Add node timer test in minimal/experimental

master
Perttu Ahola 2012-07-24 14:51:13 +03:00
parent e8331f0c1d
commit 717ae67995
1 changed files with 8 additions and 1 deletions

View File

@ -443,7 +443,7 @@ minetest.register_abm({
})--]]
minetest.register_node("experimental:tester_node_1", {
description = "Tester Node 1",
description = "Tester Node 1 (construct/destruct/timer)",
tile_images = {"wieldhand.png"},
groups = {oddly_breakable_by_hand=2},
sounds = default.node_sound_wood_defaults(),
@ -455,6 +455,8 @@ minetest.register_node("experimental:tester_node_1", {
experimental.print_to_everything("experimental:tester_node_1:on_construct("..minetest.pos_to_string(pos)..")")
local meta = minetest.env:get_meta(pos)
meta:set_string("mine", "test")
local timer = minetest.env:get_node_timer(pos)
timer:start(4, 3)
end,
after_place_node = function(pos, placer)
@ -478,6 +480,11 @@ minetest.register_node("experimental:tester_node_1", {
after_dig_node = function(pos, oldnode, oldmetadata, digger)
experimental.print_to_everything("experimental:tester_node_1:after_dig_node("..minetest.pos_to_string(pos)..")")
end,
on_timer = function(pos, elapsed)
experimental.print_to_everything("on_timer(): elapsed="..dump(elapsed))
return true
end,
})
minetest.register_craftitem("experimental:tester_tool_1", {