Buff: immobilize duration
parent
620164b4c8
commit
f2989f9875
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@ -376,7 +376,7 @@ pvp_revamped.leg_immobilize_mul = 0.8
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```
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Multiplies the immobilize duration In microseconds.
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``` lua
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pvp_revamped.immobilize_mul = 100000
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pvp_revamped.immobilize_mul = 500000
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```
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#### projectile
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@ -453,7 +453,7 @@ tool_capabilities = {
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-- See knee_immobilize_mul in config.
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knee_immobilize_mul = 1.5,
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-- See immobilize_mul in config.
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immobilize_mul = 100000,
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immobilize_mul = 500000,
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-- See block_duration_mul in config.
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block_duration_mul = 100000,
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-- See block_interval_mul in config.
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@ -17,7 +17,7 @@ pvp_revamped.config.barrel_roll_speed = tonumber(minetest.settings:get("pvp_reva
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pvp_revamped.config.disarm_chance_mul = tonumber(minetest.settings:get("pvp_revamped.disarm_chance_mul")) or 2
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pvp_revamped.config.leg_immobilize_mul = tonumber(minetest.settings:get("pvp_revamped.leg_immobilize_mul")) or 0.8
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pvp_revamped.config.knee_immobilize_mul = tonumber(minetest.settings:get("pvp_revamped.knee_immobilize_mul")) or 1.5
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pvp_revamped.config.immobilize_mul = tonumber(minetest.settings:get("pvp_revamped.immobilize_mul")) or 100000
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pvp_revamped.config.immobilize_mul = tonumber(minetest.settings:get("pvp_revamped.immobilize_mul")) or 500000
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pvp_revamped.config.block_duration_mul = tonumber(minetest.settings:get("pvp_revamped.block_duration_mul")) or 100000
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pvp_revamped.config.block_interval_mul = tonumber(minetest.settings:get("pvp_revamped.block_interval_mul")) or 0.15
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pvp_revamped.config.block_pool_mul = tonumber(minetest.settings:get("pvp_revamped.block_pool_mul")) or 4
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@ -114,7 +114,7 @@ pvp_revamped.knee_immobilize_mul (Knee immobilize multiplier) float 1.5
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# Value multiplies damage subtracted by health to set the new walk speed.
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pvp_revamped.leg_immobilize_mul (Leg immobilize multiplier) float 0.8
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# Multiplies the immobilize duration In microseconds.
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pvp_revamped.immobilize_mul (immobilize multiplier) float 100000
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pvp_revamped.immobilize_mul (immobilize multiplier) float 500000
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[Projectile]
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# This value multiplies full_punch_interval to create the time need to fully throw a tool at max speed and damage.
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