Add playernumber to favorites list
parent
8a1658ec3e
commit
d6c052038f
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@ -44,6 +44,9 @@ function render_favourite(spec,render_details)
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return text
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return text
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end
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end
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local details = ""
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local details = ""
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if spec.password == true then
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if spec.password == true then
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details = details .. "*"
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details = details .. "*"
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@ -68,9 +71,17 @@ function render_favourite(spec,render_details)
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else
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else
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details = details .. "_"
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details = details .. "_"
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end
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end
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details = details .. " "
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details = details .. " "
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return fs_escape_string(details) .. text
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local playercount = ""
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if spec.clients ~= nil and
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spec.clients_max ~= nil then
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playercount = string.format("%03d",spec.clients) .. "/" ..
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string.format("%03d",spec.clients_max) .. " "
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end
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return playercount .. fs_escape_string(details) .. text
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end
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end
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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@ -556,7 +556,7 @@ int guiLuaApi::l_get_favorites(lua_State *L)
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if (servers[i]["clients_max"].asString().size()) {
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if (servers[i]["clients_max"].asString().size()) {
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const char* clients_max_raw = servers[i]["clients"].asString().c_str();
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const char* clients_max_raw = servers[i]["clients_max"].asString().c_str();
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char* endptr = 0;
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char* endptr = 0;
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int numbervalue = strtol(clients_max_raw,&endptr,10);
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int numbervalue = strtol(clients_max_raw,&endptr,10);
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