Add railroad crossing stuff

(signals and gates)
fork-master
Carter Kolwey 2016-05-25 22:05:52 -05:00
parent 344d6babc7
commit 4445a831e2
35 changed files with 962 additions and 0 deletions

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@ -35,6 +35,7 @@ streets.load_submod("streets_installations")
streets.load_submod("streets_accessories")
streets.load_submod("streets_concrete")
streets.load_submod("streets_poles")
streets.load_submod("streets_rrxing")
if minetest.get_modpath("digilines") then
streets.load_submod("streets_trafficlight")

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961
streets_rrxing/init.lua Normal file
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@ -0,0 +1,961 @@
--[[
## StreetsMod 2.0 ##
Submod: rrxing
Optional: true
]]
streets.rrxing_sound_handles = {}
local function play_bell(pos)
local pos_hash = minetest.hash_node_position(pos)
if not streets.rrxing_sound_handles[pos_hash] then
streets.rrxing_sound_handles[pos_hash] = minetest.sound_play("streets_rrxing_bell",
{pos = pos, gain = 0.66, loop = true, max_hear_distance = 20,})
end
end
local function stop_bell(pos)
local pos_hash = minetest.hash_node_position(pos)
local sound_handle = streets.rrxing_sound_handles[pos_hash]
if sound_handle then
minetest.sound_stop(sound_handle)
streets.rrxing_sound_handles[pos_hash] = nil
end
end
local function left_light_direction(pos, param2)
if param2 == 0 then
pos.x = pos.x - 1
elseif param2 == 1 then
pos.z = pos.z + 1
elseif param2 == 2 then
pos.x = pos.x + 1
elseif param2 == 3 then
pos.z = pos.z - 1
end
end
local function right_light_direction(pos, param2)
if param2 == 0 then
pos.x = pos.x + 2
elseif param2 == 1 then
pos.z = pos.z - 2
elseif param2 == 2 then
pos.x = pos.x - 2
elseif param2 == 3 then
pos.z = pos.z + 2
end
end
local function lights_on(pos)
local node = minetest.get_node(pos)
local param2 = node.param2
minetest.swap_node(pos, {name = "streets:rrxing_middle_center_on", param2 = node.param2})
left_light_direction(pos, param2)
minetest.swap_node(pos, {name = "streets:rrxing_middle_left_on", param2 = node.param2})
right_light_direction(pos, param2)
minetest.swap_node(pos, {name = "streets:rrxing_middle_right_on", param2 = node.param2})
end
local function lights_off(pos)
local node = minetest.get_node(pos)
local param2 = node.param2
minetest.swap_node(pos, {name = "streets:rrxing_middle_center_off", param2 = node.param2})
left_light_direction(pos, param2)
minetest.swap_node(pos, {name = "streets:rrxing_middle_left_off", param2 = node.param2})
right_light_direction(pos, param2)
minetest.swap_node(pos, {name = "streets:rrxing_middle_right_off", param2 = node.param2})
end
local function toggle_lights(pos)
pos.y = pos.y + 2
local node = minetest.get_node(pos)
if node.name == "streets:rrxing_middle_center_off" then
play_bell(pos)
lights_on(pos)
elseif (node.name == "streets:rrxing_middle_center_on") then
stop_bell(pos)
lights_off(pos)
end
end
minetest.register_node("streets:rrxing_top", {
tiles = {
"streets_tl_bg.png",
"streets_tl_bg.png",
"streets_rrxing_top_back.png",
"streets_rrxing_top_back.png",
"streets_rrxing_top_back.png",
"streets_rrxing_top.png"
},
on_destruct = stop_bell,
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 3, not_in_creative_inventory = 1},
node_box = {
type = "fixed",
fixed = {
{-1/16, -1/2, -1/16, 1/16, 0, 1/16},
{-1/8, 0, -1/8, 1/8, 3/8, 1/8},
{-1/4, 1/8, -1/4, 1/4, 1/4, 1/4},
{-1/2, -1/2, -1/16, 1/2, 0, -1/16},
{-1/8, -1/2, -1/16, 1/8, -1/4, 1/8}
}
},
selection_box = {
type = "fixed",
fixed = {0, 0, 0, 0, 0, 0}
}
})
minetest.register_node("streets:rrxing_middle_right_on", {
tiles = {
"streets_tl_bg.png",
"streets_tl_bg.png",
"streets_tl_bg.png",
"streets_tl_bg.png",
"streets_rrxing_middle_right_back.png",
{name="streets_rrxing_middle_right_on.png",animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=1.2}}
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {not_in_creative_inventory = 1},
light_source = 12,
node_box = {
type = "fixed",
fixed = {
{-1/2, -1/2, -1/16, -1/4, 1/2, -1/16},
{-1/2, -5/16, -1/16, -7/16, 1/16, 3/16},
{-1/2, 1/32, -5/16, -15/32, 3/32, -1/16},
{-15/32, -1/8, -3/16, -13/32, 1/32, -1/16}
}
},
selection_box = {
type = "fixed",
fixed = {0, 0, 0, 0, 0, 0}
}
})
minetest.register_node("streets:rrxing_middle_right_off", {
tiles = {
"streets_tl_bg.png",
"streets_tl_bg.png",
"streets_tl_bg.png",
"streets_tl_bg.png",
"streets_rrxing_middle_right_back.png",
"streets_rrxing_middle_right_off.png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {not_in_creative_inventory = 1},
node_box = {
type = "fixed",
fixed = {
{-1/2, -1/2, -1/16, -1/4, 1/2, -1/16},
{-1/2, -5/16, -1/16, -7/16, 1/16, 3/16},
{-1/2, 1/32, -5/16, -15/32, 3/32, -1/16},
{-15/32, -1/8, -3/16, -13/32, 1/32, -1/16}
}
},
selection_box = {
type = "fixed",
fixed = {0, 0, 0, 0, 0, 0}
}
})
minetest.register_node("streets:rrxing_middle_left_on", {
tiles = {
"streets_tl_bg.png",
"streets_tl_bg.png",
"streets_tl_bg.png",
"streets_tl_bg.png",
"streets_rrxing_middle_left_back.png",
{name="streets_rrxing_middle_left_on.png",animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=1.2}}
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
light_source = 12,
groups = {not_in_creative_inventory = 1},
node_box = {
type = "fixed",
fixed = {
{1/4, -1/2, -1/16, 1/2, 1/2, -1/16},
{7/16, -5/16, -1/16, 1/2, 1/16, 3/16},
{15/32, 1/32, -5/16, 1/2, 3/32, -1/16},
{13/32, -1/8, -3/16, 15/32, 1/32, -1/16}
}
},
selection_box = {
type = "fixed",
fixed = {0, 0, 0, 0, 0, 0}
}
})
minetest.register_node("streets:rrxing_middle_left_off", {
tiles = {
"streets_tl_bg.png",
"streets_tl_bg.png",
"streets_tl_bg.png",
"streets_tl_bg.png",
"streets_rrxing_middle_left_back.png",
"streets_rrxing_middle_left_off.png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {not_in_creative_inventory = 1},
node_box = {
type = "fixed",
fixed = {
{1/4, -1/2, -1/16, 1/2, 1/2, -1/16},
{7/16, -5/16, -1/16, 1/2, 1/16, 3/16},
{15/32, 1/32, -5/16, 1/2, 3/32, -1/16},
{13/32, -1/8, -3/16, 15/32, 1/32, -1/16}
}
},
selection_box = {
type = "fixed",
fixed = {0, 0, 0, 0, 0, 0}
}
})
minetest.register_node("streets:rrxing_middle_center_on", {
tiles = {
"streets_tl_bg.png",
"streets_tl_bg.png",
"streets_rrxing_middle_center_back.png",
"streets_rrxing_middle_center_back.png",
"streets_rrxing_middle_center_back.png",
{name="streets_rrxing_middle_center_on.png",animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=1.2}}
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
light_source = 12,
groups = {not_in_creative_inventory = 1},
node_box = {
type = "fixed",
fixed = {
{-1/16, -1/2, -1/16, 1/16, 1/2, 1/16},
{-1/2, -1/2, -1/16, 1/2, 1/2, -1/16},
{-1/2, -5/16, -1/16, -3/16, 1/16, 3/16},
{3/16, -5/16, -1/16, 1/2, 1/16, 3/16},
{-3/16, -3/16, -1/16, 3/16, -1/16, 1/8},
{-1/2, 1/32, -5/16, -7/32, 3/32, -1/16},
{-7/32, -1/8, -3/16, -5/32, 1/32, -1/16},
{7/32, 1/32, -5/16, 1/2, 3/32, -1/16},
{5/32, -1/8, -3/16, 7/32, 1/32, -1/16}
}
},
selection_box = {
type = "fixed",
fixed = {0, 0, 0, 0, 0, 0}
}
})
minetest.register_node("streets:rrxing_middle_center_off", {
tiles = {
"streets_tl_bg.png",
"streets_tl_bg.png",
"streets_rrxing_middle_center_back.png",
"streets_rrxing_middle_center_back.png",
"streets_rrxing_middle_center_back.png",
"streets_rrxing_middle_center_off.png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {not_in_creative_inventory = 1},
node_box = {
type = "fixed",
fixed = {
{-1/16, -1/2, -1/16, 1/16, 1/2, 1/16},
{-1/2, -1/2, -1/16, 1/2, 1/2, -1/16},
{-1/2, -5/16, -1/16, -3/16, 1/16, 3/16},
{3/16, -5/16, -1/16, 1/2, 1/16, 3/16},
{-3/16, -3/16, -1/16, 3/16, -1/16, 1/8},
{-1/2, 1/32, -5/16, -7/32, 3/32, -1/16},
{-7/32, -1/8, -3/16, -5/32, 1/32, -1/16},
{7/32, 1/32, -5/16, 1/2, 3/32, -1/16},
{5/32, -1/8, -3/16, 7/32, 1/32, -1/16}
}
},
selection_box = {
type = "fixed",
fixed = {0, 0, 0, 0, 0, 0}
}
})
minetest.register_node("streets:rrxing_middle", {
tiles = {
"streets_tl_bg.png",
"streets_tl_bg.png",
"streets_rrxing_middle_back.png",
"streets_rrxing_middle_back.png",
"streets_rrxing_middle_back.png",
"streets_rrxing_middle.png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 3, not_in_creative_inventory = 1},
node_box = {
type = "fixed",
fixed = {
{-1/16, -1/2, -1/16, 1/16, 1/2, 1/16},
{-3/8, -3/8, -1/8, 3/8, 3/8, -1/16},
{-1/8, -1/8, -1/16, 1/8, 1/8, 1/8}
}
},
selection_box = {
type = "fixed",
fixed = {0, 0, 0, 0, 0, 0}
}
})
minetest.register_node("streets:rrxing_bottom", {
description = "Railroad Crossing Signal",
inventory_image = "streets_rrxing_inv.png",
wield_image = "streets_rrxing_inv.png",
tiles = {
"streets_tl_bg.png",
"streets_tl_bg.png",
"streets_rrxing_bottom.png",
"streets_rrxing_bottom.png",
"streets_rrxing_bottom.png",
"streets_rrxing_bottom.png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 3},
node_box = {
type = "fixed",
fixed = {
{-1/16, 0, -1/16, 1/16, 1/2, 1/16},
{-1/2, -1/2, -1/4, 1/2, -3/8, 1/4},
{-1/4, -1/2, -1/2, 1/4, -3/8, 1/2},
{-1/8, -3/8, -1/8, 1/8, 0, 1/8}
}
},
selection_box = {
type = "fixed",
fixed = {
-- top
{-1/8, 0 + 3, -1/8, 1/8, 3/8 + 3, 1/8},
{-1/4, 1/8 + 3, -1/4, 1/4, 1/4 + 3, 1/4},
{-1/8, -1/2 + 3, -1/16 + 0.01, 1/8, -1/4 + 3, 1/8},
-- middle center, left and right
{-9/16, -5/16 + 2, -1/16, -3/16, 1/16 + 2, 3/16},
{3/16, -5/16 + 2, -1/16, 9/16, 1/16 + 2, 3/16},
{-3/16, -3/16 + 2, -1/16 + 0.01, 3/16, -1/16 + 2, 1/8},
{-1/2, 1/32 + 2, -5/16, -7/32, 3/32 + 2, -1/16 - 0.01},
{-7/32, -1/8 + 2, -3/16, -5/32, 1/32 + 2, -1/16 - 0.01},
{13/32 - 1, -1/8 + 2, -3/16, 15/32 - 1, 1/32 + 2, -1/16 - 0.01},
{7/32, 1/32 + 2, -5/16, 1/2, 3/32 + 2, -1/16 - 0.01},
{5/32, -1/8 + 2, -3/16, 7/32, 1/32 + 2, -1/16 - 0.01},
{-15/32 + 1, -1/8 + 2, -3/16, -13/32 + 1, 1/32 + 2, -1/16 - 0.01},
-- middle
{-3/8, -3/8 + 1, -1/8, 3/8, 3/8 + 1, -1/16},
{-1/8, -1/8 + 1, -1/16, 1/8, 1/8 + 1, 1/8},
-- bottom
{-1/2, -1/2, -1/4, 1/2, -3/8, 1/4},
{-1/4, -1/2, -1/2, 1/4, -3/8, 1/2},
{-1/8, -3/8, -1/8, 1/8, 0, 1/8},
-- post
{-1/16, 0, -1/16, 1/16, 3, 1/16}
}
},
on_construct = function(pos)
local node = minetest.get_node(pos)
local param2 = node.param2
local meta = minetest.get_meta(pos)
meta:set_string("formspec", "field[channel;Channel;${channel}]")
pos.y = pos.y + 1
node.name = "streets:rrxing_middle"
minetest.set_node(pos, node)
pos.y = pos.y + 2
node.name = "streets:rrxing_top"
minetest.set_node(pos, node)
pos.y = pos.y - 1
node.name = "streets:rrxing_middle_center_off"
minetest.set_node(pos, node)
left_light_direction(pos, param2)
node.name = "streets:rrxing_middle_left_off"
minetest.set_node(pos, node)
right_light_direction(pos, param2)
node.name = "streets:rrxing_middle_right_off"
minetest.set_node(pos, node)
end,
on_destruct = function(pos)
local node = minetest.get_node(pos)
local param2 = node.param2
pos.y=pos.y+2
stop_bell(pos, node)
pos.y=pos.y-2
for i = 1, 3 do
pos.y = pos.y + 1
minetest.remove_node(pos)
end
pos.y = pos.y - 1
left_light_direction(pos, param2)
minetest.remove_node(pos)
right_light_direction(pos, param2)
minetest.remove_node(pos)
end,
on_punch = function(pos, node)
toggle_lights(pos, node)
end,
on_receive_fields = function(pos, formname, fields, sender)
if (fields.channel) then
minetest.get_meta(pos):set_string("channel", fields.channel)
end
end,
digiline = {
receptor = {},
effector = {
action = function(pos, node, channel, msg)
local setchan = minetest.get_meta(pos):get_string("channel")
if setchan ~= channel then
return
end
if (msg=="bell_on") then
pos.y = pos.y+2
play_bell(pos)
elseif (msg=="bell_off") then
pos.y = pos.y+2
stop_bell(pos)
elseif (msg=="lights_on") then
pos.y = pos.y+2
lights_on(pos)
elseif (msg=="lights_off") then
pos.y = pos.y+2
lights_off(pos)
end
end
}
}
})
local function move_arm(pos)
local node = minetest.get_node(pos)
local param2 = node.param2
if param2 == 0 then
dir = "z-"
elseif param2 == 1 then
dir = "x-"
elseif param2 == 2 then
dir = "z+"
elseif param2 == 3 then
dir = "x+"
end
minetest.sound_play("streets_rrxing_gate", {
pos = pos,
gain = 0.66,
max_hear_distance = 20
})
if node.name == "streets:rrgate_mech_down" then
minetest.set_node(pos, {name = "streets:rrgate_mech_up", param2 = node.param2})
if dir == "x+" then
for i = 1, 10 do
pos.x = pos.x + 1
if (string.match(minetest.get_node(pos).name, "streets:rrgate_lightfirst")
or string.match(minetest.get_node(pos).name, "streets:rrgate_end")
or string.match(minetest.get_node(pos).name, "streets:rrgate_darkfirst")) == nil then
break
end
minetest.set_node(pos,{name="air"})
node.name = "streets:rrgate_up"
minetest.set_node({x=pos.x-i, y=pos.y+i, z=pos.z}, node)
end
elseif dir == "x-" then
for i = 1, 10 do
pos.x = pos.x - 1
if (string.match(minetest.get_node(pos).name, "streets:rrgate_lightfirst")
or string.match(minetest.get_node(pos).name, "streets:rrgate_end")
or string.match(minetest.get_node(pos).name, "streets:rrgate_darkfirst")) == nil then
break
end
minetest.set_node(pos,{name="air"})
node.name = "streets:rrgate_up"
minetest.set_node({x=pos.x+i, y=pos.y+i, z=pos.z}, node)
end
elseif dir == "z+" then
for i = 1, 10 do
pos.z = pos.z + 1
if (string.match(minetest.get_node(pos).name, "streets:rrgate_lightfirst")
or string.match(minetest.get_node(pos).name, "streets:rrgate_end")
or string.match(minetest.get_node(pos).name, "streets:rrgate_darkfirst")) == nil then
break
end
minetest.set_node(pos,{name="air"})
node.name = "streets:rrgate_up"
minetest.set_node({x=pos.x, y=pos.y+i, z=pos.z-i}, node)
end
elseif dir == "z-" then
for i = 1, 10 do
pos.z = pos.z - 1
if (string.match(minetest.get_node(pos).name, "streets:rrgate_lightfirst")
or string.match(minetest.get_node(pos).name, "streets:rrgate_end")
or string.match(minetest.get_node(pos).name, "streets:rrgate_darkfirst")) == nil then
break
end
minetest.set_node(pos,{name="air"})
node.name = "streets:rrgate_up"
minetest.set_node({x=pos.x, y=pos.y+i, z=pos.z+i}, node)
end
end
elseif node.name == "streets:rrgate_mech_up" then
minetest.swap_node(pos, {name = "streets:rrgate_mech_down", param2 = node.param2})
if dir == "x+" then
for i = 1, 10 do
pos.y = pos.y + 1
if string.match(minetest.get_node(pos).name, "streets:rrgate_up") == nil then
break
end
minetest.set_node(pos,{name="air"})
if i % 2 == 1 then
node.name = "streets:rrgate_lightfirst"
else
node.name = "streets:rrgate_darkfirst"
end
if minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name ~= "streets:rrgate_up" then
node.name = "streets:rrgate_end"
end
minetest.set_node({x=pos.x+i, y=pos.y-i, z=pos.z}, node)
end
elseif dir == "x-" then
for i = 1, 10 do
pos.y = pos.y + 1
if string.match(minetest.get_node(pos).name, "streets:rrgate_up") == nil then
break
end
minetest.set_node(pos,{name="air"})
if i % 2 == 1 then
node.name = "streets:rrgate_lightfirst"
else
node.name = "streets:rrgate_darkfirst"
end
if minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name ~= "streets:rrgate_up" then
node.name = "streets:rrgate_end"
end
minetest.set_node({x=pos.x-i, y=pos.y-i, z=pos.z}, node)
end
elseif dir == "z+" then
for i = 1, 10 do
pos.y = pos.y + 1
if string.match(minetest.get_node(pos).name, "streets:rrgate_up") == nil then
break
end
minetest.set_node(pos,{name="air"})
if i % 2 == 1 then
node.name = "streets:rrgate_lightfirst"
else
node.name = "streets:rrgate_darkfirst"
end
if minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name ~= "streets:rrgate_up" then
node.name = "streets:rrgate_end"
end
minetest.set_node({x=pos.x, y=pos.y-i, z=pos.z+i}, node)
end
elseif dir == "z-" then
for i = 1, 10 do
pos.y = pos.y + 1
if string.match(minetest.get_node(pos).name, "streets:rrgate_up") == nil then
break
end
minetest.set_node(pos,{name="air"})
if i % 2 == 1 then
node.name = "streets:rrgate_lightfirst"
else
node.name = "streets:rrgate_darkfirst"
end
if minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name ~= "streets:rrgate_up" then
node.name = "streets:rrgate_end"
end
minetest.set_node({x=pos.x, y=pos.y-i, z=pos.z-i}, node)
end
end
end
end
minetest.register_node("streets:rrgate_mech_down", {
description = "Railroad Crossing Gate Mechanism",
tiles = {
"streets_rrgate_mech_down_top.png",
"streets_rrgate_mech_down_bottom.png",
"streets_rrgate_mech_down_right.png",
"streets_rrgate_mech_down_left.png",
"streets_rrgate_mech_down_front.png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 1},
node_box = {
type = "fixed",
fixed = {
{-1/4, -1/4, -1/4, 1/4, 1/4, 1/4},
{-1/8, -1/2, -1/8, 1/8, -1/4, 1/8},
{-3/8, -1/2, -1/2, -1/4, -1/4, 1/8},
{-3/8, -1/2, -1/8, -1/4, 1/8, 1/8},
{-3/8, -1/8, -1/8, -1/4, 1/8, 1/2},
{-1/2, -3/16, 1/4, -3/8, 3/16, 1/2},
{-1/2, -1/8, 3/16, -3/8, 1/8, 1/2},
{-1/2, -1/16, 1/8, -3/8, 1/16, 1/2},
{1/4, -1/2, -1/2, 3/8, -1/4, 1/8},
{1/4, -1/2, -1/8, 3/8, 1/8, 1/8},
{1/4, -1/8, -1/8, 3/8, 1/8, 1/2},
{3/8, -3/16, 1/4, 1/2, 3/16, 1/2},
{3/8, -1/8, 3/16, 1/2, 1/8, 1/2},
{3/8, -1/16, 1/8, 1/2, 1/16, 1/2},
{-3/8, -1/2, -1/2, 3/8, -1/4, -3/8},
{-7/16, -1/16, -1/16, 7/16, 1/16, 1/16}
}
},
selection_box = {
type = "fixed",
fixed = {
{-1/4, -1/4, -1/4, 1/4, 1/4, 1/4},
{-1/8, -1/2, -1/8, 1/8, -1/4, 1/8},
{-3/8, -1/2, -1/2, -1/4, -1/4, 1/8},
{-3/8, -1/2, -1/8, -1/4, 1/8, 1/8},
{-3/8, -1/8, -1/8, -1/4, 1/8, 1/2},
{-1/2, -3/16, 1/4, -3/8, 3/16, 1/2},
{-1/2, -1/8, 3/16, -3/8, 1/8, 1/2},
{-1/2, -1/16, 1/8, -3/8, 1/16, 1/2},
{1/4, -1/2, -1/2, 3/8, -1/4, 1/8},
{1/4, -1/2, -1/8, 3/8, 1/8, 1/8},
{1/4, -1/8, -1/8, 3/8, 1/8, 1/2},
{3/8, -3/16, 1/4, 1/2, 3/16, 1/2},
{3/8, -1/8, 3/16, 1/2, 1/8, 1/2},
{3/8, -1/16, 1/8, 1/2, 1/16, 1/2},
{-3/8, -1/2, -1/2, 3/8, -1/4, -3/8},
{-7/16, -1/16, -1/16, 7/16, 1/16, 1/16}
}
},
after_place_node = function(pos)
local node = minetest.get_node(pos)
node.name = "streets:rrgate_mech_bottom"
minetest.set_node(pos, node)
pos.y = pos.y + 1
node.name = "streets:rrgate_mech_down"
minetest.set_node(pos, node)
end,
after_dig_node = function(pos)
pos.y = pos.y - 1
minetest.set_node(pos,{name="air"})
end,
on_punch = function(pos)
move_arm(pos)
end
})
minetest.register_node("streets:rrgate_mech_up", {
tiles = {
"streets_rrgate_mech_down_front.png", --A bit "different", I know, but that texture works
"streets_rrgate_mech_up_bottom.png",
"streets_rrgate_mech_up_right.png",
"streets_rrgate_mech_up_left.png",
"streets_rrgate_mech_up_front.png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 1,not_in_creative_inventory = 1},
drop = "streets:rrgate_mech_down",
node_box = {
type = "fixed",
fixed = {
{-1/4, -1/4, -1/4, 1/4, 1/4, 1/4},
{-1/8, -1/2, -1/8, 1/8, -1/4, 1/8},
{-3/8, -1/8, -1/2, -1/4, 1/2, -1/4},
{-3/8, -1/8, -1/2, -1/4, 1/8, 1/8},
{-3/8, -1/2, -1/8, -1/4, 1/8, 1/8},
{-1/2, -1/2, -3/16, -3/8, -1/4, 3/16},
{-1/2, -1/2, -1/8, -3/8, -3/16, 1/8},
{-1/2, -1/2, -1/16, -3/8, -1/8, 1/16},
{1/4, -1/8, -1/2, 3/8, 1/2, -1/4},
{1/4, -1/8, -1/2, 3/8, 1/8, 1/8},
{1/4, -1/2, -1/8, 3/8, 1/8, 1/8},
{3/8, -1/2, -3/16, 1/2, -1/4, 3/16},
{3/8, -1/2, -1/8, 1/2, -3/16, 1/8},
{3/8, -1/2, -1/16, 1/2, -1/8, 1/16},
{-3/8, 3/8, -1/2, 3/8, 1/2, -1/4},
{-7/16, -1/16, -1/16, 7/16, 1/16, 1/16}
}
},
selection_box = {
type = "fixed",
fixed = {
{-1/4, -1/4, -1/4, 1/4, 1/4, 1/4},
{-1/8, -1/2, -1/8, 1/8, -1/4, 1/8},
{-3/8, -1/8, -1/2, -1/4, 1/2, -1/4},
{-3/8, -1/8, -1/2, -1/4, 1/8, 1/8},
{-3/8, -1/2, -1/8, -1/4, 1/8, 1/8},
{-1/2, -1/2, -3/16, -3/8, -1/4, 3/16},
{-1/2, -1/2, -1/8, -3/8, -3/16, 1/8},
{-1/2, -1/2, -1/16, -3/8, -1/8, 1/16},
{1/4, -1/8, -1/2, 3/8, 1/2, -1/4},
{1/4, -1/8, -1/2, 3/8, 1/8, 1/8},
{1/4, -1/2, -1/8, 3/8, 1/8, 1/8},
{3/8, -1/2, -3/16, 1/2, -1/4, 3/16},
{3/8, -1/2, -1/8, 1/2, -3/16, 1/8},
{3/8, -1/2, -1/16, 1/2, -1/8, 1/16},
{-3/8, 3/8, -1/2, 3/8, 1/2, -1/4},
{-7/16, -1/16, -1/16, 7/16, 1/16, 1/16}
}
},
after_dig_node = function(pos)
pos.y = pos.y - 1
minetest.set_node(pos,{name="air"})
end,
on_punch = function(pos)
move_arm(pos)
end
})
minetest.register_node("streets:rrgate_mech_bottom", {
tiles = {
"streets_tl_bg.png",
"streets_tl_bg.png",
"streets_rrxing_bottom.png",
"streets_rrxing_bottom.png",
"streets_rrxing_bottom.png",
"streets_rrxing_bottom.png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 1,not_in_creative_inventory = 1},
drop = "streets:rrgate_mech_down",
node_box = {
type = "fixed",
fixed = {
{-1/16, -1/2, -1/16, 1/16, 1/2, 1/16},
{-1/2, -1/2, -1/4, 1/2, -3/8, 1/4},
{-1/4, -1/2, -1/2, 1/4, -3/8, 1/2},
{-1/8, -1/2, -1/8, 1/8, 0, 1/8}
}
},
selection_box = {
type = "fixed",
fixed = {
{-1/16, -1/2, -1/16, 1/16, 1/2, 1/16},
{-1/2, -1/2, -1/4, 1/2, -3/8, 1/4},
{-1/4, -1/2, -1/2, 1/4, -3/8, 1/2},
{-1/8, -1/2, -1/8, 1/8, 0, 1/8}
}
},
after_dig_node = function(pos)
pos.y = pos.y + 1
minetest.set_node(pos,{name="air"})
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", "field[channel;Channel;${channel}]")
end,
on_receive_fields = function(pos, formname, fields)
if (fields.channel) then
minetest.get_meta(pos):set_string("channel", fields.channel)
end
end,
digiline = {
receptor = {},
effector = {
action = function(pos, node, channel, msg)
local setchan = minetest.get_meta(pos):get_string("channel")
if setchan ~= channel then
return
end
pos.y = pos.y + 1
local mechnode = minetest.get_node(pos)
if ((msg == "up" and mechnode.name=="streets:rrgate_mech_down") or (msg == "down" and mechnode.name=="streets:rrgate_mech_up")) then
move_arm(pos)
end
end
}
},
})
minetest.register_node("streets:rrgate_lightfirst", {
description = "Railroad Crossing Gate",
tiles = {
"streets_rrgate_top.png",
"streets_rrgate_side.png",
{name="streets_rrgate_lightfirst.png",animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=1.2}},
{name="streets_rrgate_lightfirst.png",animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=1.2}},
"streets_rrgate_side.png",
"streets_rrgate_side.png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 1},
light_source = 12,
node_box = {
type = "fixed",
fixed = {
{-1/8, -1/2, -1/2, 1/8, -7/16, 1/2},
{-1/8, -5/16, -1/2, 1/8, -1/4, 1/2},
{-1/8, -1/2, -1/2, -1/16, -1/4, 1/2},
{1/16, -1/2, -1/2, 1/8, -1/4, 1/2},
{0, -1/4, -1/8, 0, 0, 1/8}
}
},
selection_box = {
type = "fixed",
fixed = {
{-1/8, -1/2, -1/2, 1/8, -1/4, 1/2}
}
}
})
minetest.register_node("streets:rrgate_darkfirst", {
tiles = {
"streets_rrgate_top.png",
"streets_rrgate_side.png",
{name="streets_rrgate_darkfirst.png",animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=1.2}},
{name="streets_rrgate_darkfirst.png",animation={type="vertical_frames", aspect_w=64, aspect_h=64, length=1.2}},
"streets_rrgate_side.png",
"streets_rrgate_side.png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 1,not_in_creative_inventory = 1},
drop = "streets:rrgate_lightfirst",
node_box = {
type = "fixed",
fixed = {
{-1/8, -1/2, -1/2, 1/8, -7/16, 1/2},
{-1/8, -5/16, -1/2, 1/8, -1/4, 1/2},
{-1/8, -1/2, -1/2, -1/16, -1/4, 1/2},
{1/16, -1/2, -1/2, 1/8, -1/4, 1/2},
{0, -1/4, -1/8, 0, 0, 1/8}
}
},
selection_box = {
type = "fixed",
fixed = {
{-1/8, -1/2, -1/2, 1/8, -1/4, 1/2}
}
}
})
minetest.register_node("streets:rrgate_end", {
tiles = {
"streets_rrgate_top.png",
"streets_rrgate_side.png",
"streets_rrgate_end.png",
"streets_rrgate_end.png",
"streets_rrgate_side.png",
"streets_rrgate_side.png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 1,not_in_creative_inventory = 1},
drop = "streets:rrgate_lightfirst",
node_box = {
type = "fixed",
fixed = {
{-1/8, -1/2, -1/2, 1/8, -7/16, 1/2},
{-1/8, -5/16, -1/2, 1/8, -1/4, 1/2},
{-1/8, -1/2, -1/2, -1/16, -1/4, 1/2},
{1/16, -1/2, -1/2, 1/8, -1/4, 1/2},
{0, -1/4, -1/8, 0, 0, 1/8}
}
},
selection_box = {
type = "fixed",
fixed = {
{-1/8, -1/2, -1/2, 1/8, -1/4, 1/2}
}
}
})
minetest.register_node("streets:rrgate_up", {
tiles = {
"streets_rrgate_side.png",
"streets_rrgate_side.png",
"streets_rrgate_up_left.png",
"streets_rrgate_up_right.png",
"streets_rrgate_top.png",
"streets_rrgate_side.png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 1,not_in_creative_inventory = 1},
drop = "streets:rrgate_lightfirst",
node_box = {
type = "fixed",
fixed = {
{-1/8, -1/2, -1/2, 1/8, 1/2, -7/16},
{-1/8, -1/2, -5/16, 1/8, 1/2, -1/4},
{-1/8, -1/2, -1/2, -1/16, 1/2, -1/4},
{1/16, -1/2, -1/2, 1/8, 1/2, -1/4},
{0, -1/8, -1/4, 0, 1/8, 0}
}
},
selection_box = {
type = "fixed",
fixed = {
{-1/8, -1/2, -1/2, 1/8, 1/2, -1/4}
}
}
})

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