MinecraftGRPF/src/com/mojang/minecraft/Minecraft.java

749 lines
27 KiB
Java

//
// Decompiled by Procyon v0.5.36
//
package com.mojang.minecraft;
import com.mojang.minecraft.renderer.Tesselator;
import com.mojang.minecraft.renderer.Frustum;
import com.mojang.minecraft.phys.AABB;
import com.mojang.minecraft.level.tile.Tile;
import com.mojang.minecraft.gui.PauseScreen;
import com.mojang.minecraft.level.Chunk;
import java.awt.Component;
import javax.swing.JOptionPane;
import java.io.OutputStream;
import java.io.FileOutputStream;
import org.lwjgl.util.glu.GLU;
import java.io.IOException;
import com.mojang.minecraft.character.Zombie;
import java.io.InputStream;
import java.io.FileInputStream;
import java.io.File;
import org.lwjgl.opengl.GL11;
import org.lwjgl.input.Mouse;
import org.lwjgl.input.Keyboard;
import org.lwjgl.LWJGLException;
import org.lwjgl.opengl.DisplayMode;
import org.lwjgl.opengl.Display;
import org.lwjgl.BufferUtils;
import java.nio.IntBuffer;
import com.mojang.minecraft.level.levelgen.LevelGen;
import com.mojang.minecraft.level.LevelIO;
import com.mojang.minecraft.gui.Screen;
import com.mojang.minecraft.gui.Font;
import com.mojang.minecraft.renderer.Textures;
import org.lwjgl.input.Cursor;
import java.awt.Canvas;
import java.util.ArrayList;
import com.mojang.minecraft.particle.ParticleEngine;
import com.mojang.minecraft.level.LevelRenderer;
import com.mojang.minecraft.level.Level;
import java.nio.FloatBuffer;
import com.mojang.minecraft.level.LevelLoaderListener;
public class Minecraft implements Runnable, LevelLoaderListener
{
public static final String VERSION_STRING = "grpf.0.0.13a";
private boolean fullscreen;
public int width;
public int height;
private FloatBuffer fogColor0;
private FloatBuffer fogColor1;
private Timer timer;
private Level level;
private LevelRenderer levelRenderer;
private Player player;
private int paintTexture;
private ParticleEngine particleEngine;
public User user;
private ArrayList<Entity> entities;
private Canvas parent;
public boolean appletMode;
public volatile boolean pause;
private Cursor emptyCursor;
private int yMouseAxis;
public Textures textures;
public Font font;
private int editMode;
private Screen screen;
private LevelIO levelIo;
private LevelGen levelGen;
private volatile boolean running;
private String fpsString;
private boolean mouseGrabbed;
private IntBuffer viewportBuffer;
private IntBuffer selectBuffer;
private HitResult hitResult;
FloatBuffer lb;
private String title;
public Minecraft(final Canvas parent, final int width, final int height, final boolean fullscreen) {
this.fullscreen = false;
this.fogColor0 = BufferUtils.createFloatBuffer(4);
this.fogColor1 = BufferUtils.createFloatBuffer(4);
this.timer = new Timer(20.0f);
this.paintTexture = 1;
this.user = new User("noname");
this.entities = new ArrayList<Entity>();
this.appletMode = false;
this.pause = false;
this.yMouseAxis = 1;
this.editMode = 0;
this.screen = null;
this.levelIo = new LevelIO(this);
this.levelGen = new LevelGen(this);
this.running = false;
this.fpsString = "";
this.mouseGrabbed = false;
this.viewportBuffer = BufferUtils.createIntBuffer(16);
this.selectBuffer = BufferUtils.createIntBuffer(2000);
this.hitResult = null;
this.lb = BufferUtils.createFloatBuffer(16);
this.title = "";
this.parent = parent;
this.width = width;
this.height = height;
this.fullscreen = fullscreen;
this.textures = new Textures();
}
public void init() throws LWJGLException, IOException {
final int col1 = 920330;
final float fr = 0.5f;
final float fg = 0.8f;
final float fb = 1.0f;
this.fogColor0.put(new float[] { fr, fg, fb, 1.0f });
this.fogColor0.flip();
this.fogColor1.put(new float[] { (col1 >> 16 & 0xFF) / 255.0f, (col1 >> 8 & 0xFF) / 255.0f, (col1 & 0xFF) / 255.0f, 1.0f });
this.fogColor1.flip();
if (this.parent != null) {
Display.setParent(this.parent);
}
else if (this.fullscreen) {
Display.setFullscreen(true);
this.width = Display.getDisplayMode().getWidth();
this.height = Display.getDisplayMode().getHeight();
}
else {
Display.setDisplayMode(new DisplayMode(this.width, this.height));
}
Display.setTitle("Minecraft grpf.0.0.13a");
try {
Display.create();
}
catch (LWJGLException e) {
e.printStackTrace();
try {
Thread.sleep(1000L);
}
catch (InterruptedException ex) {}
Display.create();
}
Keyboard.create();
Mouse.create();
this.checkGlError("Pre startup");
GL11.glEnable(3553);
GL11.glShadeModel(7425);
GL11.glClearColor(fr, fg, fb, 0.0f);
GL11.glClearDepth(1.0);
GL11.glEnable(2929);
GL11.glDepthFunc(515);
GL11.glEnable(3008);
GL11.glAlphaFunc(516, 0.0f);
GL11.glCullFace(1029);
GL11.glMatrixMode(5889);
GL11.glLoadIdentity();
GL11.glMatrixMode(5888);
this.checkGlError("Startup");
this.font = new Font("/default.gif", this.textures);
final IntBuffer imgData = BufferUtils.createIntBuffer(256);
imgData.clear().limit(256);
GL11.glViewport(0, 0, this.width, this.height);
this.level = new Level();
boolean success = false;
try {
success = this.levelIo.load(this.level, new FileInputStream(new File("level.dat")));
if (!success) {
success = this.levelIo.loadLegacy(this.level, new FileInputStream(new File("level.dat")));
}
}
catch (Exception e3) {
success = false;
}
if (!success) {
this.levelGen.generateLevel(this.level, this.user.name, 256, 256, 64);
}
this.levelRenderer = new LevelRenderer(this.level, this.textures);
this.player = new Player(this.level);
this.particleEngine = new ParticleEngine(this.level, this.textures);
for (int i = 0; i < 10; ++i) {
final Zombie zombie = new Zombie(this.level, this.textures, 128.0f, 0.0f, 128.0f);
zombie.resetPos();
this.entities.add(zombie);
}
if (this.appletMode) {
try {
this.emptyCursor = new Cursor(16, 16, 0, 0, 1, imgData, (IntBuffer)null);
}
catch (LWJGLException e2) {
e2.printStackTrace();
}
}
this.checkGlError("Post startup");
}
public void setScreen(final Screen screen) {
this.screen = screen;
if (screen != null) {
final int screenWidth = this.width * 240 / this.height;
final int screenHeight = this.height * 240 / this.height;
screen.init(this, screenWidth, screenHeight);
}
}
private void checkGlError(final String string) {
final int errorCode = GL11.glGetError();
if (errorCode != 0) {
final String errorString = GLU.gluErrorString(errorCode);
System.out.println("########## GL ERROR ##########");
System.out.println("@ " + string);
System.out.println(String.valueOf(errorCode) + ": " + errorString);
System.exit(0);
}
}
protected void attemptSaveLevel() {
try {
this.levelIo.save(this.level, new FileOutputStream(new File("level.dat")));
}
catch (Exception e) {
e.printStackTrace();
}
}
public void destroy() {
this.attemptSaveLevel();
Mouse.destroy();
Keyboard.destroy();
Display.destroy();
}
public void run() {
this.running = true;
try {
this.init();
}
catch (Exception e) {
e.printStackTrace();
JOptionPane.showMessageDialog(null, e.toString(), "Failed to start Minecraft [GRPF94 Fork]", 0);
return;
}
long lastTime = System.currentTimeMillis();
int frames = 0;
try {
while (this.running) {
if (this.pause) {
Thread.sleep(100L);
}
else {
if (this.parent == null && Display.isCloseRequested()) {
this.stop();
}
this.timer.advanceTime();
for (int i = 0; i < this.timer.ticks; ++i) {
this.tick();
}
this.checkGlError("Pre render");
this.render(this.timer.a);
this.checkGlError("Post render");
++frames;
while (System.currentTimeMillis() >= lastTime + 1000L) {
this.fpsString = String.valueOf(frames) + " fps, " + Chunk.updates + " chunk updates";
Chunk.updates = 0;
lastTime += 1000L;
frames = 0;
}
}
}
}
catch (Exception e2) {
e2.printStackTrace();
return;
}
finally {
this.destroy();
}
this.destroy();
}
public void stop() {
this.running = false;
}
public void grabMouse() {
if (this.mouseGrabbed) {
return;
}
this.mouseGrabbed = true;
if (this.appletMode) {
try {
Mouse.setNativeCursor(this.emptyCursor);
Mouse.setCursorPosition(this.width / 2, this.height / 2);
}
catch (LWJGLException e) {
e.printStackTrace();
}
}
else {
Mouse.setGrabbed(true);
}
this.setScreen(null);
}
public void releaseMouse() {
if (!this.mouseGrabbed) {
return;
}
this.player.releaseAllKeys();
this.mouseGrabbed = false;
if (this.appletMode) {
try {
Mouse.setNativeCursor((Cursor)null);
}
catch (LWJGLException e) {
e.printStackTrace();
}
}
else {
Mouse.setGrabbed(false);
}
this.setScreen(new PauseScreen());
}
private void handleMouseClick() {
if (this.editMode == 0) {
if (this.hitResult != null) {
final Tile oldTile = Tile.tiles[this.level.getTile(this.hitResult.x, this.hitResult.y, this.hitResult.z)];
final boolean changed = this.level.setTile(this.hitResult.x, this.hitResult.y, this.hitResult.z, 0);
if (oldTile != null && changed) {
oldTile.destroy(this.level, this.hitResult.x, this.hitResult.y, this.hitResult.z, this.particleEngine);
}
}
}
else if (this.hitResult != null) {
int x = this.hitResult.x;
int y = this.hitResult.y;
int z = this.hitResult.z;
if (this.hitResult.f == 0) {
--y;
}
if (this.hitResult.f == 1) {
++y;
}
if (this.hitResult.f == 2) {
--z;
}
if (this.hitResult.f == 3) {
++z;
}
if (this.hitResult.f == 4) {
--x;
}
if (this.hitResult.f == 5) {
++x;
}
final AABB aabb = Tile.tiles[this.paintTexture].getAABB(x, y, z);
if (aabb == null || this.isFree(aabb)) {
this.level.setTile(x, y, z, this.paintTexture);
}
}
}
public void tick() {
if (this.screen == null) {
while (Mouse.next()) {
if (!this.mouseGrabbed && Mouse.getEventButtonState()) {
this.grabMouse();
}
else {
if (Mouse.getEventButton() == 0 && Mouse.getEventButtonState()) {
this.handleMouseClick();
}
if (Mouse.getEventButton() != 1 || !Mouse.getEventButtonState()) {
continue;
}
this.editMode = (this.editMode + 1) % 2;
}
}
while (Keyboard.next()) {
this.player.setKey(Keyboard.getEventKey(), Keyboard.getEventKeyState());
if (Keyboard.getEventKeyState()) {
if (Keyboard.getEventKey() == 1) {
this.releaseMouse();
}
if (Keyboard.getEventKey() == 28) {
this.attemptSaveLevel();
}
if (Keyboard.getEventKey() == 19) {
this.player.resetPos();
}
if (Keyboard.getEventKey() == 2) {
this.paintTexture = 1;
}
if (Keyboard.getEventKey() == 3) {
this.paintTexture = 3;
}
if (Keyboard.getEventKey() == 4) {
this.paintTexture = 4;
}
if (Keyboard.getEventKey() == 5) {
this.paintTexture = 5;
}
if (Keyboard.getEventKey() == 7) {
this.paintTexture = 6;
}
if (Keyboard.getEventKey() == 21) {
this.yMouseAxis *= -1;
}
if (Keyboard.getEventKey() == 34) {
this.entities.add(new Zombie(this.level, this.textures, this.player.x, this.player.y, this.player.z));
}
if (Keyboard.getEventKey() != 33) {
continue;
}
this.levelRenderer.toggleDrawDistance();
}
}
}
if (this.screen != null) {
this.screen.updateEvents();
if (this.screen != null) {
this.screen.tick();
}
}
this.level.tick();
this.particleEngine.tick();
for (int i = 0; i < this.entities.size(); ++i) {
this.entities.get(i).tick();
if (this.entities.get(i).removed) {
this.entities.remove(i--);
}
}
this.player.tick();
}
private boolean isFree(final AABB aabb) {
if (this.player.bb.intersects(aabb)) {
return false;
}
for (int i = 0; i < this.entities.size(); ++i) {
if (this.entities.get(i).bb.intersects(aabb)) {
return false;
}
}
return true;
}
private void moveCameraToPlayer(final float a) {
GL11.glTranslatef(0.0f, 0.0f, -0.3f);
GL11.glRotatef(this.player.xRot, 1.0f, 0.0f, 0.0f);
GL11.glRotatef(this.player.yRot, 0.0f, 1.0f, 0.0f);
final float x = this.player.xo + (this.player.x - this.player.xo) * a;
final float y = this.player.yo + (this.player.y - this.player.yo) * a;
final float z = this.player.zo + (this.player.z - this.player.zo) * a;
GL11.glTranslatef(-x, -y, -z);
}
private void setupCamera(final float a) {
GL11.glMatrixMode(5889);
GL11.glLoadIdentity();
GLU.gluPerspective(70.0f, this.width / (float)this.height, 0.05f, 1024.0f);
GL11.glMatrixMode(5888);
GL11.glLoadIdentity();
this.moveCameraToPlayer(a);
}
private void setupPickCamera(final float a, final int x, final int y) {
GL11.glMatrixMode(5889);
GL11.glLoadIdentity();
this.viewportBuffer.clear();
GL11.glGetInteger(2978, this.viewportBuffer);
this.viewportBuffer.flip();
this.viewportBuffer.limit(16);
GLU.gluPickMatrix((float)x, (float)y, 5.0f, 5.0f, this.viewportBuffer);
GLU.gluPerspective(70.0f, this.width / (float)this.height, 0.05f, 1024.0f);
GL11.glMatrixMode(5888);
GL11.glLoadIdentity();
this.moveCameraToPlayer(a);
}
private void pick(final float a) {
this.selectBuffer.clear();
GL11.glSelectBuffer(this.selectBuffer);
GL11.glRenderMode(7170);
this.setupPickCamera(a, this.width / 2, this.height / 2);
this.levelRenderer.pick(this.player, Frustum.getFrustum());
final int hits = GL11.glRenderMode(7168);
this.selectBuffer.flip();
this.selectBuffer.limit(this.selectBuffer.capacity());
final int[] names = new int[10];
HitResult bestResult = null;
for (int i = 0; i < hits; ++i) {
final int nameCount = this.selectBuffer.get();
this.selectBuffer.get();
this.selectBuffer.get();
for (int j = 0; j < nameCount; ++j) {
names[j] = this.selectBuffer.get();
}
this.hitResult = new HitResult(names[0], names[1], names[2], names[3], names[4]);
if (bestResult == null || this.hitResult.isCloserThan(this.player, bestResult, this.editMode)) {
bestResult = this.hitResult;
}
}
this.hitResult = bestResult;
}
public void render(final float a) {
if (!Display.isActive()) {
this.releaseMouse();
}
GL11.glViewport(0, 0, this.width, this.height);
if (this.mouseGrabbed) {
float xo = 0.0f;
float yo = 0.0f;
xo = (float)Mouse.getDX();
yo = (float)Mouse.getDY();
if (this.appletMode) {
Display.processMessages();
Mouse.poll();
xo = (float)(Mouse.getX() - this.width / 2);
yo = (float)(Mouse.getY() - this.height / 2);
Mouse.setCursorPosition(this.width / 2, this.height / 2);
}
this.player.turn(xo, yo * this.yMouseAxis);
}
this.checkGlError("Set viewport");
this.pick(a);
this.checkGlError("Picked");
GL11.glClear(16640);
this.setupCamera(a);
this.checkGlError("Set up camera");
GL11.glEnable(2884);
final Frustum frustum = Frustum.getFrustum();
this.levelRenderer.cull(frustum);
this.levelRenderer.updateDirtyChunks(this.player);
this.checkGlError("Update chunks");
this.setupFog(0);
GL11.glEnable(2912);
this.levelRenderer.render(this.player, 0);
this.checkGlError("Rendered level");
for (int i = 0; i < this.entities.size(); ++i) {
final Entity entity = this.entities.get(i);
if (entity.isLit() && frustum.isVisible(entity.bb)) {
this.entities.get(i).render(a);
}
}
this.checkGlError("Rendered entities");
this.particleEngine.render(this.player, a, 0);
this.checkGlError("Rendered particles");
this.setupFog(1);
this.levelRenderer.render(this.player, 1);
for (int i = 0; i < this.entities.size(); ++i) {
final Entity zombie = this.entities.get(i);
if (!zombie.isLit() && frustum.isVisible(zombie.bb)) {
this.entities.get(i).render(a);
}
}
this.particleEngine.render(this.player, a, 1);
this.levelRenderer.renderSurroundingGround();
if (this.hitResult != null) {
GL11.glDisable(2896);
GL11.glDisable(3008);
this.levelRenderer.renderHit(this.player, this.hitResult, this.editMode, this.paintTexture);
this.levelRenderer.renderHitOutline(this.player, this.hitResult, this.editMode, this.paintTexture);
GL11.glEnable(3008);
GL11.glEnable(2896);
}
GL11.glBlendFunc(770, 771);
this.setupFog(0);
this.levelRenderer.renderSurroundingWater();
GL11.glEnable(3042);
GL11.glColorMask(false, false, false, false);
this.levelRenderer.render(this.player, 2);
GL11.glColorMask(true, true, true, true);
this.levelRenderer.render(this.player, 2);
GL11.glDisable(3042);
GL11.glDisable(2896);
GL11.glDisable(3553);
GL11.glDisable(2912);
if (this.hitResult != null) {
GL11.glDepthFunc(513);
GL11.glDisable(3008);
this.levelRenderer.renderHit(this.player, this.hitResult, this.editMode, this.paintTexture);
this.levelRenderer.renderHitOutline(this.player, this.hitResult, this.editMode, this.paintTexture);
GL11.glEnable(3008);
GL11.glDepthFunc(515);
}
this.drawGui(a);
this.checkGlError("Rendered gui");
Display.update();
}
private void drawGui(final float a) {
final int screenWidth = this.width * 240 / this.height;
final int screenHeight = this.height * 240 / this.height;
final int xMouse = Mouse.getX() * screenWidth / this.width;
final int yMouse = screenHeight - Mouse.getY() * screenHeight / this.height - 1;
GL11.glClear(256);
GL11.glMatrixMode(5889);
GL11.glLoadIdentity();
GL11.glOrtho(0.0, (double)screenWidth, (double)screenHeight, 0.0, 100.0, 300.0);
GL11.glMatrixMode(5888);
GL11.glLoadIdentity();
GL11.glTranslatef(0.0f, 0.0f, -200.0f);
this.checkGlError("GUI: Init");
GL11.glPushMatrix();
GL11.glTranslatef((float)(screenWidth - 16), 16.0f, -50.0f);
final Tesselator t = Tesselator.instance;
GL11.glScalef(16.0f, 16.0f, 16.0f);
GL11.glRotatef(-30.0f, 1.0f, 0.0f, 0.0f);
GL11.glRotatef(45.0f, 0.0f, 1.0f, 0.0f);
GL11.glTranslatef(-1.5f, 0.5f, 0.5f);
GL11.glScalef(-1.0f, -1.0f, -1.0f);
final int id = this.textures.loadTexture("/terrain.png", 9728);
GL11.glBindTexture(3553, id);
GL11.glEnable(3553);
t.begin();
Tile.tiles[this.paintTexture].render(t, this.level, 0, -2, 0, 0);
t.end();
GL11.glDisable(3553);
GL11.glPopMatrix();
this.checkGlError("GUI: Draw selected");
this.font.drawShadow("Minecraft grpf.0.0.13a", 2, 2, 16777215);
this.font.drawShadow(this.fpsString, 2, 12, 16777215);
this.checkGlError("GUI: Draw text");
final int wc = screenWidth / 2;
final int hc = screenHeight / 2;
GL11.glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
t.begin();
t.vertex((float)(wc + 1), (float)(hc - 4), 0.0f);
t.vertex((float)(wc - 0), (float)(hc - 4), 0.0f);
t.vertex((float)(wc - 0), (float)(hc + 5), 0.0f);
t.vertex((float)(wc + 1), (float)(hc + 5), 0.0f);
t.vertex((float)(wc + 5), (float)(hc - 0), 0.0f);
t.vertex((float)(wc - 4), (float)(hc - 0), 0.0f);
t.vertex((float)(wc - 4), (float)(hc + 1), 0.0f);
t.vertex((float)(wc + 5), (float)(hc + 1), 0.0f);
t.end();
this.checkGlError("GUI: Draw crosshair");
if (this.screen != null) {
this.screen.render(xMouse, yMouse);
}
}
private void setupFog(final int i) {
final Tile currentTile = Tile.tiles[this.level.getTile((int)this.player.x, (int)(this.player.y + 0.12f), (int)this.player.z)];
if (currentTile != null && currentTile.getLiquidType() == 1) {
GL11.glFogi(2917, 2048);
GL11.glFogf(2914, 0.1f);
GL11.glFog(2918, this.getBuffer(0.02f, 0.02f, 0.2f, 1.0f));
GL11.glLightModel(2899, this.getBuffer(0.3f, 0.3f, 0.7f, 1.0f));
}
else if (currentTile != null && currentTile.getLiquidType() == 2) {
GL11.glFogi(2917, 2048);
GL11.glFogf(2914, 2.0f);
GL11.glFog(2918, this.getBuffer(0.6f, 0.1f, 0.0f, 1.0f));
GL11.glLightModel(2899, this.getBuffer(0.4f, 0.3f, 0.3f, 1.0f));
}
else if (i == 0) {
GL11.glFogi(2917, 2048);
GL11.glFogf(2914, 0.001f);
GL11.glFog(2918, this.fogColor0);
GL11.glLightModel(2899, this.getBuffer(1.0f, 1.0f, 1.0f, 1.0f));
}
else if (i == 1) {
GL11.glFogi(2917, 2048);
GL11.glFogf(2914, 0.01f);
GL11.glFog(2918, this.fogColor1);
final float br = 0.6f;
GL11.glLightModel(2899, this.getBuffer(br, br, br, 1.0f));
}
GL11.glEnable(2903);
GL11.glColorMaterial(1028, 4608);
GL11.glEnable(2896);
}
private FloatBuffer getBuffer(final float a, final float b, final float c, final float d) {
this.lb.clear();
this.lb.put(a).put(b).put(c).put(d);
this.lb.flip();
return this.lb;
}
public static void checkError() {
final int e = GL11.glGetError();
if (e != 0) {
throw new IllegalStateException(GLU.gluErrorString(e));
}
}
public void beginLevelLoading(final String title) {
this.title = title;
final int screenWidth = this.width * 240 / this.height;
final int screenHeight = this.height * 240 / this.height;
GL11.glClear(256);
GL11.glMatrixMode(5889);
GL11.glLoadIdentity();
GL11.glOrtho(0.0, (double)screenWidth, (double)screenHeight, 0.0, 100.0, 300.0);
GL11.glMatrixMode(5888);
GL11.glLoadIdentity();
GL11.glTranslatef(0.0f, 0.0f, -200.0f);
}
public void levelLoadUpdate(final String status) {
final int screenWidth = this.width * 240 / this.height;
final int screenHeight = this.height * 240 / this.height;
GL11.glClear(16640);
final Tesselator t = Tesselator.instance;
GL11.glEnable(3553);
final int id = this.textures.loadTexture("/dirt.png", 9728);
GL11.glBindTexture(3553, id);
t.begin();
t.color(8421504);
final float s = 32.0f;
t.vertexUV(0.0f, (float)screenHeight, 0.0f, 0.0f, screenHeight / s);
t.vertexUV((float)screenWidth, (float)screenHeight, 0.0f, screenWidth / s, screenHeight / s);
t.vertexUV((float)screenWidth, 0.0f, 0.0f, screenWidth / s, 0.0f);
t.vertexUV(0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
t.end();
GL11.glEnable(3553);
this.font.drawShadow(this.title, (screenWidth - this.font.width(this.title)) / 2, screenHeight / 2 - 4 - 8, 16777215);
this.font.drawShadow(status, (screenWidth - this.font.width(status)) / 2, screenHeight / 2 - 4 + 4, 16777215);
Display.update();
try {
Thread.sleep(200L);
}
catch (Exception ex) {}
}
public void generateNewLevel() {
this.levelGen.generateLevel(this.level, this.user.name, 32, 512, 64);
this.player.resetPos();
for (int i = 0; i < this.entities.size(); ++i) {
this.entities.remove(i--);
}
}
public static void main(final String[] args) throws LWJGLException {
boolean fullScreen = false;
for (int i = 0; i < args.length; ++i) {
if (args[i].equalsIgnoreCase("-fullscreen")) {
fullScreen = true;
}
}
final Minecraft minecraft = new Minecraft(null, 854, 480, fullScreen);
new Thread(minecraft).start();
}
}