Make canInteractInArea player optional and add an admin check

master
ShadowNinja 2014-07-12 19:06:05 -04:00 committed by Ciaran Gultnieks
parent 0adef06cfa
commit d77f4067b8
2 changed files with 16 additions and 8 deletions

23
api.lua
View File

@ -81,7 +81,7 @@ end
-- Checks if the area is unprotected or owned by you
function areas:canInteract(pos, name)
if minetest.check_player_privs(name, {areas=true}) then
if minetest.check_player_privs(name, self.adminPrivs) then
return true
end
local owned = false
@ -108,26 +108,33 @@ end
-- Note that this fails and returns false when the specified area is fully
-- owned by the player, but with miltiple protection zones, none of which
-- cover the entire checked area.
-- @param name (optional) player name. If not specified checks for any intersecting areas.
-- @return Boolean indicating whether the player can interact in that area.
-- @return Un-owned intersecting area id, if found.
function areas:canInteractInArea(pos1, pos2, name)
if name and minetest.check_player_privs(name, self.adminPrivs) then
return true
end
areas:sortPos(pos1, pos2)
-- First check for a fully enclosing owned area
for id, area in pairs(self.areas) do
-- A little optimization: isAreaOwner isn't necessary here
-- since we're iterating through all areas.
if area.owner == name and self:isSubarea(pos1, pos2, id) then
return true
if name then
for id, area in pairs(self.areas) do
-- A little optimization: isAreaOwner isn't necessary
-- here since we're iterating through all areas.
if area.owner == name and
self:isSubarea(pos1, pos2, id) then
return true
end
end
end
-- Then check for intersecting non-owned areas
-- Then check for intersecting (non-owned) areas
for id, area in pairs(self.areas) do
local p1, p2 = area.pos1, area.pos2
if (p1.x <= pos2.x and p2.x >= pos1.x) and
(p1.y <= pos2.y and p2.y >= pos1.y) and
(p1.z <= pos2.z and p2.z >= pos1.z) then
-- Found an intersecting area
if not areas:isAreaOwner(id, name) then
if not name or not areas:isAreaOwner(id, name) then
return false, id
end
end

View File

@ -4,6 +4,7 @@
areas = {}
areas.adminPrivs = {areas=true}
areas.startTime = os.clock()
areas.modpath = minetest.get_modpath("areas")