DerFlash
6a19ec8dcc
Merge branch 'master' of https://github.com/nisovin/Shopkeepers
2013-12-05 11:43:27 +01:00
DerFlash
36c93b0b87
Fix missing CreatureForceSpawnListener class in new directory structure
2013-12-05 11:43:09 +01:00
Björn Teichmann
71047122b2
Update README.md
2013-12-05 11:41:15 +01:00
Björn Teichmann
cbe61b8944
Update README.md
2013-12-05 11:39:41 +01:00
DerFlash
cf6d101d24
Merge branch 'maven'
...
Conflicts:
src/main/java/com/nisovin/shopkeepers/ShopkeepersPlugin.java
2013-12-05 11:36:23 +01:00
blablubbabc
c70367a3c3
Removed a tiny unneeded import..
2013-12-04 22:45:26 +01:00
blablubbabc
621627f334
Removed color-code-characters from the default name-regex
2013-12-04 21:56:11 +01:00
DerFlash
d564fd5674
Fix a small memory leak
2013-12-04 21:43:06 +01:00
DerFlash
8628ea21e2
- organize some imports/left overs from maven switch
...
- add NMS fallback code back in again
- optimize NMSManager loading -> disable when fallback code also fails
- remove some unused stuff and make more sense on log outputs
2013-12-04 21:41:27 +01:00
blablubbabc
56c302de71
Added new optional feature (default: enabled):
...
If 'bypass-spawn-blocking' is enabled, it will now try to "force-spawn"
LivingEntity-Shopkeepers. This should fix most issues with
Shopkeeper-Entities not being spawned due to protection plugins blocking
creature spawning. For example: WorldGuard's deny mob-spawning flag is
now bypassed.
2013-12-04 21:11:34 +01:00
blablubbabc
a2d0082348
Color-codes in Shopkeeper names are now possible by default (they were
...
added to the default name regex in the config/settings) and get
translated to the actual color codes inside the setName(..) method of
the individual ShopObjects.
2013-12-04 20:22:25 +01:00
DerFlash
c22afed509
Move base dependencies up, so the project will build in eclipse.
...
This also improves handling the base dependency, because we only need to change it in one place.
Yes, we want to add those basic .classpath & .project files here - still ignoring it on the other end - to provide maven build + eclipse IDE compiling right out of the box.
2013-12-04 12:48:11 +01:00
DerFlash
155885a0fb
- convert to maven project
...
- switch to mbax’ NMS call abstraction implementation
2013-12-03 14:32:47 +01:00
nisovin
97473ecd0b
Updated version to 1.16
2013-12-02 18:32:12 -07:00
nisovin
3eae716b49
Added support for item attributes
2013-12-02 18:31:45 -07:00
nisovin
e8ae7ee88c
Removed more old loading code
2013-12-02 14:35:30 -07:00
nisovin
3df32108ac
Removed old loading code
2013-12-02 14:28:23 -07:00
nisovin
ac273c2c15
Use Materials instead of ints in the settings
2013-12-02 14:23:28 -07:00
nisovin
12dd33527d
README fix
2013-12-02 13:22:37 -07:00
nisovin
0ec831cf53
Updated readme
2013-12-02 13:19:37 -07:00
nisovin
4a9b27a5d6
Removed some item id warnings
2013-12-02 13:06:16 -07:00
nisovin
189db65d31
Added support for 1.7.2
...
Still untested
2013-12-02 12:45:27 -07:00
blablubbabc
e87d72ea90
Version 1.15.1 -> 1.15.2
2013-12-02 19:17:21 +01:00
blablubbabc
8fcc7f7404
Append to previous commit: 1.6.4 volatile code is now actually used.
2013-12-02 19:16:46 +01:00
blablubbabc
488ac31927
Missing settings are now added to the config when needed.
2013-12-02 19:15:12 +01:00
blablubbabc
9fe469b066
Fixed: prevent-shop-creation-item-regular-usage also prevents player
...
shop creation
2013-12-02 19:07:42 +01:00
blablubbabc
79e446b062
Added volatile code for bukkit 1.6.4
2013-12-02 19:06:19 +01:00
blablubbabc
7bf318f65a
Added a gitignore file to ignore non-important/project/local dependent
...
files from commiting.
2013-12-02 19:03:43 +01:00
nisovin
bdc094b28f
Initial commit
2013-12-02 10:04:27 -07:00
nisovin
41d01612ff
Initial commit
2013-12-02 09:01:27 -08:00