Fix multicaller support in RequestQueue
parent
d419e4cbb6
commit
dc407e219f
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@ -638,12 +638,9 @@ public:
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{
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GetRequest<std::string, ClientCached*, u8, u8>
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request = m_get_clientcached_queue.pop();
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GetResult<std::string, ClientCached*, u8, u8>
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result;
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result.key = request.key;
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result.callers = request.callers;
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result.item = createClientCachedDirect(request.key, gamedef);
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request.dest->push_back(result);
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m_get_clientcached_queue.pushResult(request,
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createClientCachedDirect(request.key, gamedef));
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}
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#endif
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}
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@ -546,13 +546,7 @@ void ShaderSource::processQueue()
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<<"name=\""<<request.key<<"\""
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<<std::endl;*/
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GetResult<std::string, u32, u8, u8>
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result;
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result.key = request.key;
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result.callers = request.callers;
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result.item = getShaderIdDirect(request.key);
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request.dest->push_back(result);
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m_get_shader_queue.pushResult(request,getShaderIdDirect(request.key));
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}
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}
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@ -786,13 +786,7 @@ void TextureSource::processQueue()
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<<"name=\""<<request.key<<"\""
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<<std::endl;*/
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GetResult<std::string, u32, u8, u8>
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result;
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result.key = request.key;
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result.callers = request.callers;
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result.item = getTextureIdDirect(request.key);
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request.dest->push_back(result);
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m_get_texture_queue.pushResult(request,getTextureIdDirect(request.key));
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}
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}
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@ -106,13 +106,7 @@ public:
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A single worker thread - multiple client threads queue framework.
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*/
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template<typename Caller, typename Data>
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class CallerInfo
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{
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public:
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Caller caller;
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Data data;
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};
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template<typename Key, typename T, typename Caller, typename CallerData>
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class GetResult
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@ -120,7 +114,7 @@ class GetResult
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public:
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Key key;
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T item;
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std::list<CallerInfo<Caller, CallerData> > callers;
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std::pair<Caller, CallerData> caller;
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};
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template<typename Key, typename T, typename Caller, typename CallerData>
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@ -128,22 +122,24 @@ class ResultQueue: public MutexedQueue< GetResult<Key, T, Caller, CallerData> >
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{
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};
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template<typename Caller, typename Data, typename Key, typename T>
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class CallerInfo
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{
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public:
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Caller caller;
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Data data;
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ResultQueue< Key, T, Caller, Data>* dest;
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};
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template<typename Key, typename T, typename Caller, typename CallerData>
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class GetRequest
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{
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public:
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GetRequest()
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{
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dest = NULL;
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}
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GetRequest(ResultQueue<Key,T, Caller, CallerData> *a_dest)
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GetRequest(Key a_key)
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{
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dest = a_dest;
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}
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GetRequest(ResultQueue<Key,T, Caller, CallerData> *a_dest,
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Key a_key)
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{
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dest = a_dest;
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key = a_key;
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}
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~GetRequest()
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@ -151,8 +147,7 @@ public:
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}
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Key key;
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ResultQueue<Key, T, Caller, CallerData> *dest;
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std::list<CallerInfo<Caller, CallerData> > callers;
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std::list<CallerInfo<Caller, CallerData, Key, T> > callers;
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};
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template<typename Key, typename T, typename Caller, typename CallerData>
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@ -180,20 +175,21 @@ public:
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if(request.key == key)
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{
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for(typename std::list< CallerInfo<Caller, CallerData> >::iterator
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for(typename std::list< CallerInfo<Caller, CallerData, Key, T> >::iterator
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i = request.callers.begin();
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i != request.callers.end(); ++i)
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{
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CallerInfo<Caller, CallerData> &ca = *i;
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CallerInfo<Caller, CallerData, Key, T> &ca = *i;
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if(ca.caller == caller)
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{
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ca.data = callerdata;
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return;
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}
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}
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CallerInfo<Caller, CallerData> ca;
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CallerInfo<Caller, CallerData, Key, T> ca;
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ca.caller = caller;
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ca.data = callerdata;
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ca.dest = dest;
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request.callers.push_back(ca);
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return;
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}
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@ -205,11 +201,11 @@ public:
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GetRequest<Key, T, Caller, CallerData> request;
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request.key = key;
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CallerInfo<Caller, CallerData> ca;
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CallerInfo<Caller, CallerData, Key, T> ca;
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ca.caller = caller;
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ca.data = callerdata;
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ca.dest = dest;
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request.callers.push_back(ca);
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request.dest = dest;
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m_queue.getList().push_back(request);
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}
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@ -219,6 +215,26 @@ public:
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return m_queue.pop_front(wait_if_empty);
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}
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void pushResult(GetRequest<Key, T, Caller, CallerData> req,
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T res) {
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for(typename std::list< CallerInfo<Caller, CallerData, Key, T> >::iterator
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i = req.callers.begin();
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i != req.callers.end(); ++i)
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{
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CallerInfo<Caller, CallerData, Key, T> &ca = *i;
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GetResult<Key,T,Caller,CallerData> result;
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result.key = req.key;
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result.item = res;
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result.caller.first = ca.caller;
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result.caller.second = ca.data;
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ca.dest->push_back(result);
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}
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}
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private:
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MutexedQueue< GetRequest<Key, T, Caller, CallerData> > m_queue;
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};
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