update 6/05/18
*Texture changes *Added "chomper" to help clear trees *Added working crafting recipe for green dyemaster
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@ -2519,6 +2519,7 @@ minetest.register_node("hyrule_mapgen:magic_leaves", {
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},
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groups = {snappy=3, flammable=1, leafdecay=3, oddly_breakable_by_hand = 1, leaves=1,},
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paramtype = "light",
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light_source = 5,
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walkable = false,
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})
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@ -2528,6 +2529,7 @@ minetest.override_item("hyrule_mapgen:magic_leaves", {
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mesh = "leaf.obj",
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tiles = {"hyrule_mapgen_magic_leaves2.png"},
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paramtype = "light",
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light_source = 5,
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})
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end
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@ -2359,6 +2359,67 @@ minetest.register_node("hyruletools:pendant3", {
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groups = {cracky=1, oddly_breakable_by_hand=1, dig_immediate=3},
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})
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minetest.register_node("hyruletools:chomper", {
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description = "Wood Chomper",
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tiles = {
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"hyruletools_chomper_top.png",
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"hyruletools_chomper_bottom.png",
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"hyruletools_chomper.png",
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"hyruletools_chomper.png",
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"hyruletools_chomper_front.png",
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"hyruletools_chomper.png"
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},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, 0.1875, -0.5, 0.5, 0.5, -0.3125}, -- NodeBox1
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{0.3125, 0.5, 0.3125, 0.4375, 0.625, 0.4375}, -- NodeBox2
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{-0.4375, 0.5, 0.3125, -0.3125, 0.625, 0.4375}, -- NodeBox3
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{-0.4375, 0.5, -0.4375, -0.3125, 0.625, -0.3125}, -- NodeBox4
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{0.3125, 0.5, -0.4375, 0.4375, 0.625, -0.3125}, -- NodeBox5
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{0.3125, 0.5, -0.0625, 0.4375, 0.625, 0.0625}, -- NodeBox6
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{-0.4375, 0.5, -0.0625, -0.3125, 0.625, 0.0625}, -- NodeBox7
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{-0.0625, 0.5, -0.4375, 0.0625, 0.625, -0.3125}, -- NodeBox8
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{-0.0625, 0.5, 0.3125, 0.0625, 0.625, 0.4375}, -- NodeBox9
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{-0.5, 0.1875, 0.3125, 0.5, 0.5, 0.5}, -- NodeBox10
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{0.3125, 0.1875, -0.5, 0.5, 0.5, 0.5}, -- NodeBox11
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{-0.5, 0.1875, -0.5, -0.3125, 0.5, 0.5}, -- NodeBox12
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}
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},
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sounds = default.node_sound_metal_defaults(),
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groups = {cracky=1, oddly_breakable_by_hand=1},
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on_construct = function(pos)
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local pos_above = {x=pos.x, y=pos.y+1, z=pos.z}
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local node = minetest.get_node(pos)
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local node_above = minetest.get_node(pos_above)
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if minetest.get_item_group(node_above.name, "choppy") >= 1 then
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minetest.after(0.5, function()
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if node ~= nil and node_above ~= nil and pos_above ~= nil then
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minetest.remove_node(pos)
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minetest.add_item(pos, node_above.name)
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minetest.set_node(pos_above, {name="hyruletools:chomper", param2=node.param2})
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minetest.sound_play("hunger_eat", {pos=pos, gain=0.7})
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end
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end)
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else
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minetest.add_item(pos, "hyruletools:chomper")
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minetest.sound_play("gulp", {pos=pos, gain=2})
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minetest.remove_node(pos)
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end
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end,
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})
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minetest.register_craft({
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output = 'hyruletools:chomper',
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recipe = {
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{'mobs_loz:scale', "mobs_loz:scale", "mobs_loz:scale"},
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{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
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}
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})
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--mobs redo arrow code, see mobs license
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minetest.register_entity("hyruletools:swdspark", {
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@ -1 +1,2 @@
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crystalglass.ogg, thunder.ogg, earthquake.ogg, and flamearrow.ogg by Mike Keonig CC Attribution 3.0
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crystalglass.ogg, thunder.ogg, earthquake.ogg, and flamearrow.ogg by Mike Keonig - CC Attribution 3.0
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gulp.ogg by SpliceSound https://freesound.org/people/SpliceSound/ - CC0 1.0
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@ -10,7 +10,7 @@ minetest.register_craftitem("quartz:quartz_crystal", {
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minetest.register_node("quartz:quartz_ore", {
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description = "Quartz Ore",
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tiles = {"default_stone.png^quartz_ore.png"},
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groups = {cracky=3, stone=1},
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groups = {cracky=3, stone=1, xp=1},
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drop = 'quartz:quartz_crystal',
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sounds = default.node_sound_stone_defaults(),
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})
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@ -1,3 +1,10 @@
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minetest.register_craft({
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output = "dye:green",
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recipe = {
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{"xdecor:ivy",},
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}
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||||
})
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|
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minetest.register_craft({
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output = "xdecor:baricade",
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recipe = {
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