Throw: with use and zoom keys
parent
ddea13cc03
commit
85a00396b4
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@ -117,6 +117,9 @@ minetest.register_chatcommand("move_item", {
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-- See if the mod armor_3d is a thing here.
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if minetest.global_exists("armor") then
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return
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end
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-- Cmd for changing the way you block incoming damage.
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minetest.register_chatcommand("use_shield", {
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params = "[<boolean>]: Change how you block incoming damage.",
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@ -142,4 +145,3 @@ if minetest.global_exists("armor") then
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return false, "Only parameters: 'true', and 'false' are accepted."
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end
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})
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end
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@ -121,7 +121,12 @@ minetest.register_globalstep(function(dtime)
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local full_throw = throw_data.time + tool_capabilities.full_throw
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-- If neither dig or place is down then throw the item.
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if (floor(control_bits / 128) % 2 ~= 1 and floor(control_bits / 256) % 2 ~= 1) or pp_data.active_dodges or pp_data.active_barrel_rolls then
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if (floor(control_bits / 128) % 2 ~= 1 and
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floor(control_bits / 256) % 2 ~= 1 and
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floor(control_bits / 512) % 2 ~= 1 and
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floor(control_bits / 32) % 2 ~= 1) or
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pp_data.active_dodges or pp_data.active_barrel_rolls then
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local pos = player:get_pos()
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pos.y = pos.y + player:get_properties().eye_height
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@ -161,7 +161,12 @@ minetest.register_on_mods_loaded(function()
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local shield_data = data.shield
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-- If in the process of throwing, either dig, place, or item name is not the same then return the old function.
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if throw_data or dropper:get_wielded_item():get_name() ~= name or (floor(control_bits / 128) % 2 ~= 1 and floor(control_bits / 256) % 2 ~= 1) then
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if throw_data or dropper:get_wielded_item():get_name() ~= name or
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(floor(control_bits / 128) % 2 ~= 1 and
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floor(control_bits / 256) % 2 ~= 1 and
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floor(control_bits / 512) % 2 ~= 1 and
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floor(control_bits / 32) % 2 ~= 1) then
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return old_on_drop(itemstack, dropper, pos)
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end
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@ -106,9 +106,7 @@ minetest.register_on_player_inventory_action(function(player)
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end
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end)
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local function break_guard(player)
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local name = player:get_player_name()
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local function break_guard(player, name)
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if not player_data or not player_data[name] then
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return
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end
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@ -131,11 +129,15 @@ local function break_guard(player)
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end
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minetest.register_on_placenode(function(pos, newnode, placer)
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local name = placer:get_player_name()
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-- Break guard if player placed a node.
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break_guard(placer)
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break_guard(placer, name)
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end)
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minetest.register_on_dignode(function(pos, oldnode, digger)
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local name = digger:get_player_name()
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-- Break guard if player dug a node.
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break_guard(digger)
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break_guard(digger, name)
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end)
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