minetest/builtin
Dániel Juhász 58d83a7bb2 Hardware coloring for itemstacks
Adds the possibility to colorize item stacks based on their metadata.

In the item/node definition you can specify palette (an image file)
and color (fallback color if the item has no palette or metadata).
Then you can add palette_index to the metadata.

Dropped itemstacks with different colors do not merge.
2017-04-08 18:39:15 -07:00
..
async Use "core" namespace internally 2014-05-08 13:02:04 -04:00
client [CSM] Add event on_connect player API lua (#5540) 2017-04-08 08:20:30 +02:00
common minetest.after(): simplify further, pause in singleplayer (#5500) 2017-04-02 10:51:16 +02:00
fstk Faster insertion into table 2016-03-06 23:42:04 +00:00
game Hardware coloring for itemstacks 2017-04-08 18:39:15 -07:00
mainmenu Multiplayer menu: fix attempt to open nonexistant image 2017-02-18 22:46:45 +00:00
profiler Builtin/profiler: Replace game profiler (#4245) 2016-07-12 21:51:10 +02:00
init.lua [CSM] Improve security for client-sided mods (#5100) 2017-03-13 23:56:05 +01:00
settingtypes.txt Settings: Update documentation (#5534) 2017-04-07 17:10:26 +02:00