mods/groundline/init.lua
2021-06-19 22:14:24 +08:00

289 lines
8.2 KiB
Lua
Executable File

-- Default tracks for advtrains
-- (c) orwell96 and contributors
--flat
local function suitable_substrate(upos)
return minetest.registered_nodes[minetest.get_node(upos).name] and (minetest.registered_nodes[minetest.get_node(upos).name].liquidtype == "source" or minetest.registered_nodes[minetest.get_node(upos).name].liquidtype == "flowing")
end
advtrains.register_tracks("groundline", {
nodename_prefix="groundline:groundline",
texture_prefix="advtrains_ltrack",
models_prefix="advtrains_ltrack",
models_suffix=".obj",
shared_texture="linetrack_line.png",
description=attrans("Ground Line Track"),
formats={},
liquids_pointable=false,
get_additional_definiton = function(def, preset, suffix, rotation)
return {
groups = {
advtrains_track=1,
advtrains_track_groundline=1,
save_in_at_nodedb=1,
dig_immediate=2,
not_in_creative_inventory=1,
not_blocking_trains=1,
},
use_texture_alpha = true,
}
end
}, advtrains.ap.t_30deg_flat)
--slopes
advtrains.register_tracks("groundline", {
nodename_prefix="groundline:groundline",
texture_prefix="advtrains_ltrack",
models_prefix="advtrains_ltrack",
models_suffix=".obj",
shared_texture="linetrack_line.png",
description=attrans("GLine Track"),
formats={vst1={true, false, true}, vst2={true, false, true}, vst31={true}, vst32={true}, vst33={true}},
liquids_pointable=false,
get_additional_definiton = function(def, preset, suffix, rotation)
return {
groups = {
advtrains_track=1,
advtrains_track_groundline=1,
save_in_at_nodedb=1,
dig_immediate=2,
not_in_creative_inventory=1,
not_blocking_trains=1,
},
use_texture_alpha = true,
}
end
}, advtrains.ap.t_30deg_slope)
if atlatc ~= nil then
advtrains.register_tracks("groundline", {
nodename_prefix="groundline:groundline_lua",
texture_prefix="advtrains_ltrack_lua",
models_prefix="advtrains_ltrack",
models_suffix=".obj",
shared_texture="linetrack_lua.png",
description=atltrans("LuaAutomation ATC Ground Line"),
formats={},
liquids_pointable=false,
get_additional_definiton = function(def, preset, suffix, rotation)
return {
after_place_node = atlatc.active.after_place_node,
after_dig_node = atlatc.active.after_dig_node,
on_receive_fields = function(pos, ...)
atlatc.active.on_receive_fields(pos, ...)
--set arrowconn (for ATC)
local ph=minetest.pos_to_string(pos)
local _, conns=advtrains.get_rail_info_at(pos, advtrains.all_tracktypes)
atlatc.active.nodes[ph].arrowconn=conns[1].c
end,
advtrains = {
on_train_enter = function(pos, train_id)
--do async. Event is fired in train steps
atlatc.interrupt.add(0, pos, {type="train", train=true, id=train_id})
end,
},
luaautomation = {
fire_event=atlatc.rail.fire_event
},
digiline = {
receptor = {},
effector = {
action = atlatc.active.on_digiline_receive
},
},
groups = {
advtrains_track=1,
advtrains_track_groundline=1,
save_in_at_nodedb=1,
dig_immediate=2,
not_in_creative_inventory=1,
not_blocking_trains=1,
},
use_texture_alpha = true,
}
end,
}, advtrains.trackpresets.t_30deg_straightonly)
end
if minetest.get_modpath("advtrains_line_automation") ~= nil then
local adef = minetest.registered_nodes["advtrains_line_automation:dtrack_stop_st"]
advtrains.register_tracks("groundline", {
nodename_prefix="groundline:groundline_stn",
texture_prefix="advtrains_ltrack_stn",
models_prefix="advtrains_ltrack",
models_suffix=".obj",
shared_texture="linetrack_stn.png",
description="Station/Stop Ground Line",
formats={},
liquids_pointable=false,
get_additional_definiton = function(def, preset, suffix, rotation)
return {
after_place_node = adef.after_place_node,
after_dig_node = adef.after_dig_node,
on_rightclick = adef.on_rightclick,
advtrains = adef.advtrains,
groups = {
advtrains_track=1,
advtrains_track_groundline=1,
save_in_at_nodedb=1,
dig_immediate=2,
not_in_creative_inventory=1,
not_blocking_trains=1,
},
use_texture_alpha = true,
}
end,
}, advtrains.trackpresets.t_30deg_straightonly)
end
if minetest.get_modpath("advtrains_interlocking") ~= nil then
dofile(minetest.get_modpath("groundline") .. "/interlocking.lua")
end
advtrains.register_wagon("advbus", {
mesh="advtrains_subway_wagon.b3d",
textures = {"advtrains_subway_wagon.png"},
drives_on={groundline=true},
max_speed=15,
seats = {
{
name="Driver stand",
attach_offset={x=0, y=0, z=0},
view_offset={x=0, y=0, z=0},
group="dstand",
},
{
name="1",
attach_offset={x=-4, y=-2, z=8},
view_offset={x=0, y=0, z=0},
group="pass",
},
{
name="2",
attach_offset={x=4, y=-2, z=8},
view_offset={x=0, y=0, z=0},
group="pass",
},
{
name="3",
attach_offset={x=-4, y=-2, z=-8},
view_offset={x=0, y=0, z=0},
group="pass",
},
{
name="4",
attach_offset={x=4, y=-2, z=-8},
view_offset={x=0, y=0, z=0},
group="pass",
},
},
seat_groups = {
dstand={
name = "Driver Stand",
access_to = {"pass"},
require_doors_open=true,
driving_ctrl_access=true,
},
pass={
name = "Passenger area",
access_to = {"dstand"},
require_doors_open=true,
},
},
assign_to_seat_group = {"pass", "dstand"},
doors={
open={
[-1]={frames={x=0, y=20}, time=1},
[1]={frames={x=40, y=60}, time=1},
sound = "advtrains_subway_dopen",
},
close={
[-1]={frames={x=20, y=40}, time=1},
[1]={frames={x=60, y=80}, time=1},
sound = "advtrains_subway_dclose",
}
},
door_entry={-1, 1},
visual_size = {x=1, y=1},
wagon_span=2,
--collisionbox = {-1.0,-0.5,-1.8, 1.0,2.5,1.8},
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
is_locomotive=true,
drops={"default:steelblock 4"},
horn_sound = "advtrains_subway_horn",
custom_on_velocity_change = function(self, velocity, old_velocity, dtime)
if not velocity or not old_velocity then return end
if old_velocity == 0 and velocity > 0 then
minetest.sound_play("advtrains_subway_depart", {object = self.object})
end
if velocity < 2 and (old_velocity >= 2 or old_velocity == velocity) and not self.sound_arrive_handle then
self.sound_arrive_handle = minetest.sound_play("advtrains_subway_arrive", {object = self.object})
elseif (velocity > old_velocity) and self.sound_arrive_handle then
minetest.sound_stop(self.sound_arrive_handle)
self.sound_arrive_handle = nil
end
if velocity > 0 and (self.sound_loop_tmr or 0)<=0 then
self.sound_loop_handle = minetest.sound_play({name="advtrains_subway_loop", gain=0.3}, {object = self.object})
self.sound_loop_tmr=3
elseif velocity>0 then
self.sound_loop_tmr = self.sound_loop_tmr - dtime
elseif velocity==0 then
if self.sound_loop_handle then
minetest.sound_stop(self.sound_loop_handle)
self.sound_loop_handle = nil
end
self.sound_loop_tmr=0
end
end,
custom_on_step = function(self, dtime, data, train)
--set line number
local line = nil
if train.line then
local lint = string.sub(train.line, 1, 1)
line = tonumber(lint)
if lint=="X" then line="X" end
end
if line and line~=self.line_cache then
local new_line_tex="advtrains_subway_wagon.png^advtrains_subway_wagon_line"..line..".png"
self.object:set_properties({
textures={new_line_tex},
})
self.line_cache=line
elseif self.line_cache~=nil and line==nil then
self.object:set_properties({
textures=self.textures,
})
self.line_cache=nil
end
end,
}, "advBus", "advtrains_subway_wagon_inv.png")
minetest.register_node("groundline:invisible_platform", {
description = "Invisible Platform",
groups = {cracky = 1, not_blocking_trains = 1, platform=1},
drawtype = "airlike",
inventory_image = "linetrack_invisible_platform.png",
wield_image = "linetrack_invisible_platform.png",
walkable = false,
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.1, -0.1, 0.5, 0 , 0.5},
{-0.5, -0.5, 0 , 0.5, -0.1, 0.5}
},
},
paramtype2="facedir",
paramtype = "light",
sunlight_propagates = true,
})