155 lines
4.8 KiB
Lua
155 lines
4.8 KiB
Lua
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minetest.register_craft({
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output = "railcarts:cart",
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recipe = {
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{"", "", ""},
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{"default:steel_ingot", "", "default:steel_ingot"},
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{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
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},
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})
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minetest.register_craft({
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output = "railcarts:cargo_cart",
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recipe = {
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{"", "", ""},
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{"default:steel_ingot", "default:chest", "default:steel_ingot"},
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{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
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},
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})
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-- TODO : get rid of these when conversion is no longer needed
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minetest.register_alias("railcarts:powerrail", "railcarts:controlrail")
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minetest.register_alias("railcarts:powerrail_off", "railcarts:controlrail_off")
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minetest.register_alias("railcarts:brakerail", "railcarts:controlrail")
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minetest.register_alias("railcarts:brakerail_off", "railcarts:controlrail_off")
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minetest.register_alias("railcarts:transport_cart", "railcarts:cargo_cart")
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minetest.register_alias("railcarts:freight_cart", "railcarts:cargo_cart")
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minetest.register_craftitem("railcarts:cart", {
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description = "Cart",
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image = minetest.inventorycube("railcarts_inv_cart_top.png",
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"railcarts_inv_cart_side.png",
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"railcarts_inv_cart_side.png"),
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on_place = function(item, placer, pointed_thing)
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if pointed_thing.type == "node" then
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local pos = pointed_thing.above
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pos.y = pos.y - 1
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local railtype = get_railstatus(pos).railtype
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if railtype ~= "inv" then
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minetest.env:add_entity(pos,"railcarts:cart_ent")
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if new_object ~= nil then
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if railtype == "x" then
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new_object:setyaw(0)
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elseif railtype == "z" then
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new_object:setyaw(0 + math.pi/2)
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end
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end
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item:take_item()
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end
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end
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return item
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end
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})
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minetest.register_craftitem("railcarts:cargo_cart", {
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description = "Cargo Cart",
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image = minetest.inventorycube("railcarts_inv_transportcart_top.png",
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"railcarts_inv_cart_side.png",
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"railcarts_inv_cart_side.png"),
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on_place = function(item, placer, pointed_thing)
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if pointed_thing.type == "node" then
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local pos = pointed_thing.above
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pos.y = pos.y - 1
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local railtype = get_railstatus(pos).railtype
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if railtype ~= "inv" then
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minetest.env:add_entity(pos,"railcarts:cargo_cart_ent")
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if new_object ~= nil then
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if railtype == "x" then
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new_object:setyaw(0)
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elseif railtype == "z" then
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new_object:setyaw(0 + math.pi/2)
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end
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end
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item:take_item()
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end
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end
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return item
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end
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})
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local railrules = {
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{x = 0, y = -1, z = 0},
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{x = -1, y = 0, z = 0},
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{x = 1, y = 0, z = 0},
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{x = 0, y = 0, z = 1},
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{x = 0, y = 0, z = -1},
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{x = -1, y = -1, z = 0},
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{x = 1, y = -1, z = 0},
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{x = 0, y = -1, z = 1},
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{x = 0, y = -1, z = -1},
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}
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minetest.register_node(":default:rail", {
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description = "Rail",
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drawtype = "raillike",
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tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
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inventory_image = "default_rail.png",
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wield_image = "default_rail.png",
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paramtype = "light",
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is_ground_content = true,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
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},
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groups = {bendy=2,snappy=1,dig_immediate=2,attached_node=1,rail=1,connect_to_raillike=1},
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mesecons = {
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effector = {
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rules = railrules,
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action_on =
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function(pos, node)
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node.name = "railcarts:rail_switched"
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minetest.swap_node(pos, node)
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debug.v2("Rails switched at "..postostr(pos))
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end
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}
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}
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})
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minetest.register_node("railcarts:rail_switched", {
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description = "Rail",
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drawtype = "raillike",
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drop = 'default:rail 1',
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tiles = {"default_rail.png", "default_rail_curved.png", "railcarts_rail_t_junction_switched.png", "default_rail_crossing.png"},
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paramtype = "light",
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is_ground_content = true,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
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},
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groups = {bendy=2,snappy=1,dig_immediate=2,attached_node=1,rail=1,connect_to_raillike=1},
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mesecons = {
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effector = {
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rules = railrules,
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action_off =
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function(pos, node)
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node.name = "default:rail"
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minetest.swap_node(pos, node)
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debug.v2("Rails switched back at "..postostr(pos))
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end
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}
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}
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})
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