Add credits, add node_io
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c61983ce81
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@ -10,3 +10,6 @@
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[submodule "mods/content/oil"]
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path = mods/content/oil
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url = https://github.com/rubenwardy/oil
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[submodule "mods/libs/node_io"]
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path = mods/libs/node_io
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url = https://github.com/auouymous/node_io.git
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@ -4,8 +4,9 @@ allow_defined_top = true
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exclude_files = {
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"mods/mtg",
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"mods/libs/lib_chatcmdbuilder",
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"mods/libs/node_io",
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"mods/areas",
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"mods/content/pipeworks",
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"mods/craftguide",
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}
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globals = {
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18
README.md
18
README.md
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@ -12,3 +12,21 @@ The aim is to achieve deep simulation of companies and the government.
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Requires Minetest 5.0+
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License: LGPLv2.1+ for code, CC-BY-SA 3.0 for media, unless otherwise stated.
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## Credits
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This game includes a large number of custom mods, mostly found in the capitalism
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modpack. The game also uses a lot of previous mods made by the author or other
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authors.
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The licenses and credits for each mod should be listed in the mod folder itself.
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This game is based upon a number of works, without which it would've been a
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lot harder to create.
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* **ShadowNinja**: [areas](https://github.com/ShadowNinja/areas/).
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* **auouymous**: [node_io](https://github.com/auouymous/node_io).
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* **rubenwardy**: [ChatCmdBuilder](https://github.com/rubenwardy/ChatCmdBuilder/), [sfinv](https://github.com/rubenwardy/sfinv/).
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* **RealBadAngel**: Textures from [technic](https://github.com/minetest-mods/technic/).
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* **VanessaE**: Textures from [basic_materials](https://gitlab.com/VanessaE/basic_materials).
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* **Misc**: Textures from [Minetest Game](https://github.com/minetest/minetest_game/).
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@ -368,9 +368,8 @@ function craftguide:get_init_items()
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-- local is_fuel = get_fueltime(name) > 0
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if (not (def.groups.not_in_craft_guide == 1 or
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def.groups.not_in_creative_inventory == 1)) and
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(get_recipe(name).items) and
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(get_recipe(name).items) and
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def.description and def.description ~= "" then
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counter = counter + 1
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items_list[counter] = name
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end
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@ -0,0 +1 @@
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Subproject commit 246d3fa7fd0e9b57a921919f88fff7b318e03273
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