Commit Graph

250 Commits (330a35a522ba18949dfe47a4563e1d779aa60fcb)

Author SHA1 Message Date
ShadowNinja 85fe75d1cb Add the option to bind to a specific address 2014-02-05 21:24:46 +01:00
ShadowNinja fbef701bcd Escape texture pack names 2014-02-03 17:57:19 -05:00
sapier 857a49e081 Add minetest.kick_player(name, reason) 2014-02-03 17:33:59 -05:00
ShadowNinja 6e352e3cbf Fix error on mod download failure 2014-01-24 15:22:22 -05:00
ShadowNinja 76d4396fa1 Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks 2014-01-23 19:21:56 -05:00
ShadowNinja 1b5b6fe692 Add pointed_thing to minetest.register_on_placenode
As suggested by qwrwed.
2014-01-21 22:06:40 -05:00
PilzAdam 4585e855a7 Fix minetest.rotate_and_place() calling on_rightclick() with nil/random param for node 2014-01-19 23:16:22 +01:00
Dániel Varga 66b24cc9ff Fixed mainmenu lua errors because of changes in get_textlist_index
Fixed lua error when none of the worlds or servers selected are and connect,
delete or configure buttons used.
2014-01-18 10:41:43 +01:00
ShadowNinja 5434d87da2 Fix spelling of "attempt" 2014-01-13 22:11:31 -05:00
ShadowNinja 574ed6a363 Add minetest.override_item 2014-01-13 21:41:00 -05:00
Kahrl 8966c16ad2 Add formspec table 2014-01-13 18:11:08 -05:00
Novatux 676f34a02b Fix doc and forceloading crash. 2014-01-12 14:31:32 +01:00
Novatux 84b94eb198 Add forceloading 2014-01-11 17:54:00 +01:00
Novatux e21b29f422 Deepcopy pointed_thing for after_place_node, give it to on_rightclick too. 2014-01-11 17:23:28 +01:00
ShadowNinja c46574f30f Pass pointed_thing to after_place_node 2014-01-06 21:25:10 -05:00
ShadowNinja 9551f651cb Add protection support to auto-rotated nodes 2014-01-06 21:25:10 -05:00
ShadowNinja 811ea6cfc0 Prevent auto-rotated nodes replacing the nodes they are placed on 2014-01-06 21:25:10 -05:00
PilzAdam 3e728e722a Escape error messages in error dialog 2014-01-06 18:59:14 +01:00
Perttu Ahola 86c616a545 Fix main menu error message dialog: Now multi-line messages aren't cut at half of second line 2014-01-06 02:37:36 +02:00
Ilya Zhuravlev b8c3221d55 Fix absence of images when compiled with RUN_IN_PLACE=0. 2014-01-05 12:43:40 +02:00
Novatux 8e1d78e9de Revert "Fix minetest.facedir_to_dir when param2 is 5 or 7."
This reverts commit 4e5760a541.
2013-12-30 18:45:34 +01:00
kaeza 33de69a173 Add 'on_prejoinplayer' callback 2013-12-12 13:42:14 -05:00
sapier 4ccaa6d0af Implement search tab and version picker 2013-12-11 23:07:38 +01:00
ShadowNinja a0dce51af6 Move script_run_callbacks to Lua 2013-12-07 22:03:07 -05:00
ShadowNinja 000da6b25d Only create one alias metatable 2013-12-04 14:31:55 -05:00
RealBadAngel 2330267d22 Shaders rework. 2013-12-03 18:55:25 +01:00
0gb.us e605d70256 Assume a selection box for fences
Similar to assuming a selection box for the nodebox drawtype, minetest.register_item() now assumes a selection box for the fencelike drawtype.
2013-11-30 13:22:50 -05:00
kwolekr 9a927476ca Change default value of is_ground_content to true
Most modders would otherwise forget to explicitly define this, and generated nodes aliased from mods would wall-off caves
2013-11-30 02:37:10 -05:00
sapier 2e66aca357 Fix modstore/favourites hang by adding asynchronous lua job support 2013-11-29 22:09:14 +01:00
sapier b08d7558de Split server/client port setting to avoid port number clashes in mainmenu 2013-11-28 21:43:06 +01:00
ShadowNinja 7433d65d3e Rollback fixes and get_node_actions 2013-11-27 18:13:06 -05:00
sapier 16bd368374 Temporary disable local install button due to irrlicht dialog breaking localization 2013-11-24 02:15:25 +01:00
Novatux 83f1d9ae6b Fix my name (doesn't display correctly because of utf8 characters) 2013-11-23 20:05:07 +01:00
Sfan5 374e68d205 Fix rename modpack button not working, fixes #1019 2013-11-23 19:06:35 +01:00
Sfan5 ee0b8da844 Prevent enabling Shaders if Direct3D is used 2013-11-23 15:41:47 +01:00
ShadowNinja e52d811110 Fix usage of 'minetest' where 'engine' was intended 2013-11-21 21:24:04 -05:00
BlockMen 0c8bf7cf94 Fix modmanager screenshot path 2013-11-19 15:39:40 +01:00
kwolekr 86ef7147b6 Fix issue #1009 (minetest.get_connected_players() returns non-existing players) 2013-11-17 15:15:59 -05:00
PilzAdam 367b5382a3 Replace print()s with minetest.log() in builtin 2013-11-17 12:11:44 +01:00
sapier 0f9440fa61 Fix "TODO read modinfo" in modmanager to improve ui usability 2013-11-10 19:37:45 +01:00
PilzAdam 0aeecf3f7f Add BlockMen to core dev list 2013-11-09 14:28:00 +01:00
sapier b6bb3ffec4 Fix game buttons not beeing 48x48 2013-11-09 13:58:57 +01:00
sapier 7bd30b59ee Fix crash updating gametype without game 2013-11-09 13:30:44 +01:00
4Evergreen4 1d856b734b Add wrapper for minetest.rotate_and_place. 2013-11-07 20:14:26 -05:00
Cy 3d63492f50 Don't assert scalars must be vectors. 2013-11-06 23:16:49 -05:00
Vanessa Ezekowitz 8ad052881c Fix orient_flags to be optional. 2013-11-06 22:23:00 -05:00
Vanessa Ezekowitz d886f34003 Add 6d facedir rotation prediction routine 2013-11-06 21:08:36 -05:00
kwolekr 2e89209cf1 Add seed entry to world creation dialog 2013-11-05 00:00:01 -05:00
BlockMen 25edae00ea Reworked formspecs and kahrl's hexcolor parser 2013-11-03 22:14:37 +01:00
ShadowNinja 06a5eceb81 Add basic protection support to builtin 2013-11-02 14:01:10 -04:00