keese, biri, and swamp changes
parent
8e1ef96217
commit
557fc945e8
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@ -171,65 +171,6 @@ minetest.register_abm({
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end
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})
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minetest.register_abm({
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nodenames = {"default:river_water_flowing"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local above = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name
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local below = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
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local above2 = minetest.get_node({x=pos.x, y=pos.y+2, z=pos.z}).name
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if above == "default:river_water_flowing" and below ~= "default:river_water_flowing" and above2 == "default:river_water_flowing" then
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minetest.add_particlespawner({
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amount = 9,
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time = 1,
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minpos = {x=pos.x-0.9, y=pos.y+0.3, z=pos.z-0.9},
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maxpos = {x=pos.x+0.9, y=pos.y+0.9, z=pos.z+0.9},
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minvel = {x=0, y=0.1, z=0},
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maxvel = {x=0.1, y=0.3, z=0.1},
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minacc = {x=0, y=0.1, z=0},
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maxacc = {x=0.2, y=0.2, z=0.2},
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minexptime = 0.5,
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maxexptime = 1,
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minsize = 8,
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maxsize = 12,
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collisiondetection = false,
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vertical = false,
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texture = "hyrule_mapgen_mist.png",
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})
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minetest.add_particlespawner({
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amount = 9,
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time = 1,
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minpos = {x=pos.x-0.8, y=pos.y+0.7, z=pos.z-0.8},
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maxpos = {x=pos.x+0.8, y=pos.y+0.8, z=pos.z+0.8},
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minvel = {x=0, y=0.1, z=0},
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maxvel = {x=0.1, y=0.3, z=0.1},
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minacc = {x=0, y=0.5, z=0},
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maxacc = {x=0.1, y=0.9, z=0.1},
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minexptime = 0.2,
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maxexptime = 0.3,
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minsize = 7,
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maxsize = 9,
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collisiondetection = false,
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vertical = false,
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texture = "hyrule_mapgen_splash.png",
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})
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if not sound then
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minetest.sound_play("waterfall", {
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pos = pos,
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gain = 1.0,
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max_hear_distance = 3,
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})
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sound = true
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minetest.after(12, function()
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sound = false
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end)
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end
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end
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end
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})
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minetest.register_abm({
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nodenames = {"fire:basic_flame"},
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interval = 1.0,
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@ -319,7 +319,7 @@ minetest.register_biome({
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node_top = "hyrule_mapgen:swamp_mud",
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depth_top = 2,
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node_filler = "default:dirt",
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depth_filler = 6,
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depth_filler = 3,
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--node_stone = "",
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node_water_top = "default:river_water_source",
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depth_water_top = 1,
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@ -328,7 +328,7 @@ minetest.register_biome({
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y_min = 1,
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y_max = 31000,
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heat_point = 24,
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humidity_point = 76,
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humidity_point = 77,
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})
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minetest.register_biome({
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@ -573,11 +573,11 @@ minetest.register_decoration({
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:water_source",},
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sidelen = 26,
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place_on = {"default:river_water_source",},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.001,
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offset = 0.001,
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scale = 0.002,
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spread = {x = 200, y = 200, z = 200},
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seed = 329,
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octaves = 3,
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@ -650,6 +650,7 @@ minetest.register_decoration({
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flags = "place_center_x, place_center_z",
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})
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--swamp trees
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"hyrule_mapgen:swamp_mud",},
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@ -665,10 +666,88 @@ minetest.register_decoration({
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biomes = {"swamp"},
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y_min = 1,
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y_max = 31000,
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schematic = minetest.get_modpath("hyrule_mapgen").."/schematics/big_tree.mts",
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schematic = minetest.get_modpath("hyrule_mapgen").."/schematics/swamp_tree.mts",
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flags = "place_center_x, place_center_z",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"hyrule_mapgen:swamp_mud",},
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sidelen = 16,
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noise_params = {
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offset = 0.002,
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scale = 0.001,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"swamp"},
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y_min = 1,
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y_max = 31000,
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schematic = minetest.get_modpath("hyrule_mapgen").."/schematics/palmtree2.mts",
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flags = "place_center_x, place_center_z",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"hyrule_mapgen:swamp_mud",},
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sidelen = 16,
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noise_params = {
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offset = 0.002,
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scale = 0.001,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"swamp"},
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y_min = 1,
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y_max = 31000,
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schematic = minetest.get_modpath("hyrule_mapgen").."/schematics/palmtree3.mts",
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flags = "place_center_x, place_center_z",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"hyrule_mapgen:swamp_mud",},
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sidelen = 16,
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noise_params = {
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offset = 0.002,
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scale = 0.001,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"swamp"},
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y_min = 1,
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y_max = 11000,
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schematic = minetest.get_modpath("hyrule_mapgen").."/schematics/smallpool.mts",
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flags = "place_center_x, place_center_z, place_center_y",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"hyrule_mapgen:swamp_mud",},
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sidelen = 16,
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noise_params = {
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offset = 0.002,
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scale = 0.001,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"swamp"},
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y_min = 1,
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y_max = 11000,
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schematic = minetest.get_modpath("hyrule_mapgen").."/schematics/bigpool.mts",
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flags = "place_center_x, place_center_y, place_center_z",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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@ -1,2 +0,0 @@
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default
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mobs
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@ -1,56 +0,0 @@
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if mobs.mod and mobs.mod == "redo" then
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-- local variables
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local l_skins = {
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{"animal_bat.png"},
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{"animal_bat.png^[colorize:black:150"}
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}
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local l_spawnnear = {"default:stone"}
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local l_spawnchance = 30000
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mobs:register_mob("mobs_bat:bat", {
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type = "monster",
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damage = 1,
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reach = 1,
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attack_type = "dogfight",
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hp_min = 7,
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hp_max = 12,
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armor = 130,
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collisionbox = {-0.4,-0.4,-0.4, 0.4,0.4,0.4},
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visual = "mesh",
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mesh = "animal_bat.b3d",
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textures = l_skins,
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rotate = 270,
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walk_velocity = 10,
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run_velocity = 23,
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fall_speed = 0,
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stepheight = 3,
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sounds = {
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random = "animal_bat",
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war_cry = "animal_bat",
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damage = "animal_bat",
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attack = "animal_bat",
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},
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fly = true,
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water_damage = 2,
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lava_damage = 10,
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light_damage = 0,
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view_range = 10,
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animation = {
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speed_normal = 24, speed_run = 24,
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stand_start = 30, stand_end = 59,
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walk_start = 30, walk_end = 59,
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run_start = 30, run_end = 59,
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punch_start = 60, punch_end = 89
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},
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on_rightclick = function(self, clicker)
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mobs:capture_mob(self, clicker, 5, 60, 0, true, nil)
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end
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})
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--name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height
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mobs:spawn_specific("mobs_bat:bat", {"air"}, l_spawnnear, 0, 6, 30, l_spawnchance, 2, -100, 11000)
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mobs:register_egg("mobs_bat:bat", "Bat", "animal_bat_inv.png", 0)
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end
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@ -1,12 +0,0 @@
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--------------------------
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--------------------------
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-- ANÝMAL BAT --
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--------------------------
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--------------------------
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--
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-- Model and textures from Defense Subgame
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-- License of defense mod GPL
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-- License of media (models, textures ) (CC BY-SA 3.0)
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-- License of Api WTFPL Simple Mobs by PilzAdam > Mob Redo by Ten1plus > Redo+ Mahmutelmas06
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-- Sounds from bigsoundbank and WTFPL ( confirmed by email )
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--
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@ -0,0 +1,61 @@
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mobs:register_mob("mobs_loz:biri", {
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type = "monster",
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reach = 1.5,
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damage = 1,
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attack_type = "dogfight",
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hp_min = 10,
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hp_max = 25,
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armor = 90,
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collisionbox = {-0.4, 0, -0.4, 0.4, 1, 0.4},
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visual = "mesh",
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mesh = "biri.b3d",
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textures = {
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{"mobs_biri.png"},
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},
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makes_footstep_sound = false,
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view_range = 5,
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walk_velocity = 1.5,
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run_velocity = 2.5,
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jump = false,
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stepheight = 1.3,
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fly = true,
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fly_in = "default:water_source",
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jump_height = 0,
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fall_damage = 0,
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fall_speed = -6,
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drops = {
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{name = "hyruletools:green_rupee",
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chance = 5, min = 1, max = 2},
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},
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on_activate = function(self)
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local size = math.random(0.6, 1.4)
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self.object:set_properties({visual_size={x=size, y=size}})
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end,
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on_die = function(self)
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local pos = self.object:getpos()
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if math.random(1,7) == 2 then
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minetest.env:add_entity(pos, "hyruletools:heart_entity")
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end
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minetest.env:add_entity(pos, "experience:orb")
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end,
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water_damage = 0,
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lava_damage = 1,
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light_damage = 0,
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animation = {
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speed_normal = 15,
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speed_run = 20,
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stand_start = 1,
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stand_end = 20,
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walk_start = 20,
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walk_end = 40,
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run_start = 42,
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run_end = 62,
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punch_start = 1,
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punch_end = 20,
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},
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})
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mobs:register_spawn("mobs_loz:biri", {"default:water_source",}, 20, 10, 15000, 2, 11000)
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mobs:register_egg("mobs_loz:biri", "Biri", "wool_magenta.png", 1)
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@ -26,7 +26,7 @@ mobs:register_mob("mobs_loz:deku_baba", {
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run_velocity = 0.05,
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jump = false,
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drops = {
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{name = "hyruletools:red_rupee",
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{name = "mobs_loz:deku_nut",
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chance = 1, min = 1, max = 3},
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},
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on_die = function(self)
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@ -29,4 +29,6 @@ dofile(path.."/armos.lua")
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dofile(path.."/wolfos.lua")
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dofile(path.."/darknut.lua")
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dofile(path.."/tektite.lua")
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dofile(path.."/biri.lua")
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dofile(path.."/keese.lua")
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end
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@ -0,0 +1,57 @@
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mobs:register_mob("mobs_loz:keese", {
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type = "monster",
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reach = 1.5,
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damage = 1,
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attack_type = "dogfight",
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hp_min = 5,
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hp_max = 10,
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armor = 100,
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collisionbox = {-0.2, 0, -0.2, 0.2, 0.5, 0.2},
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visual = "mesh",
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mesh = "keese.b3d",
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textures = {
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{"mobs_keese.png"},
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},
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makes_footstep_sound = false,
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view_range = 10,
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walk_velocity = 2.5,
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run_velocity = 3.5,
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jump = false,
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stepheight = 1.3,
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fly = true,
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fly_in = "air",
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jump_height = 0,
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fall_damage = 0,
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fall_speed = -6,
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drops = {
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{name = "hyruletools:green_rupee",
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chance = 12, min = 1, max = 2},
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},
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on_die = function(self)
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local pos = self.object:getpos()
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if math.random(1,9) == 2 then
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minetest.env:add_entity(pos, "hyruletools:heart_entity")
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end
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minetest.env:add_entity(pos, "experience:orb")
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end,
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water_damage = 1,
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lava_damage = 1,
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light_damage = 0,
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animation = {
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speed_normal = 30,
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speed_run = 35,
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stand_start = 1,
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stand_end = 20,
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walk_start = 1,
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walk_end = 20,
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run_start = 22,
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run_end = 42,
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punch_start = 22,
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punch_end = 42,
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},
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})
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mobs:register_spawn("mobs_loz:keese", {"default:stone",}, 12, 0, 15000, 2, 11000)
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mobs:register_egg("mobs_loz:keese", "Keese", "default_obsidian.png", 1)
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@ -82,6 +82,19 @@ mobs:register_mob("mobs_loz:mimic", {
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end
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minetest.env:add_entity(pos, "experience:orb")
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end,
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do_custom = function(self)
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if self.state ~= "attack" then
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minetest.after(3, function()
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if self.state ~= "attack" and self.object ~= nil then
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local pos = self.object:getpos()
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if pos ~= nil then
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minetest.set_node(pos, {name="mobs_loz:mimic_chest", param2=1})
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self.object:remove()
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end
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end
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end)
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end
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end,
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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@ -135,6 +148,19 @@ mobs:register_mob("mobs_loz:mimic2", {
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end
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minetest.env:add_entity(pos, "experience:orb")
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end,
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do_custom = function(self)
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if self.state ~= "attack" then
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minetest.after(3, function()
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if self.state ~= "attack" and self.object ~= nil then
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local pos = self.object:getpos()
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if pos ~= nil then
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minetest.set_node(pos, {name="mobs_loz:mimic_chest2", param2=1})
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self.object:remove()
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end
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end
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end)
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end
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end,
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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@ -16,7 +16,7 @@ mobs:register_mob("mobs_loz:zora", {
|
|||
textures = {
|
||||
{"mobs_zora.png"},
|
||||
},
|
||||
blood_texture = "icetools_shard.png",
|
||||
blood_texture = "hyruletools_ice_shard.png",
|
||||
makes_footstep_sound = true,
|
||||
view_range = 5,
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walk_velocity = 2,
|
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@ -31,14 +31,14 @@ mobs:register_mob("mobs_loz:zora", {
|
|||
fall_damage = 0,
|
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fall_speed = -6,
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drops = {
|
||||
{name = "icetools:ice_shard",
|
||||
{name = "hyruletools:ice_fragment",
|
||||
chance = 9, min = 1, max = 3},
|
||||
{name = "hyruletools:green_rupee",
|
||||
chance = 5, min = 1, max = 2},
|
||||
},
|
||||
on_die = function(self)
|
||||
local pos = self.object:getpos()
|
||||
if math.random(1,5) == 2 then
|
||||
if math.random(1,7) == 2 then
|
||||
minetest.env:add_entity(pos, "hyruletools:heart_entity")
|
||||
end
|
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minetest.env:add_entity(pos, "experience:orb")
|
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@ -59,7 +59,7 @@ mobs:register_mob("mobs_loz:zora", {
|
|||
do_custom = function(self)
|
||||
|
||||
if not self.child
|
||||
and math.random(1, 200) == 1 then
|
||||
and math.random(1, 250) == 1 then
|
||||
|
||||
local pos = self.object:getpos()
|
||||
|
||||
|
|
Loading…
Reference in New Issue