streets/init.lua

54 lines
1.4 KiB
Lua

--[[
## StreetsMod 2.0 ##
Submod: streetsmod
Optional: false
Category: Init
]]
print("[Mod][StreetsMod] Loading...")
-- Register a global streets namespace to operate in
streets = {}
-- Config stuff goes here
streets.conf = {
version = "2.0",
licenseCode = "MIT License",
licenseMedia = "CC-BY-SA 3.0",
modpath = minetest.get_modpath("streets")
}
-- The API collects some data here
streets.surfaces = { surfacetypes = {} }
streets.labels = { labeltypes = {} }
streets.signs = { signtypes = {} }
-- Load the API file
dofile(streets.conf.modpath .. "/api.lua")
-- Load global definitions
dofile(streets.conf.modpath .. "/global.lua")
-- Load mod files
streets.load_submod("streets_roadsurface")
streets.load_submod("streets_roadmarkings")
streets.load_submod("streets_installations")
streets.load_submod("streets_accessories")
streets.load_submod("streets_concrete")
streets.load_submod("streets_poles")
streets.load_submod("streets_rrxing")
streets.load_submod("streets_signs")
streets.load_submod("streets_steelsupport")
streets.load_submod("streets_roadwork")
streets.load_submod("streets_bollards")
streets.load_submod("streets_light")
streets.load_submod("streets_workshop")
if minetest.get_modpath("digilines") then
streets.load_submod("streets_trafficlight")
streets.load_submod("streets_laneuse")
streets.load_submod("streets_matrix_screen")
end
-- Let the API register everything and finish the setup
dofile(streets.conf.modpath .. "/api_register_all.lua")