pick_and_place/replacement.lua
Buckaroo Banzai c02a7fde59
schematic replacements (#2)
* schematic replacements

* wip

* fixes

---------

Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
2024-02-29 19:26:34 +01:00

89 lines
2.3 KiB
Lua

local function update_formspec(meta)
local group = meta:get_string("group")
meta:set_string("formspec", [[
size[10,8.3]
real_coordinates[true]
field[0.1,0.4;8.8,0.8;group;Group;]] .. group .. [[]
button_exit[9,0.4;0.9,0.8;set;Set]
list[context;main;0.1,1.4;8,1;]
list[current_player;main;0.1,3;8,4;]
listring[]
]])
local txt = "Replacement node"
if group and group ~= "" then
txt = txt .. " (group: '" .. group .. "')"
end
meta:set_string("infotext", txt)
end
minetest.register_node("pick_and_place:replacement", {
description = "Replacement node",
tiles = {"pick_and_place.png^[colorize:#ff0000"},
drawtype = "allfaces",
use_texture_alpha = "blend",
paramtype = "light",
sunlight_propagates = true,
groups = {
oddly_breakable_by_hand = 3
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("main", 8)
update_formspec(meta)
end,
on_receive_fields = function(pos, _, fields)
if fields.set then
local meta = minetest.get_meta(pos)
meta:set_string("group", fields.group)
update_formspec(meta)
end
end
})
function pick_and_place.get_replacement_nodeid(ctx, metadata)
local group = metadata.fields.group
local selected_name
if group and group ~= "" and ctx[group] then
-- group placement
selected_name = metadata.inventory.main[ctx[group]]
else
-- random placement
local replacement_names = {}
for _, name in ipairs(metadata.inventory.main) do
if name ~= "" then
table.insert(replacement_names, name)
end
end
if #replacement_names == 0 then
-- no replacement
return
end
local i = math.random(#replacement_names)
selected_name = replacement_names[i]
-- set group context
if group and group ~= "" then
ctx[group] = i
end
end
local stack = ItemStack(selected_name)
local nodename = stack:get_name()
if not minetest.registered_nodes[nodename] then
-- node not found
return
end
local nodeid = minetest.get_content_id(nodename)
return nodeid
end