Player doesn't sink in to water by standing up from the boat
parent
408ee69fb8
commit
f086d1324c
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@ -53,6 +53,11 @@ function boat.on_rightclick(self, clicker)
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clicker:set_detach()
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clicker:set_detach()
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default.player_attached[name] = false
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default.player_attached[name] = false
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default.player_set_animation(clicker, "stand" , 30)
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default.player_set_animation(clicker, "stand" , 30)
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local pos = clicker:getpos()
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pos = {x=pos.x+0, y=pos.y+0.2, z=pos.z+0}
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minetest.after(0.1, function()
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clicker:setpos(pos)
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end)
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elseif not self.driver then
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elseif not self.driver then
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self.driver = clicker
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self.driver = clicker
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clicker:set_attach(self.object, "", {x = 0, y = 11, z = -3}, {x = 0, y = 0, z = 0})
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clicker:set_attach(self.object, "", {x = 0, y = 11, z = -3}, {x = 0, y = 0, z = 0})
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