_bat)
|
||||
mobs_loz
|
||||
moreplants
|
||||
rocks
|
||||
kblocks
|
||||
twilight
|
||||
|
||||
For other mods see license.txt in the folder of each mod.
|
||||
License of code: GNU GPL v3 (C) 2016 D00Med
|
||||
License of textures: CC BY-SA 3.0 (C) 2016 D00Med
|
||||
|
|
|
@ -24,8 +24,9 @@ local chest_stuff = {
|
|||
{name="hyruletools:pendant1", max = 1},
|
||||
{name="hyruletools:pendant2", max = 1},
|
||||
{name="hyruletools:rocfeather", max = 10},
|
||||
{name="default:diamond", max = 1},
|
||||
{name="default:diamond", max = 5},
|
||||
{name="maptools:nyan_coin", max = 5},
|
||||
{name="twilight:crystal", max = 1},
|
||||
{name="hyruletools:triforce_shard", max = 1},
|
||||
{name="hyruletools:steel_boomerang", max = 1},
|
||||
{name="default:ice", max = 3}
|
||||
|
|
|
@ -1598,8 +1598,8 @@ minetest.register_craft({
|
|||
output = 'hyruletools:swordstand',
|
||||
recipe = {
|
||||
{'', '', ''},
|
||||
{'quartz:quartz', 'quartz:quartz', 'quartz:quartz'},
|
||||
{'quartz:quartz', 'quartz:quartz', 'quartz:quartz'},
|
||||
{'quartz:quartz_crystal', 'quartz:quartz_crystal', 'quartz:quartz_crystal'},
|
||||
{'quartz:quartz_crystal', 'quartz:quartz_crystal', 'quartz:quartz_crystal'},
|
||||
}
|
||||
})
|
||||
|
||||
|
|
|
@ -3,7 +3,9 @@
|
|||
|
||||
mobs:register_mob("mobs_animal:chicken", {
|
||||
type = "animal",
|
||||
passive = true,
|
||||
passive = false,
|
||||
reach = 2,
|
||||
damage = 5,
|
||||
hp_min = 5,
|
||||
hp_max = 10,
|
||||
armor = 200,
|
||||
|
|
|
@ -54,7 +54,7 @@ mobs:register_mob("mobs_loz:ganon", {
|
|||
visual_size = {x=2, y=2},
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "mobs_pig_angry",
|
||||
random = "mobs_pig_angry_slow",
|
||||
},
|
||||
walk_velocity = 2,
|
||||
run_velocity = 3,
|
||||
|
|
|
@ -0,0 +1,29 @@
|
|||
|
||||
License for Code
|
||||
----------------
|
||||
|
||||
Copyright (C) 2016 DOOMED <heiselong@gmx.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
License for Textures, Models
|
||||
---------------------------------------
|
||||
|
||||
CC-BY-SA 3.0 UNPORTED. Created by DOOMED
|
||||
|
||||
mobs_pig_angry_slow -
|
||||
--From Warthog by KrupnoPavel, see license for mobs_animal and mobs_redo
|
||||
|
||||
|
Before Width: | Height: | Size: 198 KiB |
Before Width: | Height: | Size: 683 KiB After Width: | Height: | Size: 314 KiB |
Before Width: | Height: | Size: 9.8 KiB After Width: | Height: | Size: 2.1 KiB |
Before Width: | Height: | Size: 192 B After Width: | Height: | Size: 168 B |
Before Width: | Height: | Size: 451 KiB After Width: | Height: | Size: 128 KiB |
Before Width: | Height: | Size: 414 KiB After Width: | Height: | Size: 191 KiB |
|
@ -321,10 +321,11 @@ function check_for_death(self)
|
|||
return false
|
||||
end
|
||||
|
||||
--experience added as part of this subgame
|
||||
-- drop items when dead
|
||||
local obj
|
||||
local pos = self.object:getpos()
|
||||
|
||||
local exp = minetest.env:add_entity(pos, "experience:orb")
|
||||
for n = 1, #self.drops do
|
||||
|
||||
if random(1, self.drops[n].chance) == 1 then
|
||||
|
|
After Width: | Height: | Size: 162 B |