Add ability to control online players along with max players
parent
32ae495c1f
commit
69a40e58e7
|
@ -1,27 +1,27 @@
|
|||
/*
|
||||
* This file is part of Neutron, licensed under the MIT License
|
||||
*
|
||||
* Copyright (c) 2020 Crypnotic <crypnoticofficial@gmail.com>
|
||||
* Copyright (c) 2020 Contributors
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
* This file is part of Neutron, licensed under the MIT License
|
||||
*
|
||||
* Copyright (c) 2020 Crypnotic <crypnoticofficial@gmail.com>
|
||||
* Copyright (c) 2020 Contributors
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*/
|
||||
package me.crypnotic.neutron.module.serverlist;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
@ -48,6 +48,10 @@ public class ServerListConfig {
|
|||
@Setting("server-preview")
|
||||
private ServerPreview serverPreview = new ServerPreview();
|
||||
|
||||
@Getter
|
||||
@Setting("online-player-count")
|
||||
private OnlinePlayerCount onlinePlayerCount = new OnlinePlayerCount();
|
||||
|
||||
@ConfigSerializable
|
||||
public static class PlayerCount {
|
||||
|
||||
|
@ -92,4 +96,27 @@ public class ServerListConfig {
|
|||
PLAYERS;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ConfigSerializable
|
||||
public static class OnlinePlayerCount {
|
||||
|
||||
@Getter
|
||||
@Setting(value = "action", comment = " # The online player count has three different actions:\r\n" + " # \r\n"
|
||||
+ " # STATIC - online players will always be the value of `online-player-count`\r\n"
|
||||
+ " # PING - online player count shows the sum of all backend servers' online player counts. Cached every 5 minutes\r\n"
|
||||
+ " # CURRENT - online players matches number of players connected to the proxy\r\n" + " #\r\n"
|
||||
+ " # `online-player-count` is only used with the STATIC action")
|
||||
|
||||
private OnlinePlayerCountAction action = OnlinePlayerCountAction.CURRENT;
|
||||
|
||||
@Getter
|
||||
@Setting("online-player-count")
|
||||
private int onlinePlayerCount = 32;
|
||||
|
||||
public static enum OnlinePlayerCountAction {
|
||||
STATIC,
|
||||
PING,
|
||||
CURRENT;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -50,12 +50,23 @@ public class ServerListHandler {
|
|||
Builder builder = ServerPing.builder();
|
||||
|
||||
builder.version(original.getVersion());
|
||||
builder.onlinePlayers(playerCount);
|
||||
|
||||
original.getFavicon().ifPresent(builder::favicon);
|
||||
|
||||
builder.description(config.getMotd());
|
||||
|
||||
switch (config.getOnlinePlayerCount().getAction()) {
|
||||
case STATIC:
|
||||
builder.onlinePlayers(playerCount);
|
||||
break;
|
||||
case PING:
|
||||
builder.onlinePlayers(module.getOnlinePlayerPing());
|
||||
break;
|
||||
case CURRENT:
|
||||
builder.onlinePlayers(module.getNeutron().getProxy().getPlayerCount());
|
||||
break;
|
||||
}
|
||||
|
||||
switch (config.getPlayerCount().getAction()) {
|
||||
case CURRENT:
|
||||
builder.maximumPlayers(playerCount);
|
||||
|
|
|
@ -47,6 +47,8 @@ public class ServerListModule extends Module {
|
|||
private ServerListHandler handler;
|
||||
@Getter
|
||||
private int maxPlayerPing;
|
||||
@Getter
|
||||
private int onlinePlayerPing;
|
||||
|
||||
@Override
|
||||
public StateResult init() {
|
||||
|
@ -90,6 +92,7 @@ public class ServerListModule extends Module {
|
|||
public class PingTask implements Runnable {
|
||||
|
||||
int buffer = 0;
|
||||
int onlineBuffer = 0;
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
|
@ -100,6 +103,7 @@ public class ServerListModule extends Module {
|
|||
|
||||
if (players.isPresent()) {
|
||||
buffer += players.get().getMax();
|
||||
onlineBuffer += players.get().getOnline();
|
||||
}
|
||||
} catch (InterruptedException | ExecutionException exception) {
|
||||
/* Catch silently */
|
||||
|
@ -108,7 +112,9 @@ public class ServerListModule extends Module {
|
|||
}
|
||||
|
||||
maxPlayerPing = buffer;
|
||||
onlinePlayerPing = onlineBuffer;
|
||||
buffer = 0;
|
||||
onlineBuffer = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue