pick_and_place/create_tool.lua
2024-09-23 10:39:55 +02:00

38 lines
1.3 KiB
Lua

function pick_and_place.create_tool(pos1, pos2, name, id)
local size = vector.add(vector.subtract(pos2, pos1), 1)
local tool = ItemStack("pick_and_place:place 1")
local tool_meta = tool:get_meta()
tool_meta:set_string("size", minetest.pos_to_string(size))
-- serialize schematic
local schematic = pick_and_place.serialize(pos1, pos2)
local encoded_schematic = pick_and_place.encode_schematic(schematic)
tool_meta:set_string("schematic", encoded_schematic)
-- set name and id
tool_meta:set_string("name", name)
tool_meta:set_string("id", id)
-- add rotation info (with respect to original in-world build)
tool_meta:set_int("rotation", 0)
-- update description
pick_and_place.update_placement_tool_description(tool_meta)
return tool
end
function pick_and_place.update_placement_tool_description(tool_meta)
local name = tool_meta:get_string("name")
local id = tool_meta:get_string("id")
local size_str = tool_meta:get_string("size")
local schematic = tool_meta:get_string("schematic")
local rotation = tool_meta:get_int("rotation")
local desc = string.format(
"Placement tool '%s' / '%s' (%d bytes, rotation: %d°, size: %s)",
name or "", id or "", #schematic, rotation, size_str
)
tool_meta:set_string("description", desc)
end