dungeon improvements
parent
dfa473ec97
commit
212d0d8e42
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@ -650,9 +650,12 @@ minetest.register_node("hyrule_mapgen:sinkingsand", {
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--used for testing
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chest_items = {
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{"hyruletools:clawshot"},
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{"hyruletools:eye"},
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{"hyruletools:boomerang"},
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{"hyruletools:clawshot", 20},
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{"hyruletools:eye", 20},
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{"hyruletools:boomerang", 20},
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{"hyruletools:green_rupee 5", 10},
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{"hyruletools:blue_rupee 2", 10},
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{"hyruletools:red_rupee", 10},
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}
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minetest.register_node("hyrule_mapgen:chest", {
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@ -678,8 +681,11 @@ minetest.register_node("hyrule_mapgen:chest", {
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local inv = meta:get_inventory()
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for _, row in ipairs(chest_items) do
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local item = row[1]
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if math.random(1,5) == 1 then
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local rarity = row[2]
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if math.random(1,rarity) == 1 then
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meta:set_string("item", item)
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else
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meta:set_string("item", "hyruletools:green_rupee")
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end
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end
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inv:set_size("main", 1*1)
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@ -1048,7 +1048,7 @@ minetest.register_ore({
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ore_type = "scatter",
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ore = "hyrule_mapgen:stone_with_redrupee",
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wherein = "default:stone",
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clust_scarcity = 12 * 12 * 12,
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clust_scarcity = 24 * 24 * 24,
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clust_num_ores = 3,
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clust_size = 2,
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y_min = -115,
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@ -1058,7 +1058,7 @@ minetest.register_ore({
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ore_type = "scatter",
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ore = "hyrule_mapgen:stone_with_redrupee",
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wherein = "default:stone",
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clust_scarcity = 9 * 9 * 9,
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clust_scarcity = 16 * 16 * 16,
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clust_num_ores = 5,
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clust_size = 3,
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y_min = -163,
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@ -1068,7 +1068,7 @@ minetest.register_ore({
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ore_type = "scatter",
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ore = "hyrule_mapgen:stone_with_greenrupee",
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wherein = "default:stone",
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clust_scarcity = 12 * 12 * 12,
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clust_scarcity = 24 * 24 * 24,
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clust_num_ores = 3,
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clust_size = 2,
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y_min = -15,
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@ -1078,7 +1078,7 @@ minetest.register_ore({
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ore_type = "scatter",
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ore = "hyrule_mapgen:stone_with_greenrupee",
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wherein = "default:stone",
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clust_scarcity = 9 * 9 * 9,
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clust_scarcity = 16 * 16 * 16,
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clust_num_ores = 5,
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clust_size = 3,
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y_min = -63,
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@ -1088,7 +1088,7 @@ minetest.register_ore({
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ore_type = "scatter",
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ore = "hyrule_mapgen:stone_with_bluerupee",
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wherein = "default:stone",
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clust_scarcity = 12 * 12 * 12,
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clust_scarcity = 24 * 24 * 24,
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clust_num_ores = 3,
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clust_size = 2,
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y_min = -150,
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@ -1098,7 +1098,7 @@ minetest.register_ore({
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ore_type = "scatter",
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ore = "hyrule_mapgen:stone_with_bluerupee",
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wherein = "default:stone",
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clust_scarcity = 9 * 9 * 9,
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clust_scarcity = 16 * 16 * 16,
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clust_num_ores = 5,
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clust_size = 3,
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y_min = -630,
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@ -1195,6 +1195,9 @@ end)
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--dungeons
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--below ground
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local dungeon_rarity = 5000000
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minetest.register_on_generated(function(minp, maxp)
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if maxp.y > -500 then
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return
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@ -1202,9 +1205,10 @@ minetest.register_on_generated(function(minp, maxp)
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local stone = minetest.find_nodes_in_area(minp, maxp,
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{"default:stone"})
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for n = 1, #stone do
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if math.random(1, 500000) == 1 then
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if math.random(1, dungeon_rarity) == 1 then
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local pos = {x = stone[n].x, y = stone[n].y, z = stone[n].z }
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minetest.place_schematic(pos, minetest.get_modpath("hyrule_mapgen").."/schematics/dungeon_retro.mts", random, {}, true)
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minetest.add_node({x=pos.x+math.random(1,12), y=pos.y+1, z=pos.z+math.random(1,12)}, {name = "mobs_loz:mimic_chest"})
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end
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end
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end)
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