GameOfLifeGodot/Scripts/Glovar.gd

20 lines
409 B
GDScript

extends Node
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
var PositionMouseCalculed = Vector2()
var ClickMouse = 0 #0 none, 1 izq, 2 der
var Paused = false
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass