Update register_lightsabers.lua
parent
28e83b4e79
commit
561c727974
|
@ -108,6 +108,47 @@ local function punch_entities(self,pos) -- Punch Players and Entities
|
|||
end
|
||||
end
|
||||
|
||||
minetest.register_entity("adv_lightsabers:lightsaber_"..type.."_"..color.."_ent", { -- Register entity
|
||||
physical = false,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=.25,y=.25,z=.25},
|
||||
textures = {"adv_lightsabers:lightsaber_"..type.."_"..color.."_on"},
|
||||
collisionbox = {-0.125,-0.125,-0.125,0.125,0.125,0.125},
|
||||
glow = 10,
|
||||
owner = "",
|
||||
timer = 0,
|
||||
on_activate = function(self)
|
||||
self.object:set_armor_groups({immortal=1})
|
||||
local pos = self.object:get_pos()
|
||||
for _,player in pairs(minetest.get_objects_inside_radius(pos,1.0)) do
|
||||
if player:is_player() then
|
||||
local name = player:get_player_name()
|
||||
self.owner = name
|
||||
end
|
||||
end
|
||||
local rot = self.object:get_rotation()
|
||||
self.object:set_rotation({x=rot.x,y=rot.y,z=-40})
|
||||
if self.owner == nil then remove_self(self,pos) return end
|
||||
end,
|
||||
on_step = function(self)
|
||||
local pos = self.object:get_pos()
|
||||
self.timer = self.timer + 1
|
||||
local rot = self.object:get_rotation()
|
||||
self.object:set_rotation({x=rot.x,y=self.timer,z=rot.z})
|
||||
if self.owner == nil then remove_self(self,pos) return end
|
||||
if self.timer >= 35 and self.owner ~= nil then
|
||||
return_to_owner(self,pos)
|
||||
end
|
||||
punch_entities(self,pos)
|
||||
local node = minetest.get_node_or_nil(pos)
|
||||
if node and minetest.registered_nodes[node.name].walkable then
|
||||
return_to_owner(self,pos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
function adv_lightsabers:saber_throw(itemstack,player,type,color)
|
||||
local pos = player:get_pos()
|
||||
pos.y = pos.y + 1
|
||||
|
|
Loading…
Reference in New Issue