PilzAdam
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97f0bb0342
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Only enqueue falling nodes if they really want to fall
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2013-04-05 22:33:11 +02:00 |
PilzAdam
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76b86c0368
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Add a delay to nodeupdate()
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2013-04-05 02:24:39 +02:00 |
Splizard
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9b5bb5c755
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Allow falling nodes to pass through solid "buildable_to" nodes.
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2013-03-19 16:38:56 +01:00 |
PilzAdam
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443bbe6a78
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Fix spread of items in falling code
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2013-01-12 20:55:45 +01:00 |
PilzAdam
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fa76057e7f
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Add the group attached_node
Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable.
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2012-12-01 13:32:32 +01:00 |
PilzAdam
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21317be493
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Fix a bug in falling code where entities get stuck
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2012-11-03 18:07:49 +01:00 |
PilzAdam
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df2ad89518
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Remove a useless comment
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2012-10-31 19:08:00 +01:00 |
PilzAdam
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10dc2b30fb
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Move falling to builtin
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2012-10-31 19:06:11 +01:00 |